The primary aim of this mod is to get away from the current gameplay which for the most part involves spamming tanks. We are introducing gameplay that requires, scouting and using a variety of units to be successful. Tanks are not the do-all units anymore, instead you need artillery units to take out defenses, tanks to take out artillery units, air units to take out the tanks, and AA units to take out air units. It's basically bringing Rock-Paper-Scissors to the game which we believe makes it more challenging and interesting. We're also making the factions' abilities exclusive. By that we mean only Nod use mines (so no APC mine drops) and they are also the only ones that use cloaking technology. The same applies for GDI who use more EMP now etc. We think this better defines the play styles of the factions so that you aren't just playing each faction more or less the same way.

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The Deliverer
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Black_Dragon20
Black_Dragon20 - - 27 comments

hmm, interesting idea.

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Selig
Selig - - 75 comments

Nice idea but if you are adding This truck you should change its texture to more Nod style :)

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Yanivvv
Yanivvv - - 483 comments

+1
interesting idea

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feillyne Staff
feillyne - - 5,816 comments

All black except tyres and red windows... that would be awe-inspiring.

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TalonH4wk Author
TalonH4wk - - 268 comments

Just had a vision of the A-Team van!

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medve
medve - - 1,475 comments

with mr t respond sounds

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SliderFF
SliderFF - - 896 comments

GLA! but i like it)

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TalonH4wk Author
TalonH4wk - - 268 comments

Gotta love GLA!

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MIDEAST_Soldier_2142
MIDEAST_Soldier_2142 - - 28 comments

For GLA!

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repdeath93
repdeath93 - - 31 comments

wat kind of damage does it do to infantry???

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Hellsevil22
Hellsevil22 - - 360 comments

probably insti kill. but considering only vehicles trigger it they would need to be in a group with armor support

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feillyne Staff
feillyne - - 5,816 comments

What about a huge group of infantry? If it can't be set off by infantry, it can be ineffective vs. many infantry units, which could be killed.

Hmm, maybe then forced attack on target? It is possible, isn't it? Triggering off by infantry wouldn't be needed then.

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TalonH4wk Author
TalonH4wk - - 268 comments

It's effective against infantry but yes you have to manually trigger it (using force fire). The charge is strong enough to take out a mammoth so it'll take out anything with less armor or hitpoints...which is basically anyhtng else in the game ;)

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((;^GrimReaper^;))
((;^GrimReaper^;)) - - 563 comments

except aircraft..unless it damages those too??that would be a bit op i think

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Rmag
Rmag - - 4 comments

A mammoth? That just sounds... dirty. OP even.

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freredarme
freredarme - - 4,357 comments

Cool, nice idea !

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Zone_Trooper
Zone_Trooper - - 702 comments

Is it like Demo Truk of Red Alert 2?

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Description

This is a unit that we're adding to Nod. It's a garrisonable (holds one unit) truck that can deploy a high-explosive booby trap. The device has a cloaking device built in which is what makes it so effective. But that's not all, it waits until a target is is fairly close and then detonates with a blast that is well beyond the trigger radius. This way it can also inflict as much damage to vehicles that were following the the initial target.

In order to be as effective as possible and have a high kill rate for its primary targets (ground vehicles), it is programmed to only detonate when it detects a solid metal mass. Therefore it doesn't get set off by infantry.