Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.
Too loud sound maybe?
It sounds louder in the video than it actually is.
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Thats pretty awesome! Great work Heldge!
any change to smooth the whole thing out?
but other then that, be pround of yourself man.
Can the green colours on the vehicle be changed?
You mean the yelllow housecolors? Yes.
Is that yellow? Oo
Ingame it is anyway.
Does not play in Firefox. played it in chrome.
btw looks good.
Does play in Firefox v3.6.8
it tries to use HTML5 to display the Video in FF 6.0.2.
Firefox can only decode Webm, ogg and wav. not mp4
Works on my Firefox. :/
Yeah that looks awesome! Great job!
Is that an actual projectile we see in the midst of the *light* ?
Does it only cause damage at the end point where you target it or say if you had enemy infantry inline w/ the disruptor but your target was a distant vehicle, will it *fry* the infantry as it passes through them or they have to be specifically targeted ?
No, it's not a projectile it's a LinearDamageUpdate. It uses a modified version of the TW sonic emitter FX and damages all enemies on the ground in its line of fire.
Since sound is a wave, i think making something related would be cool. Like an invisible projectile of sound that rips the ground up from below it as it travels. like the cut-scene of the alien shock troopers. it, at least, would be fun 2 play with. The projectile might not even need 2 be invisible, for those that like color.
I think this looks quite a bit like a "shockwave beam". But the cracks in the ground sound like a good idea, I'll try that.
How about this, instead, as a Sonic Wave effect?:
I'll ask him. But I kinda like the current FX.
like seeing the disrupters from the first games
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