UT40K: The Chosen Although 40K players and other Mod Teams may not have herd about us, we have in fact been going on, for quite a while. The fact that a ModDB page was never set up for us has only just been brought to light. We are a small but dedicated team, devoted to bringing the universe of Games Workshops Warhammer 40,000 to it's full glory, using the UT3 engine. While we have been toiling in the shadows, we have actually managed to release a Number of Public Betas over the last year and improve on them with each upgrade. We are devoted to remaining as close to the publish code rules as we possibly can, to the point where we have implemented both the JAM system, for the Terminator Assault Cannon, and a fully functional vehicle damage system, complete with Front, Side and Rear armour values and features all of the ways of disabling a vehicle (e.g. Crew Stunned, Weapon Destroyed, Immobilised and all the others) We have two mostly functional races available; The Imperium's...

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RSS feed Report content SpaceMarine Material test (view original)
SpaceMarine Material test
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V.Metalic Oct 3 2013 says:

Also make the change of the shoulder pads. I seen these also differ from the main armor color.

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Geodav Author
Geodav Oct 3 2013 replied:

yes i know but its a long process setting it all up
more later

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Clay_More Nov 5 2013 says:

your modelling skill are getting better and better, only thing you could improve here is the chest is a bit too thin close to the head when watching from the front.

i think you should work on your textures now, there is a brilliant hard surface texturing tutorial which will make your models look godlike.

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SpaceMarine Material test

just testing a material setup which might allow you to change the Chapters colours

Oct 3rd, 2013
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