A Submod for The Elder Scrolls: Total War, fixing all bugs in the official release and adding many features, such as several custom campaigns, upgradable settlements, new factions, units, traits, ancillaries and more!

Add file Report Unofficial Patch for TES TW - Version 1.31
Filename
TES_1.31_-_Unofficial_Patch_hotfix_included.7z
Category
Patch
Uploader
Jadli
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1.43gb (1,532,714,910 bytes)
Downloads
251 (1 today)
MD5 Hash
2ce703bdd5b14285795d20609289bf26
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Description

Version 1.3 + Hotfix 1.31. Both versions are merged, so you need to download only one file.

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Unofficial Patch for TES TW - Version 1.31
Comments
Guest
Guest

Thanks

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mikeymessaoud
mikeymessaoud

I've had a bug where when the Oblivion conflict started, all the Oblivion generals would attack the settlements but when it started to attack my settlement in the summerset isles, Shimmeren, the game would just stop. It wouldn't be un-responsive but nothing would happen and the Oblivion forces would just stand around and my game wouldn't end the turn.

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Jadli Author
Jadli

You probably have to wait. Sometimes it takes time before all sieges all over Tamriel starts. You can see it if you press toggle_fow

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Joe021194
Joe021194

Unavoidable crash after the oblivion crisis takes place. The game crashes as a result of certain buildings from what y log says. Spent more then 20 hours on this campaign. Super ****** off.
This always happens with these elder scrolls mods.

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Jadli Author
Jadli

Could you kindly provide a name of that building, or a log?

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Joe021194
Joe021194

21:13:18.966 [script.err] [error] Script Error in mods/The_Elder_Scrolls/data/export_descr_character_traits.txt, at line 22763, column 45
Building level name artist_studio not found as a level in building database
21:13:18.966 [script.err] [error] Script Error in mods/The_Elder_Scrolls/data/export_descr_character_traits.txt, at line 22772, column 45
Building level name merchant_bank not found as a level in building database
21:13:18.966 [script.err] [error] Script Error in mods/The_Elder_Scrolls/data/export_descr_character_traits.txt, at line 22780, column 45
Building level name theatre not found as a level in building database
21:13:18.966 [script.err] [error] Script Error in mods/The_Elder_Scrolls/data/export_descr_character_traits.txt, at line 22796, column 45
Building level name public_baths not found as a level in building database
21:13:18.966 [script.err] [error] Script Error in mods/The_Elder_Scrolls/data/export_descr_character_traits.txt, at line 22804, column 45
Building level name library not found as a level in building database
21:13:18.966 [script.err] [error] Script Error in mods/The_Elder_Scrolls/data/export_descr_character_traits.txt, at line 23512, column 43
Building level name artist_studio not found as a level in building database
21:13:18.966 [script.err] [error] Script Error in mods/The_Elder_Scrolls/data/export_descr_character_traits.txt, at line 23523, column 43
Building level name theatre not found as a level in building database
21:13:18.966 [script.err] [error] Script Error in mods/The_Elder_Scrolls/data/export_descr_character_traits.txt, at line 23557, column 43
Building level name library not found as a level in building database
21:13:18.966 [script.err] [error] Script Error in mods/The_Elder_Scrolls/data/export_descr_character_traits.txt, at line 23579, column 43
Building level name library not found as a level in building database
21:13:18.966 [script.err] [error] Script Error in mods/The_Elder_Scrolls/data/export_descr_character_traits.txt, at line 23896, column 40
Building level name eastern_assassins_guild not found as a level in building database
21:13:18.966 [script.err] [error] Script Error in mods/The_Elder_Scrolls/data/export_descr_character_traits.txt, at line 23905, column 40
Building level name m_eastern_assassins_guild not found as a level in building database
21:13:18.966 [script.err] [error] Script Error in mods/The_Elder_Scrolls/data/export_descr_character_traits.txt, at line 23914, column 39
Building level name gm_eastern_assassins_guild not found as a level in building database
21:13:18.966 [script.err] [error] Script Error in mods/The_Elder_Scrolls/data/export_descr_character_traits.txt, at line 24013, column 43
Building level name m_merchants_guild not found as a level in building database
21:13:18.966 [script.err] [error] Script Error in mods/The_Elder_Scrolls/data/export_descr_character_traits.txt, at line 24022, column 39
Building level name gm_merchants_guild not found as a level in building database
21:15:14.610 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

Sorry for being so blunt, I was just getting into it an boom game over... :( It was the imperial/the elder scrolls campaign btw. Wasn't sure how to send the whole log so just sent the last bits that caused the crash i assume

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Joe021194
Joe021194

Are the custom campaigns buggy or do the run smoothly?

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Jadli Author
Jadli

Most of them have less scripts, or basically none, except difficulty, so there is not much that could go wrong.

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Guest
Guest

is it save compatible?? because i have the normal elders mod and have spent countless hours on it?

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Jadli Author
Jadli

Its not

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Joe021194
Joe021194

Also how do you recruit dawnguard?

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Jadli Author
Jadli

Dawnguard is a feature of 1.4, which releases on the 1st sept, so wait for that. After, it will be naturally part of new versions of UP too

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