Command & Conquer: Red Alert 3 MOD - Science
Author: RA3-Yary

A very interesting and popular MOD in China CNC gaming. Now it is released on moddb!

In The Name Of SCIENCE!


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ReadMe_Science_1.863_ENG

======================================================================

Command & Conquer Red Alert 3: Science

Version: 1.863 (Based on 1.850)
(科学MOD简中_*** is Simplified Chinese Version, ScienceModENG_*** is English Version)

QQ Group: 419174875

moddb Homepage: Moddb.com

Welcome Back,Commander!

===================================

====How To Play Science Mod?
See "萌新引导(正式1.1版).doc" for details (Thanks to MoGu)

===================================

====How to play Science Mod's new campaign tracks:
===Open "options-settings" in main menu, turn down "Music" volume to 0, and turn up "Ambient" volume to max
===The track list can seen at RA3MOD_Science_CampaignMusicLists_ForMappers_CHS.txt

===================================

====Author: RA3-Yary (aka 矛式迷你潜艇 / RA3ModderYary)
moddb (www.moddb.com): RA3ModderYary
bilibili (www.bilibili.com): 矛式迷你潜艇 (UID: 12220215)
RAT (www.ratotal.org): RA3Yary
weibo (weibo.com): @RA3ModderYary
discord (discordapp.com): RA3ModderYary
Steam (steamcommunity.com): RA3ModderYary

====Thanks:
bibber: Upheaval 1.16 Source Codes, 15Build Slots Source Codes
Empire's Wrath Studio: WRF 1.07 Source Codes
Infinity Realms: ParadoxMiniMod 3.0 Source Codes, Paradox Model Pack
MuStar: Kodiak Models, Toxin Chariot Models, Modding Support
ButterflyEffect: Modding Support
Jason_Zombolt: The War Factory Models
AlienVoid: Alice-HD Source Codes And Models
Chris:GR1.12.3 And 1.12.4 Source Codes
PurpleGaga27 (aka Zocom7): RA3Reloaded 1.2 Source Codes
dylanvx11: BasicAIMod Source Codes
JonnyKnows: SuperiorAI 1.08 Source Codes
HecticTanker: RA3 Undecided Source Codes
suvzi: New Superweapon Design
6522748: RA3 1.12 Debug, Modding Support
WCAK47: Modding Support
Trinity_YiWang: Modding Support, Generals2(RA3 Version) AptUI Source Codes
MoZheInkian: Live on bilibili
LoongDanceDay113, ROC, MisakaHonoka, Hamura And Other Player: Testing And Feedback Bug
FrankZhuZD: Translate Support
Crazy_Editor: New Giga-FortressShip Weapon Source Codes
HaoJun0823: New In-Game HUD UI, New Audio, Make Science Mod Launcher
Flameheart: Translate Support

===================================

=====Science Mode Random Crates:

===Cash Crate(+10000), Veterancy Crate, Recovery Supply Crate, Bomb Crate, Mystery Crate

===Mystery Crate:
Super-Reactor Explode, Supreme Time Bomb Explode, Chrono Tank, Tesla Tank,Super King Oni,Ursa Major,Chief Scientist,
War Mammoth, Future Tank X-1, Pacifier FAV, MCV, Ore Collector / Prospector, Titan, Mammoth Tank, Kirov Airship, APC,
Mantis Helicopter, Thunderhead, Nuclear Missle, Ion Cannon, Rift Generator, Katyusha, Flame Tank, Mastodon, Shogun Executioner,
Musashi-Class, Sputnik, Harbinger Gunship, Harbinger Gunship X-1, Original Kodiak, Giga-Fortress(Sky Fortress Mode),
Baslisk, Kodiak, Leviathan, Flak Trooper(RA3 Beta2 1.0Ver.)

===================================

====New Faction:

===Science Boss Electronic Arts (aka SBEA / EA)

====New Units:

===SBEA:
Ursa Major, Prism Knight, Flak Trooper(RA3 Beta2 1.0Ver.), Tesla Trooper(Devastator Ver.), Rocketeer, Chief Scientist,
Chrono Legionnaire, Mecha Tengu / Jet Tengu, APC, Battle Master Tank, Titan, Striker-VX / Chopper-VX, Assault Destroyer,
Pacifier FAV, Mammoth Tank, Chrono Tank, Katyusha, Vertigo, Achilles Fighter, Mantis Helicopter(Remake), Harbinger Gunship X-1, Original Kodiak, Mechanical Shark, Dreadnought, Giga-Fortress(Remake), Shogun Executi
Prism Knight, Rocketeer, Cryo Legionnaire, Chrono Legionnaire(Commando),
Battlefield Assault Vehicle, APC, Titan, Mammoth Tank, Pacifier FAV, Future Tank X-1, Chrono Tank,
Achilles Fighter, Harbinger Gunship, Baslisk(Ultimate BOSS)

===Empire:
Archer Maiden, Izumi Omega(Commando)(Remake),
Thunder-VX(Remake), Steel Ronin, Super King Oni, Mastodon, Musashi-Class,
Giga-Fortress, Mantis Helicopter, Thunderhead, Leviathan(Ultimate BOSS)

===Soviet:
Mortar Cycle, Chief Scientist(Remake), Desolator Trooper, Ursa Major, Devastator(Commando),
Reaper, Toxin Chariot, Flame Tank(Remake), Grinder, Katyusha, Tesla Tank, War Mammoth(Remake),
Vertigo, Firehawk(Remake), Original Kodiak, Kodiak(Ultimate BOSS)

====New Structures:

===SBEA:Power Plant, Defense Bureau, Psychic Dominator(Superweapon)
===Allies:Future Tech Arsenal, Aeronautics Complex
===Empire:Robotics Lab, Musashi-Class
===Soviet:Ordnance Factory, Tunnel

===================================

====Top-Secret Protocols:

===Science Boss Electronic Arts (SBEA / EA): N
Left: Advanced Aeronautics -> Surgical Strike -> Time Bomb -> Deluxe Time Bomb -> Supreme Time Bomb
Middle: High Technology -> Paratroop Team -> Paratroop Squad -> Paratroop Platoon -> Free Trade
Right: Surveillance Sweep -> Chrono Swap -> Cryoshot -> Cryoblast -> Cryogeddon

===Empire:
Left: Honorable Discharge -> Sleeper Ambush -> Balloon Bombs -> Balloon Bomb Blowout -> Balloon Bomb Barrage
Middle: Advanced Rocket Pods -> Final Squadron -> Final Squadron X -> Final Squadron Omega -> Robotic Assembly
Right: Fortified Fleet -> Point-Defense Drones -> Emperor's Rage -> Emperor's Revenge -> Emperor's Retribution

===Soviet:
Left: Cash Bounty -> Toxic Corrosion -> Desolator Airstrike -> Desolator Dual-Airstrike -> Desolator Delta-Airstrike
Middle: Grinder Treads -> Orbital Drop -> Orbital Dump -> Orbital Downpour -> Mass Production
Right: Terror Drone Surprise -> Magnetic Satellite -> Super-Magnetic Satellite -> Ultra-Magnetic Satellite -> Magnetic Singularity

===================================

====New Maps List: All New Maps From Insurrection 1.43 *52

===Unofficial Maps*12
Battlebase Abandoned (2)
Battlebase Delta (2)
Battlebase Epsilon (2)
Erebor Lament (2)
Libration Freeze (2)
Misty Abyss (2)
Besieged Reservoir (6)
Hot Conflict (6)
Horizon Degenerate (6)
Infinite Barbeque (6)
Pool March (6)
Snowtop Conqueror (6)

===Uprising Maps*28
Au Revoir Reservoir (2)
Grinder Gulch (2)
Hard Lesson (2)
Island Arena (2)
Killington Cove (2)
Kodiak Lake (2)
Mir's Landing (2)
Pure Oniage (2)
Rival Schools (2)
Soundless Hill (2)
Twisted Terrace (2)
Fried River (3)
Islandgrad (3)
Assassin's Road (4)
Battlebase Quartus (4)
Bear Zamok (4)
Corporate Warfare (4)
Desolation (4)
Florazon Basin (4)
Honor Bound (4)
Isla Nooblar (4)
Jungle Stalkers (4)
Oil Slick (4)
Shogun's Alley (4)
Trench Warfare (4)
Apocalypse Mountain (6)
Battlebase Hexis (6)
Holdout Keep (6)

===Bonus Maps*12
Turtle Village (2)
Black Tortoise (2)
Deep End (2)
Dreadnought Alley (2)
Pier Pressure (2)
Wrong Steppe (2)
Repair Bay (3)
Last Resort (4)
Neon Crisis (4)
Age of Wreckoning (4)
Loch Mess (5)
Swimming Hazard (6)

===================================

End of ReadMe File.
Good Luck,Commander!

======================================================================

HowToUseScienceModLauncher

==How To Use:

1.Unzip all the files in the package to the root of the Red Alert 3 game and overwrite the ra3.exe file.

2.Using RA3ScienceModLauncher.exe to start MOD Launcher.

==Command Line Parameters in CnCRA3ScienceModLauncherDebugMode.bat:

-ui: Start MOD Launcher Menu. Without this Parameters, start MOD directly. This Parameters is written to bat by default.

-debug: Debug Mode.A full-screen screenshot is taken every 30 s after the MOD Launcher is started, and the Memory.csv statistics ra3_1.12.game memory occupation and record data are generated. The files generated in debug mode are stored in the game root directory / Ra3ModStup Manager.Debug/ date of generation. This Parameters is written to bat by default.

-script: Script mode. The Scripts folder in the compressed package needs to be unzipped to the Red Alert 3 game root directory. The instruction is not written to the bat by default. The Scripts folder currently has the script CrackFPS.e.txt. Script issues have been noted in the script txt file, welcome technical discussion to assist in improving.

==Special thanks:

HaoJun0823:Make MOD Launcher
LanYi:RA3Bar-RA3Launcher

==Website:

[Resource publishing][RA3.exe]RA3 starts too slowly? Too much trouble with input parameters? It's all right! [RA3 Bar]_Baidu Tieba
Tieba.baidu.com

github: RA3Bar-RA3Launcher
Github.com

Science1.85Beta(ChineseVersion)is release

Science1.85Beta(ChineseVersion)is release

News 1 comment

Welcome Back,Commander! In the past two years, we changed a lot, and we create more...

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Comments  (0 - 10 of 86)
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RA3ModderYary Creator
RA3ModderYary

Models and Shader Setting MUST Be Set To Higher To Prevent GAME CRASH.

Reply Good karma+1 vote
ethan12587
ethan12587

All of my settings are at their highest and I have unpacked and replaced all the necessary files.
Could there be a problem with me trying to mod a steam version of the game somehow because so far its only when I build the airfield, if I don't build the airfield I can play an entire game without crashing.

Reply Good karma Bad karma+1 vote
ethan12587
ethan12587

I'm not sure where to go for help but playing the SBEA faction and crashes without fail either when I start to build the airfield or just before it's finished construction, I've tried 7 times already.

Reply Good karma Bad karma+1 vote
RA3ModderYary Creator
RA3ModderYary

Shader Setting MUST Be Set To Medium Or Higher To Prevent Graphical ERRORS.
Faction And AI Player Setting CAN`T Be Random To Prevent Game Crash.

Reply Good karma+1 vote
bgshok255
bgshok255

that is incorrect i have everything set and the game still crashes at the start of skirmish game or randomly in the skirmish game :/

Reply Good karma Bad karma+1 vote
Mr_JAKH
Mr_JAKH

Try to delete your saved replays if you have some left in documents/Red Alert 3/Replays folder..
One more thing that could help is the 4Gb patch located on this site: Ntcore.com
Then patch ra3_1.12.game (Still issues?. Patch the previous versions too like ra3_1.0.game & so on!) in install- folder/data f. 'n' you'll see it.

Reply Good karma Bad karma+1 vote
sheltonwt26
sheltonwt26

can some one give me a step by step on how to install this mod cuz game keeps crashing near the beginning of the match when trying to play this mod

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