Renegade X 40,000


The scourge of Chaos arrived on a new world: Ziongane. This world was very close to the planet Ultramar, home of the great Space Marines chapter, the Ultramarines. The Imperial garrison on Ziongane, the 51st Battalion, were no match for the daemonic forces, and thus evacuated the planet before the Ultramarines arrived. Viewing the situation from their Battle Barge called The Impetus, Admiral Jaenus, along with Inquisitor Vanri, decided that there was only one way to cleanse the world of this taint, and thus the world was decimated in atomic fire. The Imperial populus of Ziongane were then forced to take shelter on the planet of Ultramar for a time until a new planet was found that could be inhabited.

Deep in the Daedalus System, a home for the Zionganeans was found. The planet, Tirea IV. They moved there post-haste, with Admiral Jaenus in lead of the escort. However, this system is far from peaceful, and the new Tirean populus began creating the Emperor's war-machines again, at their newly developed manufactorums.

At the same time, Admiral Jaenus received a distress signal from the Imperial Lunar-Class Cruiser, the Argus. On his approach, no response came from the ship, not even an identity protocol message. Thus, Jaenus sent a boarding squad of Space Marines to investigate.

It is the 41st Millenium, and there is only WAR.


R

enegade X 40,000, once Renegade 40,000, was originally a complete modification for C&C Renegade, but after the Beta Release of Renegade X, an Unreal Tournament 3 modification, the mod has changed. Renegade X 40,000 is now a Total Conversion Mod for Renegade X, essentially changing everything in Renegade X to things from Games Workshop's Warhammer 40,000 universe, using the Base Destruction game-type offered, as well as other gameplay types created, such as our own mode of DeathMatch, Capture the Flag, and a new, Dawn of War inspired type of Onslaught. The Global Defense Initiative will be changed into the Imperium of Man, and the Brotherhood of Nod will be changed into the forces of Chaos. Many changes are to be made, such as new buildings, a replacement for the lack of need of a harvester, weapons, characters, maps, etc.

Renegade X 40,000 will change the amount of tactics required to defeat your opponents and win the game; you will need to work together as a team and know which unit/vehicle to use in a certain situation. In Ren-X-40k's default "All Out War", we are adding in an element from other games: Strategic Point capture. This is basically a version of Onslaught with outside influences from the Dawn of War series. The Strategic Points may supply the team with their only income, or perhaps a bonus income, depending on the map. It also gives a point of in-battlefield teleportation for infantry. However, you will not need to link up control nodes to gain access to the enemy's base.

The game will also feature the classic "Base Destruction" gameplay provided in C&C Renegade and Renegade X, or Classic All Out War, as Renegade fans call it, but it will be made more difficult. As a result of the different units and themes, strategy will change, so that many more choices can be made as to how to obtain victory. The map and terrain will also add a lot more to the gameplay and tactics, as cover will be more readily obtainable, etc. This will make tactical opportunities a lot more common, as Snipers will be able to pick off infantry a lot more readily, and in maps such as cities and tunnels, Flamethrower troops will be able to have major use in incinerating large groups of infantry but will have an extremely short range, etc.

There is also heavy consideration about a Single Player campaign, however this would likely be released in a later "patch", after the Multiplayer release.

Mainly every part will be forged or taken from 40,000 concepts; IE Buildings from Dawn of War, Locations from Codex: Cityfight, guns directly from the miniatures, and more.

 



Disclaimer:
Renegade X 40,000 and the Renegade X 40,000 website is not official and is no way endorsed by Games Workshop ltd. The mod is non-profit, has no intent of plagiarism and only wishes to make the Warhammer 40,000 universe more well-known and create the modification for the public's enjoyment.

The following are Games Workshop trademarks:

40k, Adeptus Astartes, Blood Angels, Bloodquest, Cadian, Catachan, Chaos, the Chaos device, the Chaos logo, Citadel, Citadel Device, Cityfight, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dawn of War, 'Eavy Metal, Eldar, Eldar symbol devices, Eye of Terror, Fire Warrior, the Fire Warrior logo, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, GW, GWI, the GWI logo, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khorne, the Khorne device, Kroot, Lord of Change, Necron, Nurgle, the Nurgle device, Ork, Ork skull devices, Sisters of Battle, Slaanesh, the Slaanesh device, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Tau, the Tau caste designations, Tyranid, Tyrannid, Tzeentch, the Tzeentch device, Ultramarines, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either ®, TM and/or © Games Workshop Ltd 2000-2004, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.

Games-workshop.com

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Blog RSS Feed Report abuse Latest News: RenX40k New Year Update: 107.A2.92a

10 comments by Inquisitor_Daedalus on Jan 2nd, 2010 digg this super bookmark


[ - Date of Archive is as listed - ]
Check No#: 3
Year Fraction: 002
Year: 998.M41
Anno Domini: 3002998/M41
[ - Begin Text Archive - ]


Good day, and welcome to the first update of the year 998.M41! Or, 2010 to the inhabitants of Terra.

We have a massive barrage of updates for you. Over the Christmas and New Year period, a break was issued by Dreganius, aka Inquisitor Daedalus. The RenX40k team earned the right to partay. However, loyal servants of the Emperor as they are, they still worked over this period! After fighting off the after-effects of Syntha-hol bingeing, of course.

First on our list for updates is a new weapon! Although it has a little way to go in the texturing department, it's 90% finished and ready for show! A while back, when we posted up LoneHunter's Lasgun, Garfusa2 made a comment, which LoneHunter took in and worked on.

Garfusa2 wrote:And why always the cadian pattern lasgun...why not make a new pattern!

He has since been working on a Tirean pattern Lasgun.

Introducing, the Tirean Pattern M3 Sub-Lasgun! I like to call it the SLG.
Why SLG, you ask? Well, Tirean Pattern M3 Sub-Lasgun is too hard to say in conversation, son.
That and it also has its designs based on 20th century SMGs. Modeled and designed by LoneHunter, textured and rendered by Dreganius, the SLG has a small scope, similar to modern-day ACOG scopes, and a grip at the front of the weapon, for increased aim. However, the Tirean SLG has a smaller clip and a much smaller range than the Cadian Lasgun counterpart, and thus the Tirean Imperial forces still use both. Anyway, enough chat, on to the picture!


Now, moving on to the next weapon. Our Lead Modeler, Commissar Kiory, has decided to give texturing his Boltgun a go. He has made a commendable effort, and his skill in modelling quality models fast is invaluable. But here's his Bolter, with his texture:


Next up we have another weapon, the Chainsword! This is the most common weapon used by Imperial units who have an intention to charge in to close quarters melee combat. Modeled by the Commissar, Kiory, it even has the animation for the blades!


With just some of the new weapons done, I would like to move on to characters. Firstly, we have Kiory's WIP Imperial Guardsman. It's lacking accessories at the moment, but still, it's looking good!


Kiory is working on some Space Marines, and you should see some amazing Marines in next month's updates. But for now, here's the WIP for his Grey Knight Space Marine!


And now, lets move on to our vehicles. LoneHunter has been working so hard on 3 very amazing new vehicles. Firstly, we have the Artemia pattern Hellhound flame tank. Artemia and Graia had very close trade relations with Ziongane, and thus shared the Artemia and Graia pattern schematics. On arrival to Tirea IV, the Artemia pattern was continued, but the Graia pattern was not.


Next is LoneHunter's Basilisk. The Basilisk is the Imperium of Mankind's main mobile Artillery platform. It can fire shells indirectly over terrain, or more accurately if directly fired. The shots do massive damage. However, the higher the elevation of the cannon, the higher the scatter of the shells.


Now, time for the new Chimera, by LoneHunter!


Next we have Kiory's Sentinel walker. It can walk over almost every terrain, and although it's fragile, it can deal a fair bit of damage. It can be equipped with an Autocannon, a Heavy Flamer, or upgraded at a price with a Lascannon. This WIP is missing its weapons, but they're on their way!



Moving on from pictures, its the time of year again where ModDB's Mod of the Year competition is up for votes! Every vote for our mod would be appreciated so much, and will bring us more publicity. That publicity will inspire us to work even faster! Winning prizes is just a bonus; we at RenX40k see the competition as a morale booster and an excuse to get more publicity!
If you do like what you've seen so far, then why not vote for us? We'd appreciate it, and work all the harder for it!

"The first phase of the voting has begun. From December 20th to January 5th, you will vote for the Top 100 mods of the year. On January 6th, a second phase of voting will begin for Mod of the Year."
Every vote we get in both of these phases helps build a better 40k mod! Also remember to check out the other 40k mods out there, and Renegade X, the mod that we based our own mod off.


Lastly, there is talk on our team about 3 things. Firstly, we are considering changing the name of our mod in the coming months to Warhammer 40,000: Black Universe, as work progresses away from the whole Renegade theme, as we are adding so many other elements that the line between being based on Renegade and using our own elements begins to blur. In fact, only one game mode out of the 3 or 4 proposed in Multiplayer uses Renegade's All Out War, one we call Only War. As our fans, you will be given a lot of notice about our name change.

Secondly, it has been decided that we will begin working mostly on the Single Player mode up until its public release, and then work on the Multiplayer. Details about the Single Player mode, such as the storyline, have been written up, but the information is currently Classified. We will release more information in the following weeks, and I am sure you will all very much love it!

Third, Commissar Kiory is planning to make a few podcasts about how he does what he does best; 3D Modeling. Stay tuned next month for more information!

Thank you all for tuning in today! Hope you had a great Christmas and New Year!
Thought for the Day: Carry the Emperor's will as your torch, with it destroy the shadows.

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Comments  (0 - 10 of 119)
Inquisitor_Daedalus
Inquisitor_Daedalus 7hours 34mins ago says:

I would like to make a formal apology about the lack of a February update. We are far from dead, although we have had a few issues, mainly with lack of communication from Warp Storms cutting out Vox-Comms and Imperi-net for a long period of time.

We will begin working as soon as these problems have been rectified, which shall be soon.

Emperor Protects.

+1 vote     reply to comment
KUB3ISM_GAMEWORKS
KUB3ISM_GAMEWORKS Jan 29 2010, 4:53am says:

This looks awesome (:
I used to love 40k as a kid, i think i still have a few models.
keep up the great work.

+2 votes     reply to comment
RoDNoX
RoDNoX Jan 16 2010, 4:22am says:

Oh wow what a nice mod W40k is the best universe, the screens look very cool.^^

+1 vote     reply to comment
Pr0eX
Pr0eX Jan 15 2010, 6:50pm says:

Good luck with the mod guys.
With version 0.5 we have released (nearly) everything you need.

+1 vote     reply to comment
Inquisitor_Daedalus
Inquisitor_Daedalus Jan 17 2010, 1:46pm replied:

That is excellent news! Thank you for your support, all of you. Even when we change to our own Standalone game, we will continue to support you, RenX.

+1 vote     reply to comment
rahx
rahx Jan 11 2010, 10:14pm says:

I have a few questions:

Squad system?
Custom Legion/Chapter/Warband/etc. (RBG colors and banners stuffs)?
Weapon buy options for unit/vehicle (assuming the class option is avalable too)?
Widescale to smallscale battles (limits on what vehicles to use in a map vs another one, general infrantry fights to vehicle nessesity)?
And one last one for vehicle: TITANZ?!

+1 vote     reply to comment
Commissar_Kiory
Commissar_Kiory Jan 12 2010, 6:06am replied:

Well, Titans are faaaaar too big, even for Epic scaled maps, so I very much doubt it.

Making custom colors for space marines is a must, so yes.

Upgradable weapons, yes.

We will have small and large scale battles, plus then you have the Epic maps, which will be huge, big enough to carry the bigger things from 40K.


+1 vote     reply to comment
Inquisitor_Daedalus
Inquisitor_Daedalus Jan 12 2010, 12:07pm replied:

Simple answers from the Inquisitor.

Squad system?
- Maybe, it is being considered. If the coders can work the AI to support it we may use it with Imperial Guard.

Custom Legion/Chapter/Warband/etc?
- Yes, we will create our own, but as for players customizing their own, I think not as you don't see random marines from random chapters fighting in battles very often.

Weapon buy options for unit/vehicle (assuming the class option is avalable too)?
- Yes, you will be able to buy a vehicle which will begin with a default weapon. From there you will able to purchase other weapons and options. However, be warned that you will need to purchase them for EACH vehicle you purchase. You will also be able to upgrade certain characters with better weapons, etc.

Widescale to smallscale battles (limits on what vehicles to use in a map vs another one, general infrantry fights to vehicle nessesity)?
- The Commissar has already answered this adequately.

And one last one for vehicle: TITANZ?!
- No. Definately not. At least, not as a useable vehicle.

+1 vote     reply to comment
rahx
rahx Jan 15 2010, 8:34pm replied:

the last question i already knew as a no but i just added it as a funny question.

so for the certain upgrades... are they like chosing between tech marine, apothicary, librarian, force commander, and etc. varying from all races (assumed all races are choseable even those mass killing tryanids) and also what about vehicles that Dawn of War did... buy upgrades like a Dreadnaught allowed to have a assult cannon or a heavy flamer while in customisaton (again assuming)? also the Dreadnaught brings a secondary question: does dread be counted as a player replacement as vehicle or not? I understand a dread as a zombie (race related most likely orks/sm) in a metallic battle coffin.

+1 vote     reply to comment
Commissar_Kiory
Commissar_Kiory Jan 15 2010, 9:46pm replied:

Some good questions there, I am unsure of the weapon the weapon upgrades and such at the moment. The dread will absolutely not be a playable vehicle, but after saying that, I had a great idea. I will discuss this with the Inquisitor and relay the idea back to you when we have fleshed it out a bit.

+1 vote     reply to comment
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