MEGA MOD containing Narodnaya Soljanka plus the new Collector in the largest Zone ever. TecnoBacon has re-designed the core of the original AMK/DMX scripts and has put this mod in high gear. Fast, stable and populated with over 60,000 alife objects and growing. Join the mayhem. Fully updated to DMX135 with new content from dAVROs (Collector quests) and myself, also available in .DB format from the TecnoBacon repository.

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Huge stand-alone compilation of the STALKER series, Naradnaya Soljanka and the Collector. Started in 2010 it has grown to 56 levels supporting DLC and plug-in content in a unique level-up system. Visit stalkersoup.net for a detailed description of this game.

StalkerSoup Download

StalkerSoup Download

News 34 comments

StalkerSoup Download site information plus a brief summary.

Patch 109996

Patch 109996

News 3 comments

Patch 109996 has been posted, all should update. Shown are the final 54 playable levels.

STALKERSOUP 109935

STALKERSOUP 109935

News 6 comments

Very close to a release version now, updates are ONLY in the .dbi file so once the mod is downloaded that is the only file that will need to be downloaded...

STALKERSOUP v109924

STALKERSOUP v109924

News 11 comments

Faster and even more stable with more new content as well as many fixes/improvements.

Add file RSS Files
STALKERSOUP Patch v1.1.0015

STALKERSOUP Patch v1.1.0015

Patch 8 comments

STALKERSOUP 1.1.0015 setup ( Read the description for details )

STALKERSOUP Patch v1.1.0012

STALKERSOUP Patch v1.1.0012

Patch

////////STALKERSOUP Patch v1.1.0012 setup ( STALKERSOUP is a unique compilation of all 3 STALKER series plus Naradnaya Soljanka, the Collector and level-ups...

StalkerSoup Guide 05 Oct 2014

StalkerSoup Guide 05 Oct 2014

Guides

A later guide dedicated solely to StalkerSoup. While a little dated, it's still the most comprehensive written guide to the game available until somebody...

NS Guide 11 Nov 2010

NS Guide 11 Nov 2010

Guides

The original guide to Narodnaya Solyanka, on which the first part of StalkerSoup is based. While quite dated, many still find it incredibly helpful with...

StalkerSoup Installation Help Guide 1.10013b

StalkerSoup Installation Help Guide 1.10013b

Guides 13 comments

For the benefit of newcomers to the game, here's a step by step guide to installing the game efficiently. Please note that, for installing the game, only...

STALKERSOUP Installer

STALKERSOUP Installer

Full Version 34 comments

STALKERSOUP is a unique compilation of all 3 STALKER series plus Naradnaya Soljanka, the Collector and level-ups spanning over 56 levels. Supporting DLC...

Comments  (0 - 10 of 925)
Sword2012
Sword2012

New Micropatch 7 released for v1.10016 today

This is in addition to Micropatch 6 released yesterday ;-)

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CheekiBreekiJr
CheekiBreekiJr

Do i have to start a new game after patch

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Sword2012
Sword2012

After each new patch or micropatch, it's always better to start a new game, wait a few seconds for the ALL autosave, then go back to your old savegame

This will integrate all the new additions to the game. Ideally, you should go back to your last Autosave for better integration, as opposed to a faster, but less structured Quicksave

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Sword2012
Sword2012

Update notes from TB:

OK, I will be talking about my changes and why. Also a bit about where we are going.

Firstly there is the separation of the actor binder and both Levelup 0 and 1 thru 3. This separation of files will lock in the stalker/NS portion of the game so that I can work on the Collector without breaking Levelup 0. This has also reduced memory use and added a few FPS to the game.

The weather system has been redesigned to fit within the structure of my other services, and now responds immediately to menu options as well as adjusting for post blowouts. I improved the way the hourly weather increment occurs as well, so that you get less rain and some spectacular sunrises and sunsets. All indoor levels will properly work too.

I have also been adding more logic to deal with tasks that have very complex predicates, which will help control the actions of key NPC as there are so many variations of task completions. I first decided to just block some tasks until the Scorcher was shut off, but in my last playthrough I realized that there are just too many ways the player can choose to proceed, so I am removing that method. It will take a while to work out all the predicates for each task, but I will start with those I intended to block first. These predicates will have to be updated in the all.spawn, so it will be changing on each major update.

I have added more content and dialogs in both Levelup 0 and 1 to help with some tasks, but there are still many tasks without descriptions that I am trying to isolate and get done.

The staggering that occurs when NPC spawn (especially traders) is due to the loadout system that was created to fix the numerous NPC in the all.spawn without spawn items, as well as my dynamic NPC. The all.spawn will be updated to fix these NPC so that only my dynamic spawns get loadouts, which will be at least a 100:1 performance increase.

I will need everyone to start a new game to regenerate the all.sav and then continue with your old saves. Many tasks/quests are corrected in this patch, but it depends on where you are and what you have done. Autosaves are your best bet for getting the most advantages from the fixes.

Levelup 0 (stalker/NS) is getting close to rock solid and, with your help, and a fully updated game, we can get there this year! I also want to finish Levelup 1 and 2 including the first release of the 64bit engine which, if it runs successfully, will be submitted to the XR_3DA git repository to examine.

RESPAWNS: They are actually working, otherwise the border guards would not appear, as they are respawns. The real problem with them is the fact that I have many more than the original game, which take much longer to go through. I could see in my last playthrough of Levelup 0 that many areas become sparsely populated as I rely on the respawns. This will change soon, as I am listing areas that become empty and, based on tasks, will use my dynamic spawns to repopulate. I have only been using them in Collector Levelups. I refer to them as 'dynamic' because they are removed from the previous level  on level changes, and new ones regenerated on the level you travel to, thus reducing save packet size tremendously. Another technique I will bring into Levelup 0 is my 'Creatures of the night', which only spawn at night time, such as the Werewolves.

I am looking into the Discord API to see if my 'live-link' system can integrate with it, for those who like to video chat while playing.

FSS PATCHES: I have been losing donations to help progress the game since STEAM killed my thread, so I have had patches made that I will be posting soon as well as hats. I had wanted to ship the game on monogrammed USBs, but it turns out that shipping out of the US is too costly and most came back because they contained unregistered software (sorry Ukraine, Slovenia and those areas of the world...).

THANKS EVERYONE for playing, responding, submitting issues, making suggestions and helping get STALKERSOUP to its ultimate goal as a long time memorial to STALKER and Naradnaya Soljanka. Also thanks to dAVROs for his addition of the Collector Treasure Hunt!

Make sure to look at the credits sometime, as there is work from many people that inspired or were used when making this game.

TecnoBacon

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Sword2012
Sword2012

New Micropatch 6 released for v1.10016 today

Log from Aleks1970:
This Micro update will correct:
- Friar spawn and his PDA
- Find Berill armor (now military armor) task from the Sidorovich for the blockpost documents
- Major Kuznetsov will sell new armor from time to time
- Player can get a repair kit early or later, depending on how he completes some of the  tasks
- Improved backpack (drrr script) functionality
- Redesigned script file for the weight icon. Now the icon is much more precise
- Other small corrections...

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Guest
Guest

Hi, I have a question. Does anybody know where in the CNPP (mobile army outpost)is the bag for scientists in Yantar? I have been looking all over but cant find it there. Thanks for help.

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Sword2012
Sword2012

This is a popular request, and there are several things you need to know to fulfil this quest (Sakharov's bag)

However, this forum is for Installation of the game only. If you take your query to the main StalkerSoup forum here Stalkersoup.forumotion.me
there'll be plenty of enthusiasts happy to help you :-)

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Guest
Guest

Thanks. I already went through that forum but didnt find any thread about this so I thought somebody here experienced same issue and could have sollution for it. Seems its bugged coz after I took this mission I got to the camp but the military guy was already dead, but nothing in his inventory.

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Sword2012
Sword2012

After Steam shut down the original StalkerSoup forum, a new one was created, but six years of help and advice was lost

This has since been recreated and stored separately on the new forum, but if you raise the question there you'll receive help quite quickly

Stalkersoup.forumotion.me

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sovauthority-zuzu
sovauthority-zuzu

Unfortunately, this isn't "Narodnaya Solanka 2016", which was released in early 2017. I hope the Author translates and applies the 2016 "soup" to this, because the translations are perfect! Not some stupid machine translations like TKGP. Russian's are praising Narodnaya Solanka 2016 and it complete's the game in which the 2012 version doesn't. I Love the fact that these Translators also added extra graphical settings to make the game look wonderful, and I REALLY hope to see "soup 2016" translated soon. They have changed a lot of dialogue as I have heard.
Narodnaya Soljanka 2016 adds 2 new levels, more important characters, new features. I struggle reading in Russian. I wish you guys the best of luck in translating and applying 2016 version (released April 30, 2017).

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sovauthority-zuzu
sovauthority-zuzu

So I want to know (and even asked on the forums of the Devs, with no answer), will you guys be applying NS 2016 into SOUP? Or did you guys complete their 2010 mod in an entirely different way? Or is it left uncomplete? Is it possible and were you considering or are already in the making of implementing their complete version as well as new features and levels of NS 2016 (Narodnaja Solanka)?

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Sword2012
Sword2012

Ever since TB started working with NS 2010, all these mods have been integrated to create StalkerSoup Stalkersoup.forumotion.me

That was 6-7 years ago, and StalkerSoup has become a very different game. Naturally, each member of the team will add something different to the members of another team, and it will evolve differently

Also, some teams don't talk to each other, so they can't help each other out

We were fortunate to work with the translator of the DMX mod, and exchanged our English text files, making the job a lot easier for both of us and avoiding duplicated effort

I can only comment on the text and translations, because that's my job on the team. Last night I tried downloading NS 2016 to have a look at the text files to see if there was anything useful we could integrate (with their permission of course), or at least understand in terms of context, but I could only find the Russian version of the game, so if you would post a link to the English version I'd be very grateful

In the meantime the StalkerSoup dialogue team will continue playing the game over and over, trying to understand the concepts and context of the original game and, line by line, turn it into decent English

We've been at it for two years so far, and I hope to see the first draft completed this year, but there are 111 text files in NS 2016, compared with 154 in StalkerSoup, containing about 80% more content :-)

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sovauthority-zuzu
sovauthority-zuzu

There is no English Version of NS 2016 yet, it's too new for a translation I think (came out Apriol 30, 2017)> However, the Russian Community is praising it, so if you need a professional translator, I'm your man (I had a YT Channel thaT started out as translation service for the Ukraine War. Channel eventually got 12k subs, just for translations). So I have qualifications :)
I understand it's a separate mod, evolving separately, but I was just wondering if the NS 2016 improvements can be replaced with NS 2010 in SOUP perhaps (I am at beginning of both games, because I didn't know which one to play lol)? Because I am curious to witness why NS 2016 is praised so highly among the community, but SOUP just looks so much better, so if not possible, then I'll stick to SOUP instead of NS 2016. Not only the graphics, but the combination of mods is of course more attractive to me personally. I was just curios is all.

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Sword2012
Sword2012

If you're seriously interested in helping to translate for StalkerSoup, please email me at dialoguereplacement@gmx.com

Thank you :-)

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Highest Rated (15 agree) 10/10

Highly unstable and unfinished, but this is one of those mods in which it doesn't really matter. You have to keep trying every new version because one simply cannot resist.

Apr 19 2012 by boredgunner

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