Slums 2 is episode 2 engine`s mod. Nine maps, dark and creepy. Nothing innovative in gameplay, but still good regular shooter.

Slums 2 was created by only two men, who were inspired by Silent Hill, Condemned, FEAR games. Mod does not provide new weapons or some special features.

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Some new location from Slums Slums Remake Slums 2 city
Blog RSS Feed Report abuse Latest News: Slums will be remaked!

8 comments by Diolator on Aug 23rd, 2013

It was 2010 year when the last version of Slums was released. But today, when i got much more experience in level design and painting i decided to remake first 2 maps from original Slums mod (2007).

The first one map is half remaked and i will proceed to work on levels when i will get free time and inspiration. You will see absolutely new fresh and polished Slums with some gameplay and graphics changes, which should like everyone. Some areas (or maybe most of them) will be changed completely. Also, Slums will contain several new puzzles to solve.

The main goal is to make my mod more unique and far from HL2 style (while using HL2 weapons and hostile NPC`s).

Because it will be on 2013 Source engine you will not need to purchase any HL2 game. It will be absolutely free for everyone who have Steam and installed Source SDK 2013 Singleplayer tool (which is also for free).

Here are some screenshots.

Some new location from Slums
Slums Remake

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Slums 2 Extended

Slums 2 Extended

Jul 7, 2010 Full Version 28 comments

Full version of Slums 2: Extended version. Release of 7th july, 2010.

Post comment Comments  (40 - 50 of 201)
PieClock Aug 3 2010, 3:23pm says:

Good mod, but what the hell is with the damage on combines with shotguns? They can take you down with a single shot. Way to stressful to be fun - had to restart at the same checkpoint over and over on level one. A bit ridiculous having to carefully check every corner to make sure there isn't a combine with a shotgun. (which you pulled off way too much.)

Work on the AI placement, and hell, if this is meant to be fun lower the shotgun damage on the combines weapons..

+1 vote     reply to comment
Tornum Aug 9 2010, 4:52pm replied:

Had the same problem. Then I used quicksave.

+1 vote     reply to comment
Diolator Creator
Diolator Aug 3 2010, 4:22pm replied:

never =)

+2 votes   reply to comment
Alfierulz Aug 3 2010, 8:52pm replied:

You mean you're not going to make there be less combine shotgunners? :(

I would like it if there was less combine shotgunners!

+1 vote     reply to comment
sv_roadkill Aug 3 2010, 11:05am says:

When I start the mod, the Steam window comes up saying 'Preparing to launch Slums 2 Extended...' then it disappears and nothing happens. Tried re-installing and it doesn't make a difference. Please help!

+1 vote     reply to comment
x-x Jul 31 2010, 10:13pm says:

I don't know if anyone else is having this problem, but whenever I boot up Slums 2 from the Steam interface, it just starts up as the standard Half Life 2: Episode 2 game. The starting screen is the same, all of my saves are still there, and hitting new game starts you off just as if you were pretty much playing Half Life 2, instead of the mod. I've tried uninstalling the mod, closing down Steam, and re-installing and subsequently rebooting Steam, only to receive the same results. I've even tried re-downloading the file itself from Moddb, to see if maybe my internet connection died out at some point or a file was skipped. Nope.

I've tried using Google as well, but it seems that no one else has had this same problem that I'm having, so can anyone here help me out a bit?

+1 vote     reply to comment
Diolator Creator
Diolator Aug 1 2010, 7:15am replied:

the other way to play Slums 2 is to put all files and folders of mod to your
Steam\SteamApps\$YourAccountName\half-life 2 episode two\ep2
and then launch Ep2 with "map slums_1" typed in console

+1 vote   reply to comment
Diolator Creator
Diolator Aug 1 2010, 7:06am replied:

honestly, i don`t see any way to fix this problem.

maybe you should reinstall whole Steam with all games you have (or just Ep2).

+1 vote   reply to comment
aidas2 Jul 26 2010, 10:32am says:

Great mod, as you said nothing new in the gameplay, but sure fun, challenging to, wonder if you will make a 3rd part to finish it off with a trilogy :D

+1 vote     reply to comment
BlindxLink Jul 22 2010, 12:22am says:

"Slums 2 is episode 2 engine`s mod."

So to play this you need Half-Life 2: Episode 2?

If so, why is it under Half-Life 2, and not Episode 2 here on ModDB?

+2 votes     reply to comment
Diolator Creator
Diolator Jul 22 2010, 12:53pm replied:

There was not "HL2 EP2" when i registered Slums 2 on Moddb.

+2 votes   reply to comment
BlindxLink Jul 24 2010, 7:37pm replied:

Oh, sorry. Yeah I thought I had made a mistake on that comment because I was looking for it all day. Thanks to google, I found it and see you listed it under Ep 2. Shame, because I don't own any of the Episodes. :(

+1 vote     reply to comment
zeroone82 Jul 19 2010, 10:50pm says:

Maybe this sounds stupid, but can I play this if I don't have EP2? I have other source games, such as Team Fortress 2 and Left 4 Dead 2

0 votes     reply to comment
Diolator Creator
Diolator Jul 20 2010, 2:18pm replied:

No, you can`t.

+2 votes   reply to comment
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Half-Life 2: Episode Two Icon
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Release Date
Released Jul 6, 2010
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278 votes submitted.

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Highest Rated (6 agree) 9/10

Slums 2 is a fairly short, yet incredibly detailed mod. Gameplay mostly revolves around generic shooting. This may seem boring at first glance, but the general gunplay is from tried and proven Half-Life 2. AI placement is great, considering the cramped setting of the slums. The lack of a story definitely hurt the mod. Adding a simple plot line to explain the strange intro dream, and why the character is fighting his way out of the slums, would greatly increase the immersion. Atmosphere in this mod…

Nov 6 2010, 7:23am by isaktamin

Lowest Rated (2 agree) 5/10

At first i found this mod quite interesting, nice level design, good atmosphere, but after the 5 minute mark I got bored there's no true mission, only shooting combine people like 'Painkiller'. Even then, with 'Painkiller' there were still interesting thing to do like find hidden collectible or get weapons that are interesting I mean, guys who developed Slums 2 you can at least put some new weapons or interesting scripted events which would have blown mind away. Overall it's derivative in nature…

Oct 4 2009, 8:32am by Sharkken

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