Mass Effect: Unification r1
Jan 13, 2013 Full Version 66 commentsIn summer of 2010, I played the demo for Mass Effect 2 after seeing it on Steam - I immediately then ran out and obtained a copy of Mass Effect and Mass...

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NAME: Unification (r1) USA West (might be "v1.0" instead of "r1")
LOCATION: Seattle, WA, USA
HOST: Hypernia.com
Mass Effect: Unification (formerly known as "The Mass Effect Mod") has been sitting in my head for quite some time now. As a lot of you probably already know, Mass Effect, developed by BioWare, is a third-person, role-playing shooter set in the 22nd century in our Milky Way galaxy. Not only is this a large era mod, but it also has its own exclusive maps as well as cool shell (menu) changes to match the color scheme from Mass Effect 2.
The name "Mass Effect: Unification" works because this mod is the unification of the three Mass Effect epics into a single mod.
Check out this link for more info:
Gametoast.com
Main Developers:
- Marth8880 (executive lead developer, compiler, sides configuration, new technologies, localization, levels)
- THEWULFMAN (co-executive lead developer, promotion, ideas, models, textures, sounds, levels)
- The Nasal Abyss (unit models)
- AgentSmith_#38 (weapon models, levels)
- Frayed Wires Modding Department (ideas, support, random snippets of code, etc.)
Other Contributors/Supporters:
- AQT (ideas, levels)
- Cerfon Rournes (weapon models)
- RogueKnight (models, textures)
- Fiodis (models, levels)
- Willinator (models, levels)
- yuke5 (levels)
- WhiteFire (voice actor)
- FlashMC (voice actor)
- Redwiz (advice, support)
- PatrickKosick (advice, support)
- ARCTroopaNate (play-testing, support)
- Teancum (advice, support, future shell revamp)
Sponsors:
- Frayed Wires Studios
- Tuggie [REDACTED]
- 411Remnant
Sides:
- Systems Alliance
- Geth
- Collectors
- Eclipse
- Reaper Forces
- Cerberus
Systems Alliance:
- Alliance Soldier
- Alliance Infiltrator
- Alliance Engineer
- Alliance Adept
- Alliance Sentinel
- Alliance Vanguard
- N7 Specialist (random class, based on ME3 multiplayer)
Geth:
- Geth Trooper
- Geth Rocketeer
- Geth Sniper
- Geth Machinist
- Geth Hunter
- Geth Shock Trooper
- Geth Destroyer
- Geth Juggernaut
Collectors:
- Husk
- Collector Drone
- Collector Assassin
- Abomination
- Collector Guardian
- Scion
- Praetorian (subject to change)
Eclipse:
- Eclipse Trooper
- Eclipse Engineer
- Eclipse Vanguard
- Eclipse Heavy
- Eclipse Operative
- Eclipse Commando
- YMIR Mech
Reaper Forces:
- Husk
- Cannibal
- Marauder
- Abomination
- Scion
Cerberus:
- Assault Trooper
- Nemesis
- Combat Engineer
- Centurion
- Phantom
- The Citadel
- Omega
- Illium
- Virmire
- Prothean Skyway
- Eden Prime
- Tuchanka
- Normandy SR-2
- Space: Omega
- Noveria
- Pragia
- Rannoch
- Alchera
- Korlus
- Coruscant
- Death Star
- Felucia
- Geonosis
- Hoth
- Kamino
- Kashyyyk
- Mos Eisley
- Mustafar
- Mygeeto
- Naboo
- Polis Massa
- Tantive IV
- Utapau
- Yavin 4
- Luna (Apollo 17)
- Pluto (Colony)
- Jupiter: Io (Geth Production Plant)
- Venus: Research Station
- Earth: Pioneer Trails (all variations)
- Mars (Geryon Montes)
9 comments by Marth8880 on Feb 9th, 2013
If there's anything you think I've missed or that I should update, let me know! :D
NOTE: This list is in chronological order: the top is the earliest and the bottom is the most recent. Also, there are a few recent changes that I haven't listed yet.
In summer of 2010, I played the demo for Mass Effect 2 after seeing it on Steam - I immediately then ran out and obtained a copy of Mass Effect and Mass...
Highest Rated (9 agree) 10/10
I have not even played it and it is amazing
Jan 12 2013, 10:40pm by Z3R01900
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Disregard, I somehow fixed it.
Not sure if I have this properly installed, aesthetically, the menu and music are in accordance to the mod, and the maps appear in the instant action menu, but cannot select the maps, no game-modes attached to them and no Mass Effect-era selectable for the other maps.
I've clearly not properly integrated it, suggestions?
Note: It's not a once-off thing, I've uninstalled and reinstalled it several times. 1.3 patch is in effect.
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Yes, that would be the high-res mesh being used as a low-res as well, but using a low-res skeleton. This will be fixed.
Hi is it possible to get this on xbox and if so how?
There were plans for it to be ported to the Xbox vis á vis the Xbox Mod, but the source to that project was lost, so said plans have since been cancelled.
Tl;dr: No.
ahhh man, if i find it will it get continued?
As in, the source no longer exists.
Holy ****! Quality!