Synergy is a Half-Life 2 co-opertive multiplayer modification. We have evolved from multiple mods (DC Co-op 2, Dev Co-op and Tim-Coop) to offer you the greatest co-op experience. This modification strives to give Half-Life players a true Half-Life 2 cooperative experience. The mod features our own levels and the ability to play the Half-Life 2, Episode One and Episode Two campaigns co-operatively. In addition, you can add more content by installing third-party mods, such as ROCK 24 and MINERVA: Metastasis, then playing them in Synergy!
Mods are finally getting invited onto Valve's digital distribution platform.
Posted by stenchy on Aug 11th, 2008
Half-Life 2 mod Synergy has reported, in a now edited post, that it will be one of four mods to receive support and access to Steamworks.
For you players, this means that you will see Achievements and Stats coming to Synergy in later updates. (Not to mention the automatic updates, provided by Steam.)
Steamworks, for those living under a rock, is a service that Valve first offered to commercial games to be used in conjunction with their digital distribution platform, Steam. No-charge bandwidth for distribution, automatic updating and achievements are just a few of the features Steamworks touts - all for free. Now, it seems that Valve is devoting some resources to help certain Source mods get up to speed and use the power of Steam. One user did some digging around and found possible links to four other mods that could be implementing Steamworks in the future. The files pointed to the following mods:
While this is all currently just speculation, Zombie Panic! Source was very cryptic on the last episode of the Modcast about future updates. Sources close to the Age of Chivalry development team have also reported that a Steamworks release is close at hand. So does this mean a future of all Source mods on Steam? This Steamworks mod info page explains:
Most of the tools and functionality included in Steamworks is intended to support games by including ancillary functions like cheat detection and DRM. Obviously, those things won't help you build a great game in the first place -- Steamworks is not intended as a game creation platform.
In other words, Steamworks doesn't make a good mod — it makes good mods better.