Blitz II is a massive World War II total conversion for C&C Generals: Zero Hour. You can fight as the Allies, Axis or the Soviets in the biggest World War II mod in existence.

In Blitz II a skirmish game will take you from the outbreak of war in 1939 to its cataclysmic conclusion six years later.  At the start of the match you can only access vehicles and troops from the 1939 period. As the game progresses news reports will keep you up to date on the progress of the war and technological advances unlocks over a hundred different vehicles across the three sides such as the Allied Sherman, Soviet T-34 and Axis Tigers.  This means the different sides evolve their tactics over time as new technologies open up new opportunities and ways to fight.

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8 comments by Korona on Nov 5th, 2009 digg this super bookmark


Greetings from the top secret bunker!...

Our original plan was to release a teaser video showing off the new visual effects available in Release 3 along with a new content patch adding 'a couple of cool things'..! However Neo is working on some really cool missions so this patch has been delayed while he works on this great new content. Since time is getting on and so I decided it was time to release the teaser anyway!

These were created by the many-named Chappi/Keksman55/Failure. If he sounds familiar that could be because he has also been busy making effects for the great looking Rise of the Reds mod.

Our new effects look great and are much more efficient than the ones we were using before. This means much less lag when you deploy these monster weapons. Although they are in Release 3, you probably won't have seen these effects very often since they are attached to such rare weapons so here is a montage of their great visuals!

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Blitz II Patch 3.0 - 3.01

Blitz II Patch 3.0 - 3.01

Jul 15, 2009 Patch 14 comments

Blitz II R3 Patch: Updates from version 3.0 to 3.01

Blitz II Release 3.0

Blitz II Release 3.0

Jun 30, 2009 Full Version 64 comments

The full release of Blitzkrieg II: The Finest Hour. This mod takes you from 1939 to 1945 and features all the major units of the European theatre of World...

Comments  (0 - 10 of 231)
xam90
xam90 Jan 25 2010, 3:49pm says:

This is my first ever mod i've tried to download but when i launch blitz, it says "cant get version of file "blitzkieg 2.6 TFH: Blitzkrieg 2.6: Zero Hour" of application "Finder"." What do i do??

+1 vote     reply to comment
xam90
xam90 Jan 25 2010, 3:51pm replied:

I have a mac by the way...

+1 vote     reply to comment
avas2486
avas2486 Jan 7 2010, 5:32am says:

......half of tanks dont have anti-infantry machin guns that sucks...every tanks has at least one

+1 vote     reply to comment
PathfinderGI
PathfinderGI Jan 8 2010, 9:41pm replied:

There are usually 2 reasons why, balance or engine limitation, the SAGE engine only allows for a certain number of weapon type or set per-unit.

or maybe the fact that an anti infantry machine gun would be useless for that certain tank and the weapon slot would be more useful for something else.

+2 votes     reply to comment
Korona
Korona Jan 24 2010, 12:08am replied:

The tank favours one weapon per troop type (infantry, vehicles, buildings) we found that tanks using HE were more effective vs infantry than MGs so most tanks use their HE rounds instead. The MGs are useful in certain circumstances so we left it on some "specialist" tanks which you can add to a force to retain an MG screen. If you really need more MG support you will find them on APCs like the M3 halftrack or Sdkfz 251 and the scout vehicles like the T-60, Jeeps and BMW bikes.

+2 votes     reply to comment
BlitzboyII
BlitzboyII Jan 27 2010, 4:40am replied:

Btw, my brother was recently playing call of duty world at war and i noticed something, why aren't there any MG troopers, because i reckon the game would be better and more realistic with them.
like the game is already pretty realistic but just add this please oh and please for *** sake make some explosives that work like the tnt charges.

thnx if u can

+1 vote     reply to comment
avas2486
avas2486 Jan 4 2010, 1:04pm says:

HOW THE **** IS A MOUS BIGGER THAN A TIGER LLLOOOLLL

+1 vote     reply to comment
avas2486
avas2486 Jan 3 2010, 1:45am says:

To me this mod is best becouse it has many diferent tanks units and airplanes...but add sandboxs,bunkers,trenches,and everything that there was in WW2 i dont think its to much but just the esentials(sandboxes,bunkers and trenches)

+2 votes     reply to comment
avas2486
avas2486 Jan 3 2010, 1:40am says:

Please add my sugestion for more defence structures that the infantry can have a beter role

+2 votes     reply to comment
avas2486
avas2486 Jan 3 2010, 1:38am says:

That do infantry do except knockout tanks...please make the infantry more needed(if i spelled it right)

+2 votes     reply to comment
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C&C Generals: Zero Hour Icon
Platform
PC
Developer
Blitz II Team
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Official Page
Derelictstudios.net
Release Date
Released Jul 1, 2009
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Real Time Strategy
Theme
War
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