Blitz II is a massive World War II total conversion for C&C Generals: Zero Hour.
You can fight as the Allies, Axis or the Soviets in the biggest World War II mod in existence.
If you like Blitzkrieg II: The Finest Hour, show your support by giving them a vote in the 2016 Mod of the Year awards
Design Document for the upcoming SC2 version of the Blitzkrieg mod
I read the whole thing. A TL;DR for all of you -
Blitzkrieg III will be very different from Blitzkrieg II.
I would say Blitzkrieg II is a scaled-up standard RTS that emphasizes more 'Strategy' than 'Tactics, but Blitzkrieg III will be borderline 'paradox grand strategy' that involves minimal tactics and micro, and a lot of large scale operations.
it'll also be Starcraft 2 exclusive... which makes me sad...
Don't forget, they're still updating Blitzkrieg II for Generals :)
Zero Hour doesn't remotely support the kind of game logic that is needed here. Starcraft 2 also has better performance UI and it's a more solid engine overall.
I don't really see any downsides to moving to the engine. There's a free version of the game that will allow you to play custom mods so you won't need to buy SC2 to play this new version of Blitz :D
i'm sorry, did You just say the free version supports mods... :D
Too bad the BlitzCraft Project isn't Blitz3
That's something else, well it was until it died
Well why not call Blitzkraft Blitzkrieg III? :P
You have encountered a serious error... What can i do ?
İ can play Zero hour. But this mode...
Best bet is to wait for the new version and see if that helps you. It should be a month or less.
Sounds good. though I recall "unfortantly cant find the save" my one and only victory against Hard AI as the allies. All i can say is thankfully there are para troopers and locust tanks. They saved me and Paris from the Russians.
hopefully you can keep what made Blit 2 fun, and add new dynamics.
Im a bit borderline about the base building idea, as I did really enjoy setting up forts "forts" to hold key positions and Islands.
Air support is awesome, the few times i saw the Soviet air force "Allies never used them" completely tossed a wrench into my plans as I no longer was able to build pure tanks and infantry.
So far I have only read a bit, as I was unable to read it all, but what I have read looks promising.
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Will they add the entrench system for tanks and infantry on the new release for Zero Hour? I'm being killed in defense, while in the original Blitzkrieg 2 it was so easy.
Are you still working on this? Sad to see Blizzard's early failures have led to SC2 mod scene underdeveloping, the modding tools are fantastic.
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