This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
Tiberium essence 1.52 is coming this week, but not today. This might be disappointing for some of you, but I need couple of days to finish few things and just like most of you i get enough time to do it only over holidays.
Posted by Carnius on Dec 24th, 2012
Hallo my friends and fans,
Tiberium essence 1.52 is coming this week, but not today. This might be disappointing for some of you,
but I need couple of days to finish few things and just like most of you i get enough time to do it only over holidays.
Also thank you for participating in Mod of the Year Awards, we made to first 100 which is once again great success considering amount of mods registered on moddb.
One important note on next release:
I am plaing with an idea of adding new tech structure that gives you extra unique units. I call it the Tacitus Archaive and it replaces conrol point tech structre that is not very usefull when you have all this expansion units like surveyor. Take look on pictures to get the idea what kind of units you can get.
So in meantime enjoy some new pictures, enjoy rest of the Christmas and rest assured that more is coming this week.
Happy Christmass and see you soon.