Blitz II is a massive World War II total conversion for C&C Generals: Zero Hour. You can fight as the Allies, Axis or the Soviets in the biggest World War II mod in existence.

In Blitz II a skirmish game will take you from the outbreak of war in 1939 to its cataclysmic conclusion six years later.  At the start of the match you can only access vehicles and troops from the 1939 period. As the game progresses news reports will keep you up to date on the progress of the war and technological advances unlocks over a hundred different vehicles across the three sides such as the Allied Sherman, Soviet T-34 and Axis Tigers.  This means the different sides evolve their tactics over time as new technologies open up new opportunities and ways to fight.

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19 comments by DaRaptor¹ on Apr 1st, 2013

Let me start off by saying, this is NOT an April fools gag. I should of choose a better day to post this but oh well. As many of you know, there has not been a major update to Blitz2 in quiet some time, that is publicly or within the secret lairs of the volcano. How ever I assure you all this mod is vary much alive, I would simply say devlopment is stalled at this time. Korona was, well he pretty much did everything and we feed him some very constructive feedback. We thank korona for everything hes done in the past, he was unfortunately detoured to work on other projects. Since then he has not returned to fix up Blitz. I've scoured the files for hours trying to figure out all the code. Maybe I could fix it, but there is so much to go through, you have no idea how many lines of code go into just 1 unit in Blitz2. Those of you familiar with ZH modding know how much has to go into a single unit, well with blitz the code length is 10 fold at-least. There is more armor values than ZH and every weapon has has 10 files of lengthy code to produce the wonderful 'true combat', in which each shot has a different out come. No 2 units use the same weapon code either. Then we have things like multi build tanks, tech tree based on combat xp, the list goes on and on my friends.

So now I have a proposal for you guys, I will publicly release the latest version of the beta. Before I do, here is a list of improvements from the latest public version;

  • Smoother game-play both physically on your machine and in "how the game feels and progresses"
  • Greatly improved balance
  • Squad based infantry (yes it does work)
  • "True Combat" tank simulations IE: A tank may miss or score a light, critical, normal or disabling shot.
  • Improved air combat

This is just a short list of the best improvements. Now we come to the list of faults, and boy is it big;

  • Game glitches
  • Multiplayer games always end in a "Missmatch" about 15 minutes into game, (I thought we had this narrowed down a player gaining tech3, but further testing reveals is just missmatches at 15 minutes regardless, I believe it may have to due with a high amount of data being transferred back in forth.)
  • Dreaded "Air Bug" suddenly everything on a players screen will explode for no reason at all (hopefully you're looking at the enemies tank hoards :P )
  • Multibuild tank system doesn't "feel right" not in idea, but in execution
  • Squad based infantry are really jagged and rough around the edges, but they work
  • Towed AT gun 'dig-in' bug, sometimes they cant shoot once you bunker them in, well they can but they shoot the ground right in front of themselves

Well that's all I can think of right now, but there's more I assure you, it is a beta after all. I'd say the game is 99% complete, not for the next release but for good this time, completely done. we've added everything possible we could think of, summed up the gameplay, made it easier and way more fun to play. The only thing left to do is clean up all the unused data (yes it does have extra data for stuff we dont use anymore, and theres a lot of it) fix the bigger bugs (multiplayer missmatch bug being the top priority) and polish up the gameplay just a little bit more.
I'd like to get your opinions on this, and let me know if you'd like to take a crack at fixing the beta. Really the only thing I want fixed is the multiplayer crashes, I can live with the rest of the flaws but I can't even play with this one.Also, if you're reading this Korona, I'd like to thank you for the tremendous amount of work you did on this project . (and for supporting all my ideas because we both know they were awesome :P ) I'd love to see you come back just to finish the current beta so we could unleash it on the world, but I completely understand you're desire to pursue other projects, and support your decision to leave, you've done a wonderful job (not to mention more than enough)  and I wish you the best on your future projects and endeavors.

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Post comment Comments  (0 - 10 of 547)
Guest
Guest May 15 2013, 2:31pm says:

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Winsberg
Winsberg May 9 2013, 11:35pm says:

I want to report a bug about the new Beta, I hope you guys will see it, i played with america and was like: SPAMM DA DELIVERYY...that was fun, then i was like: LOAD SPECIAL AMMO...that was not fun cause the ranges were suddenly like before the beta so everyone was dying and the special ammo didnt worked at all, for example the..WASP? i think, the shell that stuns enemy tanks didnt worked and just dealt 0 dmg /=

+1 vote     reply to comment
Curtis323
Curtis323 Apr 24 2013, 9:34pm says:

I cant get this to work at all i have the command and conquar Ultimate Collection so i need help getting these mods to run

+1 vote     reply to comment
Winsberg
Winsberg May 9 2013, 11:34pm replied:

I'll help you, im sure we can get this to work

+1 vote     reply to comment
Guest
Guest Apr 26 2013, 12:53pm replied:

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bizsmasher
bizsmasher Mar 25 2013, 8:53pm says:

it simply says error 1B corrupt files and will not launch :-(

+1 vote     reply to comment
Winsberg
Winsberg Mar 23 2013, 4:09pm says:

Hello Guys! If someone is interested in a game, pm me or add me in Skype: pascal8744
i already gathered someother people and we always look for more! :3

+3 votes     reply to comment
ECA_PanzerKommandant
ECA_PanzerKommandant Mar 23 2013, 11:13am says:

All of you guys that are having the patch problem this might help: Derelictstudios.net

+1 vote     reply to comment
Vilespring
Vilespring Mar 19 2013, 4:44pm says:

Blitzbuilder has a run-time error crash. Pitty, I would love to have made a custom map.

Does anyone have a patch for it?

+1 vote     reply to comment
SCUDStorm11208
SCUDStorm11208 May 1 2013, 9:43am replied:

Where are their forums located?

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
Platform
Windows
Developer
Blitz II Team
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Official Page
Derelictstudios.net
Release Date
Released Jun 28, 2009
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Highest Rated (5 agree) 10/10

probably the best mod out there

Jul 6 2011, 8:26pm by imanolfuentes

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Real Time Strategy
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War
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