UT40K: The Chosen Although 40K players and other Mod Teams may not have herd about us, we have in fact been going on, for quite a while. The fact that a ModDB page was never set up for us has only just been brought to light. We are a small but dedicated team, devoted to bringing the universe of Games Workshops Warhammer 40,000 to it's full glory, using the UT3 engine. While we have been toiling in the shadows, we have actually managed to release a Number of Public Betas over the last year and improve on them with each upgrade. We are devoted to remaining as close to the publish code rules as we possibly can, to the point where we have implemented both the JAM system, for the Terminator Assault Cannon, and a fully functional vehicle damage system, complete with Front, Side and Rear armour values and features all of the ways of disabling a vehicle (e.g. Crew Stunned, Weapon Destroyed, Immobilised and all the others) We have two mostly functional races available; The Imperium's...

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May 30th, 2013
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As promised, included this time are the Terminators for SpaceMarines and ChaosMarines, also the Eldar Vyper, added a few small pieces of scenery. Still no code update so not much progress on that side. on the whole not much progress at all, this is mainly due to me and the lack of motivation but i have been helping others with their projects and i've been learning for a posible port later in the year. So have fun and if you find any bad bugs then please let me know. Cheers Geodav

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Lord_Syrius May 31 2013 says:

Thx for the new version !

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Gexgekko Jun 16 2013 says:

Awesome! That mod is all I was looking for when I entered ModDB yesterday night to enjoy random things. I'm still trying to download it, but I know ModDB servers are always failing so I'll stay tunned to try again. I love WH40k and I love UT! THANKS A LOT FOR THIS AWESOME LOOKING MOD! (and I hope it would fit my expectations! :D )

Now downloading it LOL! I hope you don't abandon the project and keep improving it!

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Geodav Author
Geodav Jun 16 2013 replied:

the project is on going if some what slow, mainly due to me having very little time and that i'm prepping it for porting later this year

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