~ All the factions of Middle Earth for you to fight for.

~ Innovative shader use, yet unseen in Mount and Blade.

~ Specific war system, made to fit Tolkien's books and the world of Middle Earth

~ A huge number of custom made items -
ranging from battle gear to architecture.

~ Various races and creatures with their special abilities and penalties.

~ All custom built settlement scenes -
you'll be able to visit most of your favourite locations.

~ Unique changes to combat like race specific formations and others.

~ General feel of Middle Earth coming to life - be a captain of Rohan, an elven warrior, or a nasty orc marauder - you can decide what the outcome of the War of the Ring will be!

More to come...

Image RSS Feed Latest Screens
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Blog RSS Feed Report abuse Latest News: TLD 3.3 now released for 1.011 & Warband | TLD 3.22 OSP

26 comments by TLD-team on Oct 31st, 2011

The Last Days Of The Third Age Of Middle Earth Mod, for Mount&Blade; 1.011 (now also for Warband!)

Over 2,000,000 downloads on our various mirrors so far!

TLD now works on Warband.
Read our Trello board and follow the instructions to get the latest most up to date version with the latest bug fixes! (link below in the Downloads section)

Read the Manual to find out what to do!

TLD 3.22 is now Open Source! It's not a simple "grab and use for whatever", so read up on what it means exactly: Mbx.streetofeyes.com

The Last Days main image


Note: Registration is closed right now, but if you want an account, send a message to Merlkir with your email address and he'll register you (if he has time and if he checks on here, which is not very often these days). Not optimal, we know, but life is hard.

Our main forum is on MBX: Mbx.streetofeyes.com
Swyter's Warband port Trello board, with issues, solutions and completion tracking: Trello.com

DOWNLOAD LINKS (latest version)



Seriously, this up here is all you need, the rest is old description I'm leaving here.

Standalone TLD 3.3 for Mount&Blade; 1.011: ModDB | Bitbucket
Optional TLD 3.3 Warband compatibility patch: ModDB | Bitbucket

Optional French translation for TLD 3.3 / Traduction française optionelle pour TLD 3.3: Mundusbellicus.fr

THE MANUAL (includes handy Install Guide and Tips)


In English:
PDF: Synnaskole.sweb.cz
HTML: Synnaskole.sweb.cz

In French / En français:
Présentation du mod: Mundusbellicus.fr
Téléchargement & Installation: Mundusbellicus.fr


In Spanish / En español:

In Finnish / In Suomi:

And for the very end, it's worth repeating again TLD is primarily based on Tolkien's books, not on Peter Jackson's movies. So no need to ask about plate armour, uruk-hai crossbows, odd elven blades and other movie inventions.

We will be deleting/ignoring comments/questions that are flaming, rude or about LOTR movies stuff, Warband, bugreports and tech support. These have all been addressed in the manual and forums a million times before.

<!-- xss test--- lolwut -->

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
The Last Days of the Third Age 3.3 — Warband patch

The Last Days of the Third Age 3.3 — Warband patch

Feb 15, 2014 Patch 456 comments

Warband compatibility patch, distributed as an optional companion to standalone TLD 3.3 for Mount&Blade 1.011. Read the included Install Guide.

The Last Days of the Third Age 3.3

The Last Days of the Third Age 3.3

Feb 15, 2014 Full Version 218 comments

Standalone release for Mount&Blade 1.011. Including an easier and less obtrusive install method and various enhancements. Read the included Installation...

TLD Manual v.3.3

TLD Manual v.3.3

Feb 15, 2014 Guides 4 comments

Documentation for version 3.3, includes installation instructions, feature overview, very extensive FAQ section and useful tips for gameplay.

TLD 3.23b coldfix

TLD 3.23b coldfix

Aug 12, 2013 Patch 29 comments

Changes: -Title Screen Picture now says 3.23 instead of 3.22 -Bugfix -Town Mayors will accept better scraps. -Feature -Quest timer now will run out. -Bugfix...

Speed and Stability mod for Last Days 3.23

Speed and Stability mod for Last Days 3.23

Apr 16, 2013 Patch 20 comments

Author: MAXHARDMAN. - improve mod game speed and stability. - fix or reduce number RGL error’s with vertex buffer memory. - if you don’t need speed ...

The Last Days of the Third Age 3.23

The Last Days of the Third Age 3.23

Mar 1, 2013 Full Version 134 comments

Official full release. This release contains an auto-installer and some bugfixes and tweaks. See description.

Post comment Comments  (70 - 80 of 2,493)
SaradPauniuss Jan 29 2015, 9:07am says:

Hi, Can anyone advise me? :) I did it according to the instructions, but when you let go, so I will write one mistake and it "Could not load" load_menu_back_a "mesh window for loading background, please check you module loads all up-to-date core resources" press "OK "and then it tells another mistake and it" failed get_shader for: render_to_depth_biased_shader "Press OK and then the game shuts down. Please advice. Thank you very much for any help. :)

0 votes     reply to comment
Venteus Feb 2 2015, 4:52pm replied:

Many have been having problems with this, but still no help - i think its just not compatible for some reason -releasing a standalone would most likely fix these problems - but we have not see any intentions of such.

+1 vote     reply to comment
ayichenw Jan 27 2015, 2:16am says:

I was just wondering if the nightly patch fixes the problem with AI not being able to break down gates during sieges? It can be seen in SurrealBeliefs' lets play for Gondor.

+1 vote     reply to comment
Stolos Jan 25 2015, 5:49pm says:

I can't report this on the MBX forum since registrations are shut down, AND this report has to do with a modmod, but...

With RCM for TLD (the fan-updated version.) throwing weapons have a MUCH shorter thrown range, with the normal range of most of them being somewhere around 6 to 10 feet when thrown 'straight forward'.

Sorry about this indirect way of saying this, I hope this message in a bottle gets to the guy responsible for updating RCM.

+1 vote     reply to comment
Khamukkamu Jan 27 2015, 3:09pm replied:


Thanks for trying out the RCM for Warband :) I'm happy to see people still playing with RCM.

Regarding throwing, the original creator of RCM (Ron), has mentioned this in his RCM Conversion Notes.txt (you'll see it within the RCM folder):

"Thrown weapons: Velocity dropped greatly - you can't take a 50-yard shot with a throwing axe, no matter how hard you try. I mean, it's a javelin, not a shoulder-fired rocket. Those kind of weapons are only effective for a few feet. That said, they can be pretty deadly at that distance ..."

+2 votes     reply to comment
DudeGuyMan Jan 25 2015, 5:07am says:

Just a quick question, is there a way to fix the bux with old ford? 4 trading caravans have blocked there and can't move at all, and I can't pass the ford aswell...

+1 vote     reply to comment
smcRB32 Jan 19 2015, 11:34am says:

I've been trying to fix a bug for several days now without success. Combat doesn't work because all attacks go through character models, instead of hitting them. I'm using the warband compatibility patch on the enhanced version. Anyone know how to fix this game breaking bug?

+2 votes     reply to comment
Khamukkamu Jan 22 2015, 9:37pm replied:

Warband compat patch is for warband
Enhanced version is M&B Vanilla (not Warband).

So if you want to play on M&B Vanilla (enhanced), you don't need Warband compat patch. Just the nightly patch (not Warband nightly patch).

What do you have? M&B (Vanilla) or Warband?

+2 votes     reply to comment
smcRB32 Jan 23 2015, 3:23pm replied:

I have both, enhanced and warband, but when trying it on warband, the game would crash as soon as I started it.

+1 vote     reply to comment
kawagatam Jan 21 2015, 9:30pm replied:

Use the nightly patch and it should help. i have never heard of that bug before, but it fixes most. this also applies to the guy below this post.

+1 vote     reply to comment
smcRB32 Jan 22 2015, 9:25pm replied:

Using the latest nightly patch, enemy attacks hit me, and I can block them, but my attacks still don't land. However, if I go into quick battle, all combat works perfectly, unless I'm playing as an orc. I don't understand why this works and the single player campaign doesn't.

+1 vote     reply to comment
kawagatam Jan 24 2015, 3:12am replied:

Maybe a corrupt download? Weirdest bug I've ever heard of

+1 vote     reply to comment
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Release Date
Released Oct 30, 2011
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649 votes submitted.

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Ratings closed.

Highest Rated (24 agree) 9/10

This mod is utterly incredible! Everywhere I look I see the four years it took to make this world. From the orcs to the elven armor. The detail is staggering, every scene lovingly crafted, almost every armor textured to perfection. +5 The mod is well balanced and the immersion is total and complete. It immediately reminded me of an Elder-Scrolls Lord of the Rings game. +5 Now sadly there are the bugs. Several quests are broken and some of the enviromental textures (elven bridges and Gondorian stone…

Nov 1 2011, 10:27am by Lueii

Lowest Rated (6 agree) 5/10

Great graphics side(excepts from some minor issues like terrible Isengard buildings), new shaders (windy flora!) bus scripting siede is comeplatly failed compared to that what dev team promised. Gameplay becomes booring too soon.

Jan 5 2012, 9:15am by MatBerserker

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