Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines Tiberian Dawn (C&C 95) and Red Alert. While classic mode gets as close to the original game-play and balance as possible, Enhanced mode provides improved game balance and a lot of fun new stuff. DTA features many customization options for Skirmish and multiplayer (where you can play as GDI, Nod, Allies and Soviet on over 200 maps), challenging original singleplayer missions, as well as co-op missions. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.

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Add media Report RSS CnCNet Game Lobby - More Options (view original)
CnCNet Game Lobby - More Options
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bobsam
bobsam - - 646 comments

Sweet, can't wait to see the other two remaining features. :)

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Popscleman
Popscleman - - 230 comments

NICE

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Alex_06
Alex_06 - - 1,126 comments

Last one has to be "No Superweapons".

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Guest
Guest - - 691,730 comments

"No Infantry Crushing" eh? Was not expecting that. I hope one of the last options is "No Superweapons". I can't wait for this update! :D

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Templarfreak
Templarfreak - - 6,721 comments

Straight up No Infantry Crushing I dunno if it's a good idea...

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Rampastring Author
Rampastring - - 1,190 comments

That's why it's an option and disabled by default.

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Description

Displaying the DTA 1.13 CnCNet Game Lobby from the non-host player's perspective using the default theme - Lock Game and Change Map are grayed-out and in place of "Start Game" there's "I'm Ready", otherwise it's the same.

We're also revealing two new game options:
- No Infantry Crushing: As you'd expect, makes infantry uncrushable so that tanks cannot simply drive over them.
- Disable Visceroids: Removes all pre-placed visceroids from the map and makes infantry dying from tiberium exposure not get converted to visceroids.