Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.

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Media RSS Feed Report media GDI Disruptor FX
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Captain_Perfect
Captain_Perfect Sep 15 2011, 9:36am says:

Too loud sound maybe?

+1 vote     reply to comment
Sarge_Rho
Sarge_Rho Sep 15 2011, 9:37am replied:

It sounds louder in the video than it actually is.

+3 votes     reply to comment
Guest
Guest Jun 23 2013, 3:41am replied:

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RaGod
RaGod Sep 15 2011, 9:48am says:

Thats pretty awesome! Great work Heldge!

+1 vote     reply to comment
Igncom1
Igncom1 Sep 15 2011, 9:54am says:

any change to smooth the whole thing out?

but other then that, be pround of yourself man.

:)

+4 votes     reply to comment
Scorponizer
Scorponizer Sep 15 2011, 11:09am says:

Can the green colours on the vehicle be changed?

+1 vote     reply to comment
Sarge_Rho
Sarge_Rho Sep 15 2011, 2:23pm replied:

You mean the yelllow housecolors? Yes.

+1 vote     reply to comment
Scorponizer
Scorponizer Sep 15 2011, 3:56pm replied:

Is that yellow? Oo

+1 vote     reply to comment
Sarge_Rho
Sarge_Rho Sep 15 2011, 4:17pm replied:

Ingame it is anyway.

+1 vote     reply to comment
sean.dybob
sean.dybob Sep 15 2011, 11:59am says:

Does not play in Firefox. played it in chrome.

btw looks good.

0 votes     reply to comment
Madin
Madin Sep 15 2011, 12:10pm replied:

Does play in Firefox v3.6.8

+1 vote     reply to comment
sean.dybob
sean.dybob Sep 15 2011, 12:44pm replied:

it tries to use HTML5 to display the Video in FF 6.0.2.
Firefox can only decode Webm, ogg and wav. not mp4

0 votes     reply to comment
Joshh
Joshh Sep 15 2011, 11:23pm replied:

Works on my Firefox. :/

+1 vote     reply to comment
PetrifiedPenguin
PetrifiedPenguin Sep 15 2011, 1:47pm says:

Yeah that looks awesome! Great job!

+1 vote     reply to comment
K05T4R
K05T4R Sep 15 2011, 4:34pm says:

Is that an actual projectile we see in the midst of the *light* ?
Does it only cause damage at the end point where you target it or say if you had enemy infantry inline w/ the disruptor but your target was a distant vehicle, will it *fry* the infantry as it passes through them or they have to be specifically targeted ?

+1 vote     reply to comment
Sarge_Rho
Sarge_Rho Sep 15 2011, 4:57pm replied:

No, it's not a projectile it's a LinearDamageUpdate. It uses a modified version of the TW sonic emitter FX and damages all enemies on the ground in its line of fire.

+1 vote     reply to comment
evilfishy
evilfishy Sep 15 2011, 9:53pm says:

Since sound is a wave, i think making something related would be cool. Like an invisible projectile of sound that rips the ground up from below it as it travels. like the cut-scene of the alien shock troopers. it, at least, would be fun 2 play with. The projectile might not even need 2 be invisible, for those that like color.

+2 votes     reply to comment
Sarge_Rho
Sarge_Rho Sep 15 2011, 11:06pm replied:

I think this looks quite a bit like a "shockwave beam". But the cracks in the ground sound like a good idea, I'll try that.

+2 votes     reply to comment
Alex_06
Alex_06 Sep 15 2011, 10:47pm says:

Meh.

How about this, instead, as a Sonic Wave effect?:
Moddb.com

+2 votes     reply to comment
Sarge_Rho
Sarge_Rho Sep 15 2011, 11:07pm replied:

I'll ask him. But I kinda like the current FX.

+1 vote     reply to comment
Arachnaph0bicSpid3r
Arachnaph0bicSpid3r Aug 4 2012, 8:03pm says:

like seeing the disrupters from the first games

+1 vote     reply to comment
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Video Details
Type
Demonstration
Date
Sep 15th, 2011
Length
00:16
Filename
Disruptor.mpg
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