Based on Return to Castle Wolfenstein's engine, Enemy Territory started as an additional single-player campaign, but quickly evolved into a massive on-line shooter in minds of creators. The final product is a multiplayer-only, tactical and teamplay shooter. Pick your class (Soldier, medic, engineer, covert operations or field operations) and cover your teammates, heal them, build machinegun nests, bridges or deploy landmines, request airstrikes or artillery support, steal your enemy's uniform, and finally give your comrades ammo. In order to be successful, cooperative team playing is required.

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New weapon models by InspirationTuts
Wolfenstein: Enemy Territory

New weapon models by InspirationTuts

ET: Legacy 1 comment

The Youtuber InspirationTuts is steadily at work creating new weapon models for ET: Legacy and documenting the whole process as tutorial videos. Go check...

Interview with Kemon from ET:Legacy

Interview with Kemon from ET:Legacy

News

WolfWatch did an interview with Kemon from ET:Legacy.

Export models from the original Game

Export models from the original Game

Other Tutorial

This tutorial is to show how to export all models from Wolfenstein: Enemy Territory. Inclusive animated models.

Würzburg Radar WIP
Wolfenstein: Enemy Territory

Würzburg Radar WIP

ET: Legacy 5 comments

Work-in-Progress images of the Würzburg Radar port. The second map being ported for ET: Legacy.

Bergen Progress
Wolfenstein: Enemy Territory

Bergen Progress

ET: Legacy 5 comments

Another work-in-progress insight on Bergen by Detoeni. This time with the Antenna Courtyard and Axis spawn area.

Wolfenstein Legacy
Wolfenstein: Enemy Territory

Wolfenstein Legacy

ET: Legacy

There's something comfortingly retro about Wolfenstein. The original Wolfenstein 3D shipped more than 20 years ago and as you probably already know it...

Capture Ze forward bunker!
Wolfenstein: Enemy Territory

Capture Ze forward bunker!

ET: Legacy

Welcome back to another sneak peek. This week we will move deeper into the bunker system of Bergen by Detoeni and also have a look at the northern courtyard...

Construct Ze Generator!
Wolfenstein: Enemy Territory

Construct Ze Generator!

ET: Legacy 3 comments

Welcome back to another sneak peek. Due to some issues that came up while working further on the port of Bergen by Detoeni, this weeks update will only...

We all live in a blueish submarine
Wolfenstein: Enemy Territory

We all live in a blueish submarine

ET: Legacy 4 comments

Join us for another sneak peek at the porting of Bergen by Detoeni. This update gives you a look into the iconic submarine bay.

Bergen by Detoeni sneak peek
Wolfenstein: Enemy Territory

Bergen by Detoeni sneak peek

ET: Legacy 4 comments

Over the summer development has been going slower than usual, but we don't want to leave you completely hanging. While we are still wrapping our heads...

Wolfzone Early Access Version Released
S.T.A.L.K.E.R.: Call of Pripyat

Wolfzone Early Access Version Released

Wolfzone

The early access version of Wolfzone mod is now available. This rewards months of hard work to make a game which begin to match what i wanted to get...

News From December 9
S.T.A.L.K.E.R.: Call of Pripyat

News From December 9

Wolfzone 2 comments

Some news about the progress of the project. On the menu, Wolf:ET to ET:Legacy engine switch, Windows version, availability of the almost playable version...

November News
S.T.A.L.K.E.R.: Call of Pripyat

November News

Wolfzone

Here is an article to take stock of diverse subjects about the Wolfzone mod such, the next release of an almost playable version for Linux and Windows...

Weapon Replacement: RPG-7 and Flamethrower
S.T.A.L.K.E.R.: Call of Pripyat

Weapon Replacement: RPG-7 and Flamethrower

Wolfzone 1 comment

In that news, we are talking about weapon replacement, and especially heavy personal weapons this time.

The Magical Backpack
S.T.A.L.K.E.R.: Call of Pripyat

The Magical Backpack

Wolfzone

Instead of spending an infinite time to wander around maps for collecting all kinds of objects to get useful stuff and to straight start to blow up the...

M590 Shotgun Test
S.T.A.L.K.E.R.: Call of Pripyat

M590 Shotgun Test

Wolfzone

There is no shotgun in Wolf:ET. This kind of weapons was first added by some other mods with the Winchester M97. But to get a fun mod we need one.

Prepare to fight!
Wolfenstein: Enemy Territory

Prepare to fight!

ET: Legacy 5 comments

After nearly 8 months and some additional delay, the ET: Legacy team is happy to present the most advanced, stable and optimized ET version ever produced...

Weapon Replacement: M4 and AK-47
S.T.A.L.K.E.R.: Call of Pripyat

Weapon Replacement: M4 and AK-47

Wolfzone 5 comments

As similarities between weapons from world war 2 and nowadays ones are very close, it is quite easy to replace originals weapons from Wolf:ET by the new...

Trees Cover Added To Crossroad Map
S.T.A.L.K.E.R.: Call of Pripyat

Trees Cover Added To Crossroad Map

Wolfzone

After a lot of work, main buildings are placed into the map and global layout is defined, so it's time now to improve the map's field of view with some...

Bobot (bots) behaviors
S.T.A.L.K.E.R.: Call of Pripyat

Bobot (bots) behaviors

Wolfzone

Now Wolfzone mod become more and more playable, I'm starting to check how bots behave, and it could be said that first tries are terrible.

We're gaining ground!
Wolfenstein: Enemy Territory

We're gaining ground!

ET: Legacy 3 comments

While the last bugs of the upcoming 2.73 release are patiently being ironed out, we decided to give you another insight into the ET: Legacy asset recreation...

Dev Log #1 - "First Insight"
Wolfenstein: Enemy Territory

Dev Log #1 - "First Insight"

ET: Legacy 4 comments

ET:Legacy is granting first insights on the development of the graphics update.

Development are going great
Wolfenstein: Enemy Territory

Development are going great

ModernFront 2 comments

the 0.5.0 version is very soon ready for testing phase, and the whole mod is going thru a major overhaul.

New weapons are under development
Wolfenstein: Enemy Territory

New weapons are under development

Reloaded 2 comments

Especially third person weapons looks bad so I've started the remake of weapons.

Reloaded 1.0.0. has been released
Wolfenstein: Enemy Territory

Reloaded 1.0.0. has been released

Reloaded

The mod is built on ETpub featuring own Admin skins and Member skins also ordinary skins are updated to better ones. Also later on we will try to implement...

FIX: GtkRadiant crashes on opening a map from NetRadiant

FIX: GtkRadiant crashes on opening a map from NetRadiant

Mapping/Technical Tutorial 1 comment

When you try to open a map created in NetRadiant in GtkRadiant it's quite common that GtkRadiant crashes in the process. This is a small tutorial/debug...

Bugfix: ERROR: SV_SetBrushModel: NULL

Bugfix: ERROR: SV_SetBrushModel: NULL

Mapping/Technical Tutorial 1 comment

This is a small tutorial on what causes and how to fix the ERROR: SV_SetBrushModel: NULL

Wolfenstein: Enemy Territory Released on Desura

Wolfenstein: Enemy Territory Released on Desura

News 4 comments

Based on Return to Castle Wolfenstein's engine, Enemy Territory started as an additional single-player campaign, but quickly evolved into a massive on-line...

EasyGen - Generate a terrain

EasyGen - Generate a terrain

Mapping/Technical Tutorial 2 comments

How to use EasyGen to generate a terrain, edit it, export it to mapping tool such as GtkRadiant, and test it under the game, here Wolfenstein Enemy Territory...

BSP-Level based game Engines

BSP-Level based game Engines

Mapping/Technical Tutorial 7 comments

This tutorial explains how the technology behind the mapping process works, and how the game engine knows what it has to calculate. The required background...

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Wolfenstein: Enemy Territory
Platforms
Windows, Mac, Linux
Developer
Splash Damage
Publisher
Activision
Engine
id Tech 3
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Splashdamage.com
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EasyGen - Generate a terrain
EasyGen - Generate a terrain Basic Mapping/Technical
BSP-Level based game Engines
BSP-Level based game Engines Basic Mapping/Technical
Bugfix: ERROR: SV_SetBrushModel: NULL
Bugfix: ERROR: SV_SetBrushModel: NULL Basic Mapping/Technical
Export models from the original Game
Export models from the original Game Basic Other
Würzburg Radar WIP
Würzburg Radar WIP
Wolfenstein Legacy
Wolfenstein Legacy
Bergen Progress
Bergen Progress
We're gaining ground!
We're gaining ground!
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At ModDB
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