1. OVERVIEW


Mass Effect: Unification is a total-conversion mod for Star Wars: Battlefront II that adds the Mass Effect era to Instant Action. As of v1.2 (R5), you can fight as the Systems Alliance, the Heretic Geth, the Collectors, or the Evolved Geth on three new custom maps, all of the stock maps, and all maps from the Sol Map Pack.

1.1. This mod currently features:

  • 4 new factions accumulating 25 new unit classes.
  • 9 new hero classes.
  • 3 new Mass Effect maps: Eden Prime, the Prothean Skyway, and Virmire.
  • support for all stock land maps.
  • support for all maps from the Sol Map Pack.
  • external support for a_speck_of_dust's Lotashi Z: X Province! (Note: The map must be installed in order for it to show up in the Instant Action roster.)
  • significantly improved versions of Conquest, 1-Flag CTF, and 2-Flag CTF.
  • 1 new game mode: Siege mode.
  • authentic sound effects and music accurate to the Mass Effect franchise.
  • a massive amount of specially hand-crafted assets specifically tailored for this mod.
  • an external app that can be used to tune various game parameters such as desired faction combination, HUD/shell style, difficulty, Shepard class, and more.

1.2. What to expect in future updates:

  • A brand new ME3-style HUD in R6!
  • Various patches and hotfixes that correct bugs and add small features.
  • DLC expansion packs that will include new maps, modes, campaigns, factions, and more.

2. VIDEOS


2.1. Official Trailer:


2.2. Mod Features & Overview:


2.3. How to Install:


DOWNLOAD R5 (STANDALONE*) FROM:

Mod DB | MediaFire | The Nexus


* still requires Star Wars: Battlefront II to play


INCLUDES SUPPORT FOR THE SOL MAP PACK



YouTube
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Tweet #meunification



3. DEVELOPMENT CREDITS


3.1. Main developers:

  • Marth8880
  • THEWULFMAN
  • AQT

3.2. Other contributors / supporters:

  • The Nasal Abyss
  • Scott_W.Pilgrim
  • RogueKnight
  • Cerfon Rournes
  • Fiodis
  • Willinator
  • yuke5
  • zwyx1234
  • Nedarb7
  • Kinetos Impetus
  • DarthD.U.C.K.
  • Maveritchell
  • archer01
  • RunawayJam
  • Redwiz
  • PatrickKosick
  • Teancum
  • Ryan Gilbert

3.3. Sponsors:

3.4. Core development software:

3.5. Preferred asset databases:


4. MAP INFORMATION


4.1. Completed Mass Effect maps:

  • Eden Prime
  • Prothean Skyway
  • Virmire

4.2. Supported Sol Map Pack maps:

  • Earth: Luna
  • Earth: Pioneer Trails
  • Mars: Geryon Montes
  • Titan: Xanadu
  • Venus: Research Station

4.3. Other maps:

4.4. Future maps:

  • Tuchanka: Arena
  • Noveria: Snowfields
  • Rannoch: Highlands
  • Illium: Shipping Docks
  • Korlus: Wasteland

5. YOUTUBE POLICY FAQ


Q: Can I upload a video of your mod to YouTube?
A: Yes, of course! But, you must include a link to this Mod DB page in the description!

Q: Can the video include commentary?
A: Definitely! In fact, we encourage and greatly appreciate commentary!

Q: Can I monetize the video?
A: Yes.


YouTube
Facebook
Twitter
Google+


Tweet #meunification

Property of Frayed Wires Studios

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RSS feed Articles

OPEN BETA #3

Yep! That's right! Seeing as how it's Summer and I'm on break, I figured I'd publicly release what I've worked on during my past few seasonal two-week breaks. Among various other updates - such as improved rifle and pistol animations, and new CTF mechanics - you can finally test out the brand new custom HUD that I designed as well as Endor, which is finally supported! (special thanks to AQT for revamping the map) Not only that, but you can download and test them out right now in the open beta! I'm releasing another open beta because I need feedback, and seeing as how I got a decent amount of it from the previous open betas, I've decided to let you all give things a shot and help debug the mod! (A third time!)

Want a complete list of the changes and additions that are included thus far in this patch? Follow the second link below!

DOWNLOAD! (View Build Manifest)
View R6 Change Log

NOTE: R5 IS REQUIRED IN ORDER FOR THIS PATCH TO WORK

To install the patch, view or download the build manifest by following the first link above; the build manifest contains everything you need to know about this build. As soon as you have the build manifest open, next to "File Path," follow the link "Patch Version (R5-R6) (Mediafire)" to download the R6 production patch setup file.

If you do decide to play the open beta, I implore you to not just pass up any bugs you encounter as things that "somebody else reported/will probably report," but instead take the 5-10 minutes to report the bugs. It's easy, it doesn't take very much time, and it will help improve the mod. Don't feel obligated to report things, but keep in mind the simple fact that the quality of the mod is largely based on the bugs that are and are not reported.

Report a Bug

Trello Information

Trello Information

News 2 comments

Stalk our progress and vote for new features and more on our Trello board!

Time for school, Marth!

Time for school, Marth!

News 11 comments

What will happen to the highly-acclaimed Mass Effect: Unification mod?!? Will Marth survive the violent streets of Vancouver?!? Will the Canadian mob...

R5 News Update #3 (Sorta!) (POLL)

R5 News Update #3 (Sorta!) (POLL)

News 8 comments

Hey guys! I'd like to know what everyone's speaker configuration is, so I created this poll to assist in my finding out.

R5 News Update #2 (OPEN BETA)

R5 News Update #2 (OPEN BETA)

News 4 comments

Another open beta?! Build 10708/05?! New geth textures?! Sudden chest-burst due to overcoming appropriateness!

RSS feed Downloads
Mass Effect: Unification R5 (Standalone)

Mass Effect: Unification R5 (Standalone)

Full Version 68 comments

** COMPLETELY STANDALONE - DOES NOT REQUIRE ANY PREVIOUS VERSION ** --- Many people think Mass Effect 3's Multiplayer should have been more similar to...

Sol Map Pack (R1)

Sol Map Pack (R1)

Full Version 24 comments

Includes Earth: Luna, Earth: Pioneer Trails, Mars: Geryon Montes, Titan: Xanadu, and Venus: Research Station. The Sol Map Pack is a map pack whose maps...

[OLD] Mass Effect: Unification R4 (Standalone)

[OLD] Mass Effect: Unification R4 (Standalone)

Full Version 13 comments

** COMPLETELY STANDALONE - DOES NOT REQUIRE ANY PREVIOUS VERSION ** --- Many people think Mass Effect 3's Multiplayer should have been more similar to...

[OLD] Mass Effect: Unification R4 (Patch R3-R4)

[OLD] Mass Effect: Unification R4 (Patch R3-R4)

Patch 8 comments

** REQUIRES WORKING R3 INSTALLATION ** --- Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with...

[OLD] Mass Effect: Unification R3 (Retail Version)

[OLD] Mass Effect: Unification R3 (Retail Version)

Full Version 8 comments

Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like...

[OLD] Mass Effect: Unification R3 (Steam Version)

[OLD] Mass Effect: Unification R3 (Steam Version)

Full Version 45 comments

Many people think Mass Effect 3's Multiplayer should have been more similar to Battlefield or Battlefront with large-scale epic battles and the like...

Post comment Comments  (40 - 50 of 2,080)
Yipikayyei94
Yipikayyei94

Is this map valid for the Ultimate pack?

Reply Good karma Bad karma+3 votes
Marth8880 CreatorSubscriber
Marth8880

What do you mean? If you're asking whether we permit it to be added to it, the answer is probably not, simply because its installer performs various other important operations.

Reply Good karma+2 votes
jomhar97
jomhar97

It would be awesome if you guys considered making a underwater map to add to the sol mappack in the future, with all the appropriate physics/effects and such.Kinda like this mod map from BF1: Youtube.com

Reply Good karma Bad karma+1 vote
Linners
Linners

This mod still being actively worked on?

Reply Good karma Bad karma+2 votes
Marth8880 CreatorSubscriber
Marth8880

Sort of, not quite. Moddb.com

Reply Good karma+1 vote
Verenn
Verenn

Hi, just wanted to say, that your mod is freaking awesome, and got one question. Do you fear any legal problems associated with original sounds you use in your mod? I mean music, some Shepard's lines etc. I'm just curious, It seems that lot of ME mods for games use original sounds, while the team behind Dawn of the Reapers (Sins of a Solar Empire) don't want to use them, because of potential legal reasons. I think that their mod is awesome, but with original soundtrack and sounds.. well it would be even better. Don't want to annoy you or anything

Reply Good karma Bad karma+3 votes
Marth8880 CreatorSubscriber
Marth8880

Our argument is the presence of licensed sounds/music in MEU does not significantly impact the respective copyright holders' ability to profit from the original works.

Because honestly, if anything, we're improving their sales, haha

Reply Good karma+2 votes
Verenn
Verenn

Thanks for really fast answer. I really like your way of thinking, I just wish the team behing Dawn of the Reapers could think the same way, because it would make their mod so much better, but well, nothing is perfect in this world. Thanks for answer again, and keep up the great work!

Reply Good karma Bad karma+3 votes
jomhar97
jomhar97

You guys thinking of adding a war-torn London on the list of possible maps in future releases?

Reply Good karma Bad karma+2 votes
Marth8880 CreatorSubscriber
Marth8880

Sure, possibly. Depends on how well the map would play and in what game modes, of course.

Reply Good karma+1 vote
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Highest Rated (13 agree) 10/10

I have not even played it and it is amazing

Jan 12 2013 by SirErwinRommel

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