UT40K: The Chosen Although 40K players and other Mod Teams may not have herd about us, we have in fact been going on, for quite a while. The fact that a ModDB page was never set up for us has only just been brought to light. We are a small but dedicated team, devoted to bringing the universe of Games Workshops Warhammer 40,000 to it's full glory, using the UT3 engine. While we have been toiling in the shadows, we have actually managed to release a Number of Public Betas over the last year and improve on them with each upgrade. We are devoted to remaining as close to the publish code rules as we possibly can, to the point where we have implemented both the JAM system, for the Terminator Assault Cannon, and a fully functional vehicle damage system, complete with Front, Side and Rear armour values and features all of the ways of disabling a vehicle (e.g. Crew Stunned, Weapon Destroyed, Immobilised and all the others) We have two mostly functional races available; The Imperium's...
UT40k build 011109 our latest build, check the update list for changes
UT40k build 011109
our latest build, check the update list for changes
A list of fixes and updates for our alpha builds 011109
Space Marine content :-
SM Rhino name
SM LSTyphoon name
SM Characters head/helmet problem
SM Bolter Muzzle Flash
SM Bolt Pistol Muzzle Flash
SM LandSpeeder Fire
SM Portraits
SM Turrets added
SM Flamer (needs flamer effect)
SM LandRaider turrets (tried to fix)
Chaos Marine content:-
CSM Characters Fixed head/helmet problem
CSM Bolter Muzzle Flash
CSM Portraits
CSM Marine Team Materials
Eldar content:-
Eldar Portraits
Ork content:-
Ork Shoota Muzzle Flash
Necron content:-
Lord Portraits
Tau Empire content:-
General Portrait + info Fixed
Static Meshes:-
General:-
Team Colours
Weapon mutator fixed
Team & Character descriptions fixed
chaged back to the original UT3 frontend map (foor menues)
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.