The primary aim of this mod is to get away from the current gameplay which for the most part involves spamming tanks. We are introducing gameplay that requires, scouting and using a variety of units to be successful. Tanks are not the do-all units anymore, instead you need artillery units to take out defenses, tanks to take out artillery units, air units to take out the tanks, and AA units to take out air units. It's basically bringing Rock-Paper-Scissors to the game which we believe makes it more challenging and interesting. We're also making the factions' abilities exclusive. By that we mean only Nod use mines (so no APC mine drops) and they are also the only ones that use cloaking technology. The same applies for GDI who use more EMP now etc. We think this better defines the play styles of the factions so that you aren't just playing each faction more or less the same way.

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Mothership Shield
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spoo
spoo May 16 2009, 8:39pm says:

shield is very good....an aditional turbo booster will be good too !

+4 votes     reply to comment
Latros01
Latros01 Sep 16 2009, 4:51pm says:

um dude....when i play this mod, i can't fire with the mothership

+1 vote     reply to comment
buggylol
buggylol Sep 27 2009, 9:22am says:

Hey all I play this mod and I cant fire with MotherShip !!

0 votes     reply to comment
MIDEAST_Soldier_2142
MIDEAST_Soldier_2142 Dec 1 2009, 2:04am replied:

exactly that's the mod contain: CAN'T FIRE THE MOTHERSHIP!

+1 vote     reply to comment
sam_23694
sam_23694 May 2 2010, 1:02am says:

finally beats the old **** weak massive strong mothership!

+1 vote     reply to comment
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Description

This is the new mothership shield ability.

Image Details
Type
Demonstration
Date
May 16th, 2009
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1024×768
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