GGW Mappack
Apr 2, 2012 Multiplayer Map 6 comments5 Maps For Forces of Corruption. Will be remade with additional maps and put in the full land/space release.
This mod is set 300 years after the redemption of The Dark Lord of the Sith Darth Revan. It Follows the return of the True Sith Empire after their humiliating defeat during the Great Hyperspace War. The Sith have now returned to the Galaxy, armed with new warships, loyal troopers, and fearsome Sith Warriors and Inquisitors, ready to wage war against the Republic
3 comments by LordVindican on Mar 23rd, 2012
Aurek Fighter - Basic Republic fighter. Will spawn from most from most republic ships with hangers. Good all round fighter unit, with the ability to trade speed for firepower and vise versa.
This unit is working ingame
Chela Class Starfighter - A heavier fighter that acts as a light bomber as well. Armed with heavy laser canons and twin concussion missile launchers this fighter is more than capable of engaging craft larger than itself, but pays for its firepower with poor speed and low maneuverability.
this unit is working ingame
http://i63.photobucket.com/albums/h160/Darth_Thistle/Chela_Screenshot.jpg
Talon class Republic starfighter - A new fast well armed interceptor. It is equipped with two powerful laser canons and very fast engines. This ship is the prefect trade off between speed and power, and is one of the best fighters in the republic navy.
This ship's model is under production.
Foray Class Corvette - A light, fast cruiser that is ideal for attacking larger groups of enemy fighters. it can transfer nearly it entire reactor output to power the engines, allowing it nearly double its speed for a limited time.
This ship is working ingame
Hammerhead Class cruiser - A versatile all round cruiser. In game this ship is armed with three turbolasers one ion canon and two laser canons and two point defense laser canons. Even thought this ship is effective by itself, its incredibly effective in groups of four or more.
This unit is working ingame
Thranta Class cruiser - A new, advanced cruiser capable of engaging most sith cruisers. This ship is equipped with a whooping eight engines, giving it a speed slightly slower than the Foray Corvette. It is modestly armed, boasting 6 turbolasers, 2 laser canons, two point defense laser canons and 2 missile launchers.
This unit is not in game.
http://images.wikia.com/starwars/images/f/fa/Thranta-class_warship_GGW.jpg
Centurion Class Cruiser - A cruiser from an older time. After the Republic defeated the sith during the jedi civil wars the Republic were able to re-capture many of these stolen vessels. they have been re-armed and re armored to keep pace with the newer, more advacnced vessels being produced. this ships greatest asset is its new, long range proton torpedo launcher.
This unit is working in game, but requires a modification to its skin to make it appear like a republic ship.
http://images2.wikia.nocookie.net/__cb20080912031056/starwars/images/thumb/9/9d/Centurion-class_battlecruiser.jpg/250px-Centurion-class_battlecruiser.jpg
Paladin Class Assault frigate - A medium sized, true warship. the paladin not only excels at engaging the heavier sith ships, its also very competent at dealing with fighter threats, thanks to the large number of point defense laser canons.
http://media.moddb.com/cache/images/mods/1/20/19076/thumb_620x2000/Paladin_1.JPG
Inexpugnable Class Command ship - another old design resurrected to combat the massive sith war machine. The Inexpugnable class cruiser was originally designed as a command ship to lead fleets. These ships, like the Centurions, have been re-armed and re-armored to keep pace with the newer more advanced vessels. This ship was initally used in the war due to its enormous hangers, but after re-arming them the republic found that these cruisers make fantastic battleships, although they aren't on par with the Valor cruisers.
this unit is working ingame
Valor Class Dreadnought - The height of Republic engineering. These battleships are capable of blasting through mid to light planetary defenses without assistance. Boasting dozens of of weapon emplacements, heavy shielding, heavy hull armor and powerful engines, these ships are frighteningly powerful. because the Valor is designed to combat other heavy vessels, The Valor carries a number of starfighter squadrons to defend it from any smaller craft. Despite this small drawback the Valor class cruiser is the most powerful star-ship in the Republic navy.
This unit is working in game.
http://images.wikia.com/starwars/images/d/d4/Torcapship.jpg
5 Maps For Forces of Corruption. Will be remade with additional maps and put in the full land/space release.
A skinning tool for FoC. Designed for tga and dds files. This is meant for people who know how to skin
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Mini news. A demo will be released soon. it will contain a capital ship, hero unit, fighter and land unit for both the sith and the republic. the sith will have the Harrower, the sith fighter, the sith Juggernaut sub class and Darth Mekhis, who will command the javelin Dreadnought. the republic will get the valor class cruiser, the A-wing fighter, the Jedi Guardian sub class, and Master Oteg, who will command the Telos. need to make some new particles, turbolaser, missile trails etc etc, so that will take a while.
And to add to LordVindican's list of units, there will be a total of six custom maps. 3 land, and 3 space. Land- The Foundry, Bothewii Slaughter, and Hoth Outpost. Space- Defense of Alderran, Skirmish over Tython, and The Destruction of the Sith.
just tell me what i can do to help : )
i dropped you a pm
Hey everyone ive been thinking about this space only demo thing, and i think it would be better to do a full land and space release, with better particles and graphics, plus the land units just to make the mod more enjoyable when it comes out. Any thoughts?
Why not space demo (like open test)
then land demo (same thing)
and then release?
yeah, i agree... have a space demo then a land demo and we can give ya better feedback... please make the demo gc :) wouldn't need anything bigger than prolly 10 planets. That should be enough for us to get the mechanics of the mod correct.
I say Red for Sith, Blue for Republic Like in the TOR game.
i have to agree with him on this 1 sounds legit
so did i read this correctly.... this mod is a sith-jedi galactic war using the FOC game engine????
awesome and about time :))
can't wait for you to finish it. well, ok yes i can wait lol