Set in the 22nd century, Mass Effect, developed by BioWare Corporation, is a third-person, role-playing shooter that focuses on the story of Commander Shepard, an Alliance Marine who must do everything possible to save the galaxy from the Reaper threat.

NAME: Unification (R2) USA West

Mass Effect: Unification is a total conversion mod that adds a new era to stock maps as well as new custom maps. As of v1.1 (r2), you can fight as the Systems Alliance, the Heretic Geth, or the Collectors (depending on the map) on Eden Prime, the Prothean Skyway, Virmire, and most of the stock maps.


Tweet #meunification

Main Developers:
- Marth8880 (project director, front-/back-end programmer, artist, level designer, sound designer, localization)
- THEWULFMAN (project co-director, artist, level designer, sound designer, public relations)

Other Contributors/Supporters:
- The Nasal Abyss (artist)
- Scott_W.Pilgrim (artist)
- AQT (back-end programmer, artist, level designer)
- RogueKnight (artist)
- Cerfon Rournes (front-end programmer, artist)
- Fiodis (artist, level designer)
- Willinator (artist, level designer)
- yuke5 (level designer)
- WhiteFire (voice actor)
- FlashMC (voice actor)
- Redwiz (advice, support)
- PatrickKosick (advice, support)
- Teancum (advice, support, future shell revamp)
- Ryan Gilbert (configuration utility)

- Frayed Wires Studios
- 411 Remnant

Please note that the mercenary gangs, Reaper Forces, and Cerberus are not implemented in the latest version (v1.1, R2). They are still being actively developed and will be added in later versions.


- Virmire
- Prothean Skyway
- Eden Prime


- Coruscant
- Dagobah
- Death Star
- Felucia
- Geonosis
- Hoth
- Jabba's Palace
- Kamino
- Kashyyyk
- Mos Eisley
- Mustafar
- Mygeeto
- Naboo
- Polis Massa
- Tantive IV
- Utapau
- Yavin 4


- Tuchanka
- Space: Omega
- Noveria
- Pragia
- Rannoch
- Alchera
- Korlus
- Illium

Luna (Apollo 17)
- Pluto (Colony)
- Jupiter: Io (Geth Production Plant)
Venus: Research Station
Earth: Pioneer Trails
- Mars (Geryon Montes)


Tweet #meunification

Property of Frayed Wires Studios

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0 comments by Marth8880 on Apr 2nd, 2014

Hey guys. In an effort to clean up and organize the comment section (also due to the comment system's terrible design), I'd like to move most discussion to the forums. Before you immediately bounce on over to the comment section and throw every curse word you know at me, take another look at the forums. Yeah. Much cleaner and more useful-looking, right? So yeah. :P Now you have every reason to transition over from the comment section to the forums. :)

Anyway, here are the new boards and their descriptions:

General Discussion: Discuss general topics relating to the mod here. If you have ideas and/or questions regarding future features, please post them in the Ideas & Questions board.
Ideas & Questions: Post ideas for the mod as well as non-help-related questions regarding future features, etc. here.
Bugs & Glitches: Think you found a bug or a glitch? Please, by all means, post them here! Please be sure to include as specific information as possible, as well as screenshots/video footage if possible.
Help & Support: Having problems installing, uninstalling, or running the mod, or just need general help? Ask them here.
Configuration Utility: Any questions, discussions, bug reports, etc. relating to the Configuration Utility belong here.

Please post any and all ideas for new categories boards in the comment section below.

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Mass Effect: Unification R2 (Steam Version)

Mass Effect: Unification R2 (Steam Version)

Nov 24, 2013 Full Version 11 comments

Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like...

Mass Effect: Unification R2

Mass Effect: Unification R2

Nov 24, 2013 Full Version 34 comments

Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like...

[OLD] Mass Effect: Unification R1

[OLD] Mass Effect: Unification R1

Jan 13, 2013 Full Version 86 comments

In summer of 2010, I played the demo for Mass Effect 2 after seeing it on Steam - I immediately then ran out and obtained a copy of Mass Effect and Mass...

Post comment Comments  (60 - 70 of 1,627)
SHOGUN096 Jan 25 2014, 4:45pm says:

I think the Geth fraction should use geth weapons like:

Geth Soldier - already have
Geth Sniper - Javelin from ME3
Geth Schock Trooper and Hunter - Geth Plasma Shotgun
Geth Enginner - already have
Geth Juggernaut - Geth Spitfire (just need real model of this weapon)
Geth Prime - Geth Pulse Canon from ME3 Prime ( I know is maybe can be dificult because he already have automatic machine gun like Revenant m-76)

Its only just my opinion;)

+1 vote     reply to comment
Marth8880 Jan 25 2014, 6:03pm replied:

The Javelin's rate-of-fire is too slow and the weapon is too powerful to be the Sniper's only weapon.

We are using the ME2 version of the Hunter in Unification, not the ME3 version. Besides, we want to have as few weapon duplicates as possible in each faction.

Our plan is to have both versions of the Geth Prime, so that means the ME2 version with the Revenant and the ME3 version with the Pulse Cannon.

+1 vote     reply to comment
SHOGUN096 Jan 25 2014, 6:45pm replied:

Understood everything;)
About information of Geth Prime: Two version of him?
GREAT:))! But is this possible to do?

+1 vote     reply to comment
Marth8880 Jan 25 2014, 8:53pm replied:

Yep. It's just having more than one hero unit. :p

+1 vote     reply to comment
Markman798 Jan 19 2014, 11:00pm says:

will R3 have Cerberus and reapers?

+1 vote     reply to comment
Marth8880 Jan 20 2014, 1:42am replied:


+1 vote     reply to comment
Markman798 Jan 19 2014, 11:05pm replied:

*reads whole thing, notices it will, then thinks about how good it will be*

+1 vote     reply to comment
Guest Jan 19 2014, 7:13pm says:

This comment is currently awaiting admin approval, join now to view.

Marth8880 Jan 19 2014, 7:54pm replied:

The file size is too large for Game Front.

+1 vote     reply to comment
THEWULFMAN Jan 21 2014, 10:29am replied:

It's not so much of an engine issue as "it's sorta a glitch and we don't know why it's happening."

+1 vote     reply to comment
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Release Date
Released Nov 23, 2013
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104 votes submitted.

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Highest Rated (9 agree) 10/10

I have not even played it and it is amazing

Jan 12 2013, 10:40pm by Z3R01900

Third Person Shooter
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