Set in the 22nd century, Mass Effect, developed by BioWare Corporation, is a third-person, role-playing shooter that focuses on the story of Commander Shepard, an Alliance Marine who must do everything possible to save the galaxy from the Reaper threat.

DEDICATED SERVER!
NAME: Unification (r2) USA West
LOCATION: Seattle, WA, USA

Mass Effect: Unification is a total conversion mod that adds a new era to stock maps as well as new custom maps. As of v1.1 (r2), you can fight as the Systems Alliance, the Heretic Geth, or the Collectors (depending on the map) on Eden Prime, the Prothean Skyway, Virmire, and most of the stock maps.

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Main Developers:
- Marth8880 (project director, front-/back-end programmer, artist, level designer, sound designer, localization)
- THEWULFMAN (project co-director, artist, level designer, sound designer, public relations)

Other Contributors/Supporters:
- The Nasal Abyss (artist)
- AgentSmith_#38 (artist)
- AQT (back-end programmer, artist, level designer)
- RogueKnight (artist)
- Cerfon Rournes (front-end programmer, artist)
- Fiodis (artist, level designer)
- Willinator (artist, level designer)
- yuke5 (level designer)
- WhiteFire (voice actor)
- FlashMC (voice actor)
- Redwiz (advice, support)
- PatrickKosick (advice, support)
- Teancum (advice, support, future shell revamp)
- Ryan Gilbert (configuration utility)

Sponsors:
- Frayed Wires Studios
- 411 Remnant

Please note that the mercenary gangs, Reaper Forces, and Cerberus are not implemented in the latest version (v1.1, R2). They are still being actively developed and will be added in later versions.


COMPLETED MASS EFFECT MAPS:

- Virmire
- Prothean Skyway
- Eden Prime

STOCK MAPS:

- Coruscant
- Dagobah
- Death Star
- Felucia
- Geonosis
- Hoth
- Jabba's Palace
- Kamino
- Kashyyyk
- Mos Eisley
- Mustafar
- Mygeeto
- Naboo
- Polis Massa
- Tantive IV
- Utapau
- Yavin 4

FUTURE MAPS:

- Tuchanka
- Normandy SR-2
- Space: Omega
- Noveria
- Pragia
- Rannoch
- Alchera
- Korlus
- Illium

Luna (Apollo 17)
- Pluto (Colony)
- Jupiter: Io (Geth Production Plant)
Venus: Research Station
Earth: Pioneer Trails (all variations)
- Mars (Geryon Montes)

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Property of Frayed Wires Studios

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0 comments by Marth8880 on Apr 2nd, 2014

Hey guys. In an effort to clean up and organize the comment section (also due to the comment system's terrible design), I'd like to move most discussion to the forums. Before you immediately bounce on over to the comment section and throw every curse word you know at me, take another look at the forums. Yeah. Much cleaner and more useful-looking, right? So yeah. :P Now you have every reason to transition over from the comment section to the forums. :)

Anyway, here are the new boards and their descriptions:

General Discussion: Discuss general topics relating to the mod here. If you have ideas and/or questions regarding future features, please post them in the Ideas & Questions board.
Ideas & Questions: Post ideas for the mod as well as non-help-related questions regarding future features, etc. here.
Bugs & Glitches: Think you found a bug or a glitch? Please, by all means, post them here! Please be sure to include as specific information as possible, as well as screenshots/video footage if possible.
Help & Support: Having problems installing, uninstalling, or running the mod, or just need general help? Ask them here.
Configuration Utility: Any questions, discussions, bug reports, etc. relating to the Configuration Utility belong here.

Please post any and all ideas for new categories boards in the comment section below.

Media RSS Feed Latest Video
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Mass Effect: Unification R2 (Steam Version)

Mass Effect: Unification R2 (Steam Version)

Nov 24, 2013 Full Version 11 comments

Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like...

Mass Effect: Unification R2

Mass Effect: Unification R2

Nov 24, 2013 Full Version 34 comments

Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like...

[OLD] Mass Effect: Unification R1

[OLD] Mass Effect: Unification R1

Jan 13, 2013 Full Version 86 comments

In summer of 2010, I played the demo for Mass Effect 2 after seeing it on Steam - I immediately then ran out and obtained a copy of Mass Effect and Mass...

Post comment Comments  (70 - 80 of 1,625)
Guest
Guest Jan 17 2014, 8:50pm says:

This comment is currently awaiting admin approval, join now to view.

THEWULFMAN
THEWULFMAN Jan 18 2014, 6:32am replied:

I agree on husks, we'll likely nerf their health.

As for Shotguns, I do fine with them. Well, the Scimitar anyway.

+1 vote     reply to comment
SHOGUN096
SHOGUN096 Jan 16 2014, 4:06pm says:

I can't wait:P

+1 vote     reply to comment
SHOGUN096
SHOGUN096 Jan 16 2014, 2:22pm says:

How many things left to release R3?

+1 vote     reply to comment
THEWULFMAN
THEWULFMAN Jan 17 2014, 11:29am replied:

I haven't worked on it in weeks either, been busy with other projects, catching up on TV series, and dealing with my new hard drive and getting everything set up again.

+1 vote     reply to comment
Marth8880
Marth8880 Jan 16 2014, 3:13pm replied:

I think just mostly a few gameplay overhauls and weapon art assets. I've hardly touched the mod yet alone my computer since this previous Saturday because I've been finishing my first Kingdom Hearts playthrough, just FYI.

+2 votes     reply to comment
SHOGUN096
SHOGUN096 Jan 16 2014, 3:27pm replied:

Understood:)

+1 vote     reply to comment
FMLS
FMLS Jan 10 2014, 4:20pm says:

Wanted to congratulate you guys on the great work you've been doing.
Also, are there any plans for giving vanguard Shep his biotic charge? It is his signature move...

+1 vote     reply to comment
Marth8880
Marth8880 Jan 12 2014, 5:08pm replied:

Thanks!

re: Charge, The thing about this power is due to the nature of the power, it pretty much *has* to be set up as a combo weapon, a type which can only be used in weapon channel 0 (the primary weapon, basically). Having Charge as a primary weapon works for classes such as the Banshee, but it would break the flow of the gameplay for other classes such as the Alliance Vanguard.

Short answer: As much as I want it as well, it just isn't plausible, so no, most likely not. Sorry. :(

+2 votes     reply to comment
FMLS
FMLS Jan 12 2014, 7:59pm replied:

Okay, thanks for answering.
I had thought it could be set up like the burst of speed power, from the KOTOR conversion pack, but dealing damage upon impact. Not such a big deal though :)

+1 vote     reply to comment
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Release Date
Released Nov 23, 2013
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Highest Rated (9 agree) 10/10

I have not even played it and it is amazing

Jan 12 2013, 10:40pm by Z3R01900

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