Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.

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Media RSS Feed Report media CnC3: Tiberian Apocalypse - Gameplay snippets.
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GooberTrooper
GooberTrooper Aug 16 2012, 9:04pm says:

Yay for snippets.

+5 votes     reply to comment
NodGuy
NodGuy Aug 16 2012, 9:28pm says:

Very nice. Thanks for the update.

+7 votes     reply to comment
Jeffman12
Jeffman12 Aug 18 2012, 6:28pm says:

Plan on fixing up the destruction meshes/textures for structures?

That was really the only thing that bothered me.

+2 votes     reply to comment
Sarge_Rho
Sarge_Rho Aug 18 2012, 6:57pm replied:

Yeah, there's still quite a lot to do.

+1 vote     reply to comment
kaiserleomon
kaiserleomon Aug 20 2012, 6:29am says:

I kno this may sound weird or offensive but can we add population limit? I dun wanna make it offensive or anything but I just dun wanna see just mammoth tanks covering the entire screen. Pls dun take it seriously Helge D:

0 votes     reply to comment
Sarge_Rho
Sarge_Rho Aug 24 2012, 9:44am replied:

No, never ever will I add a popcap to anything but commandos and superweapons. Also no offense taken.

+3 votes     reply to comment
RedAlert3Modder
RedAlert3Modder Dec 9 2012, 4:11pm says:

I like this simply because you can build walls again :/
The only walling they implemented was the laser fence around buildings,or the walls the edited into the maps,walls were a big part of my tactics in the C&C series of games

+1 vote     reply to comment
RedAlert3Modder
RedAlert3Modder Dec 9 2012, 9:25pm says:

Accidental double post

+2 votes     reply to comment
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Description

I thought I'd compile a few recordings from testing today into a short video.

Video Details
Type
Demonstration
Date
Aug 16th, 2012
Length
03:54
Filename
TAGameplay.mp4
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