Mass Effect: Unification (previously known as "The Mass Effect Mod") has been sitting in my head for quite some time now. As a lot of you probably already know, Mass Effect, developed by BioWare, is a third-person, role-playing shooter set in the 2100s in our Milky Way galaxy. Not only is this a large era mod, but it also has its own exclusive maps as well as cool shell (menu) changes to match the color scheme from Mass Effect 2.
The name "Mass Effect: Unification" works because this mod is the unification of the three Mass Effect epics into a single mod.
Check out this link for more info:
Gametoast.com
Follow this link for (old-ish) videos of the sides on Pluto!
Youtube.com
Main Developers:
- Marth8880 (executive lead developer, compiler, sides configuration, new technologies, localization, levels)
- THEWULFMAN (co-executive lead developer, promotion, ideas, models, levels)
- The Nasal Abyss (unit models, levels)
- AgentSmith_#38 (general models, esp. weapons, levels)
- Frayed Wires Modding Department (ideas, support, random snippets of code, etc.)
Other Contributors/Supporters:
- AQT (ideas, levels)
- Cerfon Rournes (M-23 & M-9 models)
- RogueKnight (M-3 texture & M-92 model/texture)
- Fiodis (models, levels)
- Willinator (models, levels)
- yuke5 (levels)
- Redwiz (advice, support)
- PatrickKosick (advice, support)
- Teancum (advice, support, future shell revamp)
Sides:
- Systems Alliance
- Geth
- Collectors
- Eclipse
- Blue Suns
- Cerberus
Systems Alliance:
- Alliance Soldier
- Alliance Infiltrator
- Alliance Engineer
- Alliance Adept
- Alliance Sentinel
- Alliance Vanguard
- N7 Specialist (random class, based on ME3 multiplayer)
Geth:
- Geth Trooper
- Geth Rocketeer
- Geth Sniper
- Geth Hunter
- Geth Destroyer
- Geth Prime
Collectors:
- Abomination
- Collector Drone
- Collector Assassin
- Collector Guardian
- Scion
- Praetorian (subject to change)
POSSIBLE, BUT LIKELY MASS EFFECT MAPS:
- The Citadel
- Omega
- Illium
- Citadel: Zakera Ward Trading Floor
- Normandy SR-2
- Space: Omega
- Noveria
- Eden Prime
- Virmire
- Rannoch
- Arcturus
- Korlus
- Coruscant
- Death Star
- Geonosis
- Kamino
- Mos Eisley
- Mustafar
- Mygeeto
- Polis Massa
- Tantive IV
- Utapau
- Yavin 4
- Luna (Apollo 17)
- Pluto (Colony)
- Jupiter: Io (Geth Production Plant)
- Venus: Research Station
- Earth: Pioneer Trails (all variations)
- Mars (Geryon Montes)
2 comments by Marth8880 on Mar 4th, 2012
Argh! I really want to fit this song into my mod somehow, but I am not sure where it would fit! Does anybody have any ideas? Right now all I can think of is using it as yet another music track to be used in the main menu music.
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My god I think my mind had a ******
so if this is a Mass Effect mod.... why Elites from halo? just for fun or something or are they temporery?
Temporary; they look a whole lot better than the stock Magnaguards. No fret, though, geth and collector unit models are on the way. ;)
Please do think about what your saying
This looks really great :D can't wait for it to be realeased :D
Some MAJOR weirdness going on. Several days ago, I started lurking around Gametoast.com, and came across this work there. I was MIGHTILY impressed by it.
Seeing these videos has me even more excited.
Solid work, and thank you for sharing!
Heh, thanks for the feedback! It's great to know my audience loves the work that's been done! :D Frayed Wires strives to accomplish greatness, and so far we're successful in doing so. :)
WOW!, this is gonna be awesome, and that's not sarcasm, I've been waiting for a ME mod for battlefront 2, keep up the good work!
You should ask the Sins of a Solar Empire Mass Effect Mod team for some spaceship models, I'm sure they'd be happy to help.
Meh, that's alright, I prefer my team to make all of our own models, and we are already in the process of making them either way. But thanks for the advice anyways. :)