This is a work in progress!! A conversion mod for Sins of a Solar Empire! Eve online content is owned by CCP, with their permission we are creating a new mod for sins! EVE online content is protected by Copyright © CCP 1997-2015 www.eveonline.com for more on CCP's awesome product!

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Simple installation guide for Sins of New Eden

1) Unpack the RAR archive directly into the directory where your sins of a solar empire mods are located (typically in my documents/Username/Ironclad Games/Sins of a solar empire rebellion/Mods folder)
2) Run the game and select Mods in the main menu.
3)Locate Sins of New Eden and enable it, Be sure to only select SONE as it is not tested to work with any other mod.
4) Play and have fun.

This mod is built and designed for use with Sins Rebellion, the Stellar Phenomena and Forbidden Worlds DLCs


the following settings can be adjusted to optimize playability and/or performance.

Go to your settings file Look under C:\user\USER\My Documents\My Games\Ironclad Games\Sins Rebellion\Setting and open rebellion.user in Notepad or Notepad++ (notepad++ makes this a LOT easier)

find the line
MaxEmpireWindowStackSize
this controls the max number of ships etc that are in each icon stack when they are stacked in the empire tree. you can raise this (default is 10) to a higher number. max recommended is 99, I use 1000 personally.

These lines below control the maximum number of various particle effects that can exist at any one time (individual particles)
This can be raised or lowered depending on your preference. remember that raising this will likely slow your machine down and reduce performance if your PC is not up to the task of rendering that much graphics at the same time.
MaxParticleCount 6000
MaxParticleSimulationsCount 2000
MaxAsteroidCount 10000
MaxDustCloudParticleCount 5000




***** THE LARGE ADDRESS AWARE FIX IS PROVIDED IN THE MOD ******

Please use the LAA if you have questions about how to install / use it please refer to website if you need further insight on the LAA


Techpowerup.com


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Sins of New Eden v0.08

Sins of New Eden v0.08

Full Version 28 comments

Change log included way to much to list. Keep in mind this is a very dynamic build and some play features will differ from release to release until we...

Comments  (0 - 10 of 1,713)
King_Mabus
King_Mabus

Doesn't seem to get past the startup screen after activation. Just stays there for eternity... any suggestions? :o

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Hedge_Se
Hedge_Se

This mod still is for 1.82 game build. And your game version is...?

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King_Mabus
King_Mabus

1.85....

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supermova
supermova

Moddb.com

typhoon

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Panter22
Panter22

Question is that mod from EvE Online: Horizons ore is it a different designer

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Hedge_Se
Hedge_Se

yeah, just keep going on!

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kabivel
kabivel

I am close to make the inclusion of the Caldari State in the mod by my self.

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Papa_Ragnarok
Papa_Ragnarok

Hey, there, I just wanted to know if there will be any updated models for the various ships that have been redesigned in the recent months/years?

I know many people are very passionate about the old designs, which I respect, but many of the updated designs are, well, better. Honestly, the old models are really the only thing keeping me from grabbing this mod.

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Panter22
Panter22

for me the new apocalypse is much better than the old one now for the rest of the ships i don't mind :)

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Papa_Ragnarok
Papa_Ragnarok

Well, hopefully the new models make it into the mod. Their textures, alone, are just so much better, not to mention their overall designs are better.

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