Slums 2 is episode 2 engine`s mod. Nine maps, dark and creepy. Nothing innovative in gameplay, but still good regular shooter.

Slums 2 was created by only two men, who were inspired by Silent Hill, Condemned, FEAR games. Mod does not provide new weapons or some special features.

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Some new location from Slums Slums Remake Slums 2 city
Blog RSS Feed Report abuse Latest News: Slums will be remaked!

8 comments by Diolator on Aug 23rd, 2013

It was 2010 year when the last version of Slums was released. But today, when i got much more experience in level design and painting i decided to remake first 2 maps from original Slums mod (2007).

The first one map is half remaked and i will proceed to work on levels when i will get free time and inspiration. You will see absolutely new fresh and polished Slums with some gameplay and graphics changes, which should like everyone. Some areas (or maybe most of them) will be changed completely. Also, Slums will contain several new puzzles to solve.

The main goal is to make my mod more unique and far from HL2 style (while using HL2 weapons and hostile NPC`s).

Because it will be on 2013 Source engine you will not need to purchase any HL2 game. It will be absolutely free for everyone who have Steam and installed Source SDK 2013 Singleplayer tool (which is also for free).

Here are some screenshots.

Some new location from Slums
Slums Remake

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Slums 2 Extended

Slums 2 Extended

Jul 7, 2010 Full Version 28 comments

Full version of Slums 2: Extended version. Release of 7th july, 2010.

Post comment Comments  (190 - 200 of 201)
Diolator Creator
Diolator Nov 25 2008, 7:12pm says:

The mod is finished at 40%.

+1 vote   reply to comment
donkeysAREkillers Nov 11 2008, 12:14am says:

hey hope you finish it soon

+1 vote     reply to comment
Killer_man_1996 Nov 8 2008, 9:10pm says:

Good another Slums...

+1 vote     reply to comment
flippedoutkyrii Nov 6 2008, 3:06pm says:

Awesome! I loved the design in the first slums!

+1 vote     reply to comment
Fast_Train Nov 6 2008, 1:12pm says:


+1 vote     reply to comment
stevealmighty Nov 24 2007, 7:24am says:

in the slums 1 i couldn't get the game to appear in steam games after i installed it, how can i get the game to appear in steam games?

+1 vote     reply to comment
freredarme Aug 20 2007, 4:03am says:

Nice mapping.

+1 vote     reply to comment
--ares-- Aug 18 2007, 10:11pm says:

Is this going to have something unexpected (or new) like the combine zombie like in the first one because that was cool. OR possibly even new guns, like all new models because thius would be my favorite mod if it had new guns (not the kind where they make it shoot different amo like an auto RPG). Is it against he rules to use another mods stuff for your own mod?

+1 vote     reply to comment
Squiggers Nov 21 2008, 1:01pm replied:

Eh, gotta ask their permission to do so, and generally, mod teams prefer to use their own textures, and models, amirite? :P

Still, once i get my HL2 copy sorted, this is getting acquired..

+1 vote     reply to comment
General_Hoohah Jul 4 2007, 11:01pm says:

My only request is, can you make it harder? The first one was GREAT, but it was still too easy for me. :D

(By harder I mean more enemies and harder enemies, without reducing ammo or weapons.)

+1 vote     reply to comment
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Half-Life 2: Episode Two Icon
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Release Date
Released Jul 6, 2010
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278 votes submitted.

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Highest Rated (6 agree) 9/10

Slums 2 is a fairly short, yet incredibly detailed mod. Gameplay mostly revolves around generic shooting. This may seem boring at first glance, but the general gunplay is from tried and proven Half-Life 2. AI placement is great, considering the cramped setting of the slums. The lack of a story definitely hurt the mod. Adding a simple plot line to explain the strange intro dream, and why the character is fighting his way out of the slums, would greatly increase the immersion. Atmosphere in this mod…

Nov 6 2010, 7:23am by isaktamin

Lowest Rated (2 agree) 5/10

At first i found this mod quite interesting, nice level design, good atmosphere, but after the 5 minute mark I got bored there's no true mission, only shooting combine people like 'Painkiller'. Even then, with 'Painkiller' there were still interesting thing to do like find hidden collectible or get weapons that are interesting I mean, guys who developed Slums 2 you can at least put some new weapons or interesting scripted events which would have blown mind away. Overall it's derivative in nature…

Oct 4 2009, 8:32am by Sharkken

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