SF3 War Path
Jul 18, 2011 Multiplayer Map 2 commentsThird installment of Summer Fire, War Path. All the old features you've known and loved in SF maps, plus some new ones.
Blitz II is a massive World War II total conversion for C&C Generals: Zero Hour. You can fight as the Allies, Axis or the Soviets in the biggest World War II mod in existence.
In Blitz II a skirmish game will take you from the outbreak of war in 1939 to its cataclysmic conclusion six years later. At the start of the match you can only access vehicles and troops from the 1939 period. As the game progresses news reports will keep you up to date on the progress of the war and technological advances unlocks over a hundred different vehicles across the three sides such as the Allied Sherman, Soviet T-34 and Axis Tigers. This means the different sides evolve their tactics over time as new technologies open up new opportunities and ways to fight.
11 comments by DaRaptor¹ on Jun 20th, 2011
Along with trying new feature constantly, our beta team is keeping busy looking for ways to smooth the gameplay, as well as take strain of this old engine. So we've been cleaning, well, really Korona gets most of the credit here, going through and giving the models a second look and dusty off unneeded polys. Not to mention making textures uniform and compact. 'Well, how's it going?' you ask? we'll I'll tell you, we've cleaned out this old clunker and got it purring like new.
Not to mention several major changes well be putting to the test here shortly. I wont reveal too much, but I will tell you air combat is receiving a major overhaul. It doesn't stop there I assure you, you won't be disappointed in the changes from 3.01. You'll soon find yourself enjoying the smoothest, most intense battles you've ever come to find in a ZH mod.
Prepare yourselves commanders, for glory is on the horizon.
Third installment of Summer Fire, War Path. All the old features you've known and loved in SF maps, plus some new ones.
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How do you get USA to join the war? I cant get them too. after that which technology do u need for the manhatten project and nuke?
Add Dora or Gustav,and Mig 25 :)
Dora is available in a german mission.
and why sometimes the script files changed name to genscript on its own?(sorry for my english)
should i delete the skirmishscript files or not?
A pacific front addon with austrailia vs japan would be good
this is a great mod but i think it will be better if you remove the building and factories limit
As much as I would enjoy the factory limit being dropped, it is important for the accuracy of gameplay. The factory limit represents each factions industrial output during the war, and allows each player to really feel some of the same obstacles those countries had to deal with. Not to mention it helps the balancing, before we didnt have a factory limit and players would just build massive armies of the same unit, like a german player building huge armies of tigers. so the factory limit really helps filter out the spam by forcing players to build filler units.
can you release a patch that fix the ai when i play vs 8 Soviet hard AI sometime they surround my forces easily sometimes they only building forces without attacking at all.i want them to always surround and attack i love the challange.Thanks
not all maps are setup for ai