As promised, included this time are the Terminators for SpaceMarines and ChaosMarines, also the Eldar Vyper, added a few small pieces of scenery. Still...
UT40K: The Chosen
Although 40K players and other Mod Teams may not have heard about us, we have in fact been going on, for quite a while. The fact that a ModDB page was never set up for us has only just been brought to light.
We are a small but dedicated team, devoted to bringing the universe of Games Workshops Warhammer 40,000 to it's full glory, using the Unreal3 engine.
While we have been toiling in the shadows, we have actually managed to release a Number of Public Betas over the last year and improve on them with each upgrade.
We are devoted to remaining as close to the publish code rules as we possibly can, and plan to continue this until development is completed.
We are attempting to offer all races of the 40K universe for players to choose from, and will be implementing as many troop, weapon, vehicle and environment types as humanly possible into the game.
We are currently a very small team, but we are exceptionally dedicated.
It should be noted that with the release of the UDK, we are performing a port, of all models, textures and game play functions as quickly as possible allowing us to create a stand alone game so UT3 is no longer needed to enjoy this project.
We have setup a steam community group for fans and testers alike to make their opinions heard, and also to aid in the online aspect of testing. If you wish to join it, check here.
Instead of posting a "Help Wanted" bulletin, I will say this here. We need all the help that you can offer. We currently have a team of around 6 members all doing their part, but a lack of specialists means that progress at times can be very slow. We ask that you be committed, that you are a team player, and ideally you can provide an example (or several examples) of previous work, although this is not mandatory.
HOW TO DOWNLOAD:
Go to our downloads section and find the latest build version. Afterwards check out the Beta Testers section of the forums to give us any feedback you think necessary for the good of the project.
This is an unofficial Warhammer 40k enthusiast game modification and is not licensed or endorsed by Games Workshop Limited. Adeptus Astartes, Blood Angels, Bloodquest, Cadian, Catachan, the Chaos devices, Cityfight, the Chaos logo, Citadel, Citadel Device, Codex, Daemonhunters, Dark Angels, Dark Eldar, 'Eavy Metal, Eldar, Eldar symbol devices, Eye of Terror, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khorne, Kroot, Lord of Change, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Tau, the Tau caste designations, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either ®, TM and/or © Games Workshop Ltd 2000-2004, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
Materials (3D Models, Textures, Animation Sequences, Coding, etc) used in this mod are Copyright © 2002-2010 UT40k Mod Team (unless stated otherwise). Those Rights Reserved.
ok for those of you how live on the outer rim of the galaxy you might have missed the announcement of the next Unreal Tournament Unrealengine.com .
So what does that mean for UT40k, well 3 things maybe
1. i keep on trying to build on UE4 and begging people to help me with the code side.
2. Wait till UT is finished and convert back to being a UT mod , could be a long time waiting
3. a bit of both, not sure on the legal side but if i can borrow code from the UT build and add that to my UE4 build then we might get some where before the next century.
so for the moment i can't even get a simple death match working as with the code i have you will all be the same player which is not good, i'll keep on trying but atm i'm not hopeful unless i get some one who can code the gametypes/teams for me