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.TORRENT MIRROR: Kat.ph
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NAME: Unification (r1) USA West (might be "v1.0" instead of "r1")
LOCATION: Seattle, WA, USA
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Mass Effect: Unification (formerly known as "The Mass Effect Mod") has been sitting in my head for quite some time now. As a lot of you probably already know, Mass Effect, developed by BioWare, is a third-person, role-playing shooter set in the 22nd century in our Milky Way galaxy. Not only is this a large era mod, but it also has its own exclusive maps as well as cool shell (menu) changes to match the color scheme from Mass Effect 2.

The name "Mass Effect: Unification" works because this mod is the unification of the three Mass Effect epics into a single mod.


Check out this link for more info:
Gametoast.com


Main Developers:
- Marth8880 (executive lead developer, compiler, sides configuration, new technologies, localization, levels)
- THEWULFMAN (co-executive lead developer, promotion, ideas, models, textures, sounds, levels)
- The Nasal Abyss (unit models)
- AgentSmith_#38 (weapon models, levels)
- Frayed Wires Modding Department (ideas, support, random snippets of code, etc.)


Other Contributors/Supporters:
- AQT (ideas, levels)
- Cerfon Rournes (weapon models)
- RogueKnight (models, textures)
- Fiodis (models, levels)
- Willinator (models, levels)
- yuke5 (levels)
- WhiteFire (voice actor)
- FlashMC (voice actor)
- Redwiz (advice, support)
- PatrickKosick (advice, support)
- ARCTroopaNate (play-testing, support)
- Teancum (advice, support, future shell revamp)


Sponsors:
- Frayed Wires Studios
- Tuggie [REDACTED]
- 411Remnant


Sides:
- Systems Alliance
- Geth
- Collectors
- Eclipse
- Reaper Forces
- Cerberus


Systems Alliance:
- Alliance Soldier
- Alliance Infiltrator
- Alliance Engineer
- Alliance Adept
- Alliance Sentinel
- Alliance Vanguard
- N7 Specialist (random class, based on ME3 multiplayer)


Geth:
- Geth Trooper
- Geth Rocketeer
- Geth Sniper
- Geth Machinist
- Geth Hunter
- Geth Shock Trooper
- Geth Destroyer
- Geth Juggernaut


Collectors:
- Husk
- Collector Drone
- Collector Assassin
- Abomination
- Collector Guardian
- Scion
- Praetorian (subject to change)


Eclipse:
- Eclipse Trooper
- Eclipse Engineer
- Eclipse Vanguard
- Eclipse Heavy
- Eclipse Operative
- Eclipse Commando
- YMIR Mech


Reaper Forces:
- Husk
- Cannibal
- Marauder
- Abomination
- Scion


Cerberus:
- Assault Trooper
- Nemesis
- Combat Engineer
- Centurion
- Phantom



POSSIBLE, BUT LIKELY MASS EFFECT MAPS:

- The Citadel
- Omega
- Illium


DEFINITE MASS EFFECT MAPS:

- Virmire
- Prothean Skyway
- Eden Prime
- Tuchanka
- Normandy SR-2
- Space: Omega
- Noveria
- Pragia
- Rannoch
- Alchera
- Korlus


STOCK MAPS CURRENTLY SUPPORTED:

- Coruscant
- Death Star
- Felucia
- Geonosis
- Hoth
- Kamino
- Kashyyyk
- Mos Eisley
- Mustafar
- Mygeeto
- Naboo
- Polis Massa
- Tantive IV
- Utapau
- Yavin 4


SUPPORTED MAPS FROM THE SOL MAP PACK:

- Luna (Apollo 17)
- Pluto (Colony)
- Jupiter: Io (Geth Production Plant)
- Venus: Research Station
- Earth: Pioneer Trails (all variations)
- Mars (Geryon Montes)

Property of Frayed Wires Studios

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M-12 Locust SMG M-12 Locust SMG (rotoscope) M-12 Locust SMG
Blog RSS Feed Report abuse Latest News: Release #2: Change Log (02-08-2013)

9 comments by Marth8880 on Feb 9th, 2013

Dl.dropbox.com

If there's anything you think I've missed or that I should update, let me know! :D

NOTE: This list is in chronological order: the top is the earliest and the bottom is the most recent. Also, there are a few recent changes that I haven't listed yet.

Media RSS Feed Latest Video
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Mass Effect: Unification r1

Mass Effect: Unification r1

Jan 13, 2013 Full Version 66 comments

In summer of 2010, I played the demo for Mass Effect 2 after seeing it on Steam - I immediately then ran out and obtained a copy of Mass Effect and Mass...

Post comment Comments  (10 - 20 of 1,083)
Guest
Guest May 7 2013, 11:51pm says:

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jarlsully
jarlsully May 6 2013, 1:04pm says:

Disregard, I somehow fixed it.

+1 vote     reply to comment
jarlsully
jarlsully May 6 2013, 11:28am says:

Not sure if I have this properly installed, aesthetically, the menu and music are in accordance to the mod, and the maps appear in the instant action menu, but cannot select the maps, no game-modes attached to them and no Mass Effect-era selectable for the other maps.

I've clearly not properly integrated it, suggestions?

Note: It's not a once-off thing, I've uninstalled and reinstalled it several times. 1.3 patch is in effect.

+1 vote     reply to comment
Guest
Guest May 5 2013, 10:58pm says:

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Marth8880
Marth8880 May 6 2013, 1:11pm replied:

Yes, that would be the high-res mesh being used as a low-res as well, but using a low-res skeleton. This will be fixed.

+1 vote     reply to comment
cmgran6
cmgran6 May 5 2013, 8:19am says:

Hi is it possible to get this on xbox and if so how?

+1 vote     reply to comment
Marth8880
Marth8880 May 5 2013, 2:20pm replied:

There were plans for it to be ported to the Xbox vis á vis the Xbox Mod, but the source to that project was lost, so said plans have since been cancelled.

Tl;dr: No.

+1 vote     reply to comment
cmgran6
cmgran6 May 5 2013, 3:29pm replied:

ahhh man, if i find it will it get continued?

+1 vote     reply to comment
Marth8880
Marth8880 May 5 2013, 4:57pm replied:

As in, the source no longer exists.

+1 vote     reply to comment
raymondturk
raymondturk May 4 2013, 5:43pm says:

Holy ****! Quality!

+1 vote     reply to comment
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Platforms
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Gametoast.com
Release Date
Released Jan 13, 2013
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9.9

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Highest Rated (9 agree) 10/10

I have not even played it and it is amazing

Jan 12 2013, 10:40pm by Z3R01900

Style
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Third Person Shooter
Theme
Sci-Fi
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Single & Multiplayer
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