This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

Report abuse Tiberium Essence v1.3
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Mar 28th, 2009
26.38mb (27,662,684 bytes)
16,312 (1 today)
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Tiberium Essence v1.3 Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents and Settings\*YOURNAME*\Dokuments\Command & Conquer 3 Tiberium Wars\mods\" 3) If folder "mods" do not exist in "Documents and Settings\*YOURNAME*\Dokuments\Command & Conquer 3 Tiberium Wars\, create it 4) Content of this package ( is folder named "TiberiumEssence", unpack this folder to "mods" folder above Run mod: 1) Insert CnC3:Tiberian Wars DVD to your dvd drive and Wait until game launcher window opens. 2) Clic on Game Browser button, new window whith Replays should appear. 3) Switch to mods, select TiberiumEssence and then click Launch Game.

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Tiberium Essence v1.3
Post comment Comments  (50 - 76 of 76)
MockComic Jul 8 2009, 3:15pm says:

y is it that when i try downloading this mod it says 410 - Gone

+1 vote     reply to comment
dragon333 Jul 16 2009, 1:34pm says:

does it really have to be in documents and settings?
cuz i have it in D

+1 vote     reply to comment
TheNodCommander Jul 31 2009, 2:39am replied:

To find it you need to apply ''Show hidden folders and files'' Or whatever its called in english

+1 vote     reply to comment
dragon333 Jul 16 2009, 1:36pm says:

and can i play it if i have kanes wrath installed?

+1 vote     reply to comment
dragon333 Jul 16 2009, 2:14pm says:

ffs why the **** cant i see it in mods?????

+1 vote     reply to comment
dragon333 Jul 16 2009, 2:30pm says:

pls i want to try this mod

+1 vote     reply to comment
Light_AssAssin Jul 18 2009, 8:12am says:

This is da best Mod EVER..

+1 vote     reply to comment
TheNodCommander Jul 31 2009, 2:38am says:

It's my fav mod of all time for RTS! Keep up the great work!

+1 vote     reply to comment
TheNodCommander Jul 31 2009, 2:44am says:

Yes but you can only play it in Tiberium wars

+1 vote     reply to comment
bry648 Aug 11 2009, 10:43pm says:

same problem i dont see it in mods i have vista

+1 vote     reply to comment
memento82 Aug 30 2009, 7:09pm says:

To those wo haven't yet tried this:

After installing the mod go and play the Scrin campaign. I is just epic pretecting the Mothership from the MK II on the last Scrin mission.

+1 vote     reply to comment
Latros01 Oct 12 2009, 1:39pm replied:

i just built a lot of air units, like the planetary assault cruisers, to take out the Mammoth MKII and a rift generator to take out the base and the building that the MKII comes out of. u should only need like 2 or 3 cruisers to take out the MKII, well at least i did. and of course you still need ground units, but i mainly used the air units to escort my mothership to its destination

+1 vote     reply to comment
jefbt Sep 24 2009, 9:34pm says:

YAY it took half the day but i figured out how to get it to run lol

+1 vote     reply to comment
undermannen Sep 26 2009, 10:43am says:

is there any other way to launch the mod? since my disc have some scratches and apparently autorun dont work. i have 1.09

+1 vote     reply to comment
majin83 Oct 8 2009, 7:01am says:

Played the game for a while and i wanted to clarify something.

The call for transport (airlifting for most units) doesnt always work for all the new units you added. i wanted to ask if all the vehicles had that option, or only some of them?

The other thing was; the cyborgs. how come you decided to go with the old models and not use the Marked of Kain models? just curious. Other thing with the Cyborgs was is it annoying to have the cyborgs legless after suffering a certain number of wounds? I know it is hard to program so that they remain selected, but is it possible to keep that feature? it was rather a fun aspect of them in the Tiberium Sun games...

I dont know if you will respond to this, so Best of luck with the latest version.

+1 vote     reply to comment
101jamie1 Oct 10 2009, 1:51pm says:

cant downlaod it it keeps coming up with this Most likely causes:
•There might be a typing error in the address.
•If you clicked on a link, it may be out of date.

What you can try:
Retype the address.

Go back to the previous page.

Go to and look for the information you want.

More information

This error (HTTP 400 Bad Request) means that Internet Explorer was able to connect to the web server, but the webpage could not be found because of a problem with the address.

+1 vote     reply to comment
101jamie1 Oct 10 2009, 2:44pm says:

yay im downloading as we speak =] w00t i love s and c keep rocking people im ganna ownnnn now

+1 vote     reply to comment
Latros01 Oct 12 2009, 1:45pm says:

actually only some of the vehicles have that option. i know for GDI, the wolverine can be airlifted but units like the disruptor, titan, and other new units like that are either too big or too heavy to be airlifted. it would be cool if Carnius could add a new airlifting unit like Tiberium Wars Advanced if developing. its like a bigger ox transport that can pick up bigger vehicles like the mammoth tank and maybe the juggernaut. just a suggestion

+1 vote     reply to comment
Ryan432120 Oct 20 2009, 11:17am says:

This MOD is EPIC !!!



I love the way infantry burned but i would suggest that they would be running around the map on fire rather then standing still burning. still EPIC MOD and EPIC IDEA !!! =D

+1 vote     reply to comment
Ryan432120 Oct 21 2009, 10:19am says:

Best of luck with this mod !

+1 vote     reply to comment
NuBiTo Nov 13 2009, 11:02am says:

number 9,302 to download xD

+1 vote     reply to comment
ReLiFeD Dec 8 2009, 9:53am says:

i think the nod and scrin need a epic unit because the mammoth mk II is a little bit over powerd

+1 vote     reply to comment
ReLiFeD Dec 25 2009, 6:20am says:

downloads: 10,500 (11 today)
whut TE V1.4 is already out

+1 vote     reply to comment
Kingdarkshadow Apr 3 2010, 11:28am says:

what kind of tank is that one on the image I have all the patches but I don´t have that tank only titans hover mca and mammoth somebody help me plz my vertigo bombers still the same and air towers too I do I can change that???

+1 vote     reply to comment
C&CFan Jul 19 2011, 4:04am says:


about the pictures this is the greatest Super epic mod i have ever seen!!!!

+1 vote     reply to comment
TibSun_AllDaylong Jul 24 2012, 2:15am says:

can you make it for kanes wrath too?

+1 vote     reply to comment
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C&C3: Tiberium Wars Icon
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Release Date
Released Sep 5, 2008
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Tiberium Essence (C&C3: Tiberium Wars)
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