The primary aim of this mod is to get away from the current gameplay which for the most part involves spamming tanks. We are introducing gameplay that requires, scouting and using a variety of units to be successful. Tanks are not the do-all units anymore, instead you need artillery units to take out defenses, tanks to take out artillery units, air units to take out the tanks, and AA units to take out air units. It's basically bringing Rock-Paper-Scissors to the game which we believe makes it more challenging and interesting. We're also making the factions' abilities exclusive. By that we mean only Nod use mines (so no APC mine drops) and they are also the only ones that use cloaking technology. The same applies for GDI who use more EMP now etc. We think this better defines the play styles of the factions so that you aren't just playing each faction more or less the same way.

RSS Reviews  (0 - 10 of 120)
5

OverseerTange says

May contain spoilers Agree (6) Disagree (2)

While this mod tries to balance the game, by increasing late game prices and making superweapons cost and take too much time to be useful, it makes cheap unit spam, the very strategy it wanted to destroy, its most effective strategy. Note, this only applies to GDI. I did not try out Scrin and got bored after 10 minutes of Nod.

a good rebalancing of gameplay

2

Great Ideas, bad implementation.
The Idea is nice but whats the fun in watching my stuff needing YEARS to be build while units are cheaper and can be produced at the normal speed?

I got incredible bored after a short time that I did not wanted to play
anymore.

10

This mod is very balanced. It is well thought and well prepared. It is true that it doesnt add many new things. Best idea is to upgrade all units separately.

Was a realy nice mod. Even though you could still just spam a single unit type against another base and win easily, it was still nice with other things that the mod adds.

This mod gives small changes which make a huge difference to the gameplay making it more challenging, and covers all the areas that EA missed, it gives a stratigic gameplay with some amazing maps to go with it, without spoiling the game i can say that if you wanted the game to have the bit more of a thrill this is the mod for you.

Nod and GDI lost it's anti-air capability, so Can't stop Scrin.

GDI is a lot stronger than Nod, so Nod Can't stop GDI.

Very interesting, well balanced. Nice to playing mod.

Not much has been added. Good mod though.

Want ek kan