Blitz II is a massive World War II total conversion for C&C Generals: Zero Hour. You can fight as the Allies, Axis or the Soviets in the biggest World War II mod in existence.

In Blitz II a skirmish game will take you from the outbreak of war in 1939 to its cataclysmic conclusion six years later.  At the start of the match you can only access vehicles and troops from the 1939 period. As the game progresses news reports will keep you up to date on the progress of the war and technological advances unlocks over a hundred different vehicles across the three sides such as the Allied Sherman, Soviet T-34 and Axis Tigers.  This means the different sides evolve their tactics over time as new technologies open up new opportunities and ways to fight.

Image RSS Feed Latest Screens
Northern Assault Counter Attack Hill 23
Blog RSS Feed Report abuse Latest News: Cleaning the Weapons of Blitz

11 comments by DaRaptor¹ on Jun 20th, 2011

Along with trying new feature constantly, our beta team is keeping busy looking for ways to smooth the gameplay, as well as take strain of this old engine. So we've been cleaning, well, really Korona gets most of the credit here, going through and giving the models a second look and dusty off unneeded polys. Not to mention making textures uniform and compact. 'Well, how's it going?' you ask? we'll I'll tell you, we've cleaned out this old clunker and got it purring like new.

Not to mention several major changes well be putting to the test here shortly. I wont reveal too much, but I will tell you air combat is receiving a major overhaul. It doesn't stop there I assure you, you won't be disappointed in the changes from 3.01. You'll soon find yourself enjoying the smoothest, most intense battles you've ever come to find in a ZH mod.

Prepare yourselves commanders, for glory is on the horizon.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
SF3 War Path

SF3 War Path

Jul 18, 2011 Multiplayer Map 2 comments

Third installment of Summer Fire, War Path. All the old features you've known and loved in SF maps, plus some new ones.

Rodina

Rodina

May 8, 2010 Multiplayer Map 4 comments

The Motherland Calls Can you dominate the dense cities and sparse deserts of this piece of the motherland.

Operation Desert Sun

Operation Desert Sun

Apr 27, 2010 Singleplayer Map 1 comment

This new standalone mission features a fictional desert war between the Soviets and the Germans. The player has to take on 3 German bases and conquer...

The Great Patriotic War

The Great Patriotic War

Apr 27, 2010 Singleplayer Map 7 comments

AUSCHWITZ LIBERATION 65th ANNIVERSARY On January 1945 the Auschwitz main camp, the Birkenau death camp and the Monowitz labor camp were liberated by soldiers...

SummerFire II: Trident

SummerFire II: Trident

Apr 27, 2010 Multiplayer Map 3 comments

ATTENTION: new version up! If you downloaded this map before May 15 2010, then download it again 3 Player map for Blitzkrieg2 mod for zero hour Designed...

Blitz II Patch 3.0 - 3.01

Blitz II Patch 3.0 - 3.01

Jul 15, 2009 Patch 40 comments

Blitz II R3 Patch: Updates from version 3.0 to 3.01

Comments  (70 - 80 of 500)
☢NûKÊș4Ęvɛʀ
☢NûKÊș4Ęvɛʀ May 4 2011, 6:47pm says:

How do you get USA to join the war? I cant get them too. after that which technology do u need for the manhatten project and nuke?

+1 vote     reply to comment
emperor123
emperor123 Apr 30 2011, 3:34pm says:

Add Dora or Gustav,and Mig 25 :)

+2 votes     reply to comment
DaRaptor¹
DaRaptor¹ May 1 2011, 12:24am replied:

Dora is available in a german mission.

0 votes     reply to comment
Autrach998
Autrach998 Apr 29 2011, 11:07pm says:

and why sometimes the script files changed name to genscript on its own?(sorry for my english)

+1 vote     reply to comment
Autrach998
Autrach998 Apr 29 2011, 11:01pm says:

should i delete the skirmishscript files or not?

+1 vote     reply to comment
H.M.A.S._Melbourne
H.M.A.S._Melbourne Apr 29 2011, 6:37am says:

A pacific front addon with austrailia vs japan would be good

+1 vote     reply to comment
Autrach998
Autrach998 Apr 28 2011, 11:40am says:

this is a great mod but i think it will be better if you remove the building and factories limit

+1 vote     reply to comment
DaRaptor¹
DaRaptor¹ May 1 2011, 12:23am replied:

As much as I would enjoy the factory limit being dropped, it is important for the accuracy of gameplay. The factory limit represents each factions industrial output during the war, and allows each player to really feel some of the same obstacles those countries had to deal with. Not to mention it helps the balancing, before we didnt have a factory limit and players would just build massive armies of the same unit, like a german player building huge armies of tigers. so the factory limit really helps filter out the spam by forcing players to build filler units.

+1 vote     reply to comment
Autrach998
Autrach998 Apr 26 2011, 11:14am says:

can you release a patch that fix the ai when i play vs 8 Soviet hard AI sometime they surround my forces easily sometimes they only building forces without attacking at all.i want them to always surround and attack i love the challange.Thanks

+1 vote     reply to comment
DaRaptor¹
DaRaptor¹ Apr 26 2011, 2:43pm replied:

not all maps are setup for ai

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
C&C Generals: Zero Hour Icon
Platform
Windows
Developer
Blitz II Team
Contact
Send Message
Official Page
Derelictstudios.net
Release Date
Released Jun 28, 2009
Mod Watch
Track this mod
Share
Community Rating

Average

8.5

148 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Statistics
Rank
400 of 16,801
Last Update
10 months ago
Watchers
410 members
Addons
5
Files
2
News
40
Tutorials
2
Reviews
6