This is a work in progress!! A conversion mod for Sins of a Solar Empire! Eve online content is owned by CCP, with their permission we are creating a new mod for sins! EVE online content is protected by Copyright © CCP 1997-2012 www.eveonline.com for more on CCP's awesome product!

Image RSS Feed Latest Screens
Amarrian Winter Release Lepaj Magic Unit hud
Blog RSS Feed Report abuse Latest News: Amarrian Winter Release

0 comments by Haiyooo on Dec 18th, 2014

Dowload it from the Downloads section!

Format didn't copy over... Look for the download section of this mods ModDB site to contain a readable format.... The ModDB crew must approve it before u can see it :(

This is the previously private tester only version of Sins of New Eden. This means that there are a number of changes still to made and more work to be done. However, since the testing appears to have revealed that the version is stable and I cannot get the release im currently working on released by the promised time of Christmas, we are releasing this one for the time being. So firstly, apologies for not making the deadline set, that is entirely my own fault as to setting time for it i had already set elsewhere and forgot about (worry)(worry) So anyway.. Heres a quick overview. or rather a quick "release notes"

SHIPS

The amarr ships have been added and are as follows.Magnate (scout frigate) Microwarpdrive, Explore,Punisher (light combat frigate) Microwarpdrive,Excecutioner (Interceptor frigate) Warp disruptor, Microwarpdrive,Inquisitor (Siege Frigate) Microwarpdrive, can bomb planets,Omen (Light Cruiser) Afterburner,Rorqual Colony Variant, Colonise, Capture neutral entity, EMP Smartbomb,Arbitrator (carrier cruiser), Drone Bunus, Microwarpdrive, Tracking Disruptor,Prophecy (command battlecruiser) Armoured warfare mindlink,Augoror (Logistical support cruiser) Remote armour repairer,Harbinger (Heavy combat battlecruiser) Warp disruptor, Stasis webifier, Microwarpdrive,Devoter (Interdiction cruiser) Microwarpdrive, Interdiction sphere,Armageddon (Battleship) Microwarpdrive, Reactive hardener, Energy neutralizer, Warp disruptor,Apocalypse (Long Range combat battleship) Micro Jump Drive, Tracking Computer, Warp disrtuptor, Stasis webifier,Abaddon (Heavy short range battleship) Afterburner, Reactive Hardener, Warp Disruptor, Stasis Webifier,Archon (carrier) EMP Smartbomb, Capital Remote Repairer, Reactive Hardener, Capital Jump Drive, Can build and launch Templar fighters,Triage Archon (Triage support carrier) Triage Mode, Triage armour repairer, Capital Jump Drive,Revelation (Dreadnought) Siege Mode, Tracking Computer, Reactive Hardener, Capital Jump Drive,Aeon (supercarrier) Remote ECM Burst, Capital armour repairer, EMP Smartbomb, Capital Jump Drive,Avatar (Titan) Avatar Command Mindlink, EMP Smartbomb, Judgment, Capital Jump Drive, Inspire and impair <-- Yes this will change to avatar jump bridge :P
As you can see most of the desired ships are in place. the structures have also been changed to take the place of eve stations of various shapes for various roles. Theyre not quite final but more or less there, and a few more to add when the time is available.Some things to bear in mind are as follows. * Some graphics are incomplete, e.g titan DD effects, Smartbombs, lasers etc* though most researches are completed now more work is needed in the diplomacy and civilian fields.* there is a minor bug with capitals jumping between planets which im already aware of.* some sounds arnt quite right. E.G the remote ecm burst.* There are missing cap transfer abilities. like capital and triage ones.SO. Id like feedback on the following please. * Capitals can jump from any point in a gravity well and regular ships can jump from any edge of a gravity well, personally I like it but if its overwealmingly apparent that its not popular then it could be returned to regular sins mechanics,* Do you like the jump graphic?,* Overall balancing, do battles really take too long. bear in mind here the balancing is closer to eve than sins.

Thats it for now. Ill use inbuilt release note file for any version updates for future releases in a somewhat more documented manner.
Enjoy,

Lord Drokoth, Haiyooo and LePaj. SONE Dev Team.


---------------------------------------------------------------------------

Lord_Drokoth has continued the work along with help from LePaj, and let me say they have done amazing work so far and I know you guys are anxious to play this mod again. That being said we are doing some testing before we share the link, but I will promise a link to the public before the weekend is up.

What is in this version?

First off lets talk races. You will only be able to play as Amarr.


What! Why just Amarr?

Back when I stopped working on the mod I had noted how bad the mess was and how many items were duplicated, loading but not used, etc. In effort to reduce crashes and improve performance we basically have started at nil and begun the modding process again.

At the time I had so many projects in various stages of completion that it became a problem. So, now we have just Amarr and want to polish the one race as much as we can before moving on to the next one.

Nothing is final in this release and subject to change. Both Lord_Drokoth and LePaj deserve credit for this edition of the mod as they have all but fully taken the workload from me. So huge thanks to them! Once the testers report back and we can call this a "stable" build I will post a download link below in the comments.

And a Very Happy Holidays to you all!

-Haiyooo out

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Updated Amarr .004

Updated Amarr .004

Feb 9, 2015 Demo 4 comments

Change log provided in the file, please let us know how these new changes balance out! Before you ask,, yes it is ONLY AMARR.

Eve Online sound track add on

Eve Online sound track add on

Jan 8, 2015 Music 16 comments

This is *NOT* a stand alone release. This will work with the latest version of the Amarrian release. Its 100mb download so I decided to keep it separate...

Amarrian Winter Release

Amarrian Winter Release

Dec 24, 2014 Demo 15 comments

Original Upload failed please try again now as it should be fixed. Or you can use the link provided in the news article... SINS OF NEW EDEN. V0.01 (Early...

Post comment Comments  (20 - 30 of 1,222)
MassDownloader
MassDownloader Jan 23 2015, 5:14pm says:

Because I am silly and like making videos for no reason, 3 parter upcoming of a massive battle(2 hour long fight), which is the sequel to my previous 2 parter battle. This time played my most random youtube playlist,hehe. Won't bother trying to make it available for all countries however, sorry!(There are ways around that block however for whoever wants to watch it)

Will post links in a few hours when they are done uploading and processed, just figured I would give a heads up.

@ModTeam very much looking forward to the next version! ;D Too bad the battles take the engine to the limit haha, not even my beast of a PC can handle it. :(

+1 vote     reply to comment
MassDownloader
MassDownloader Jan 24 2015, 4:26am replied:

Part 1: Youtu.be
part 2: Youtu.be
Part 3: Youtu.be

Finally done :D
Blocked in:
1: Germany
2: Germany
3: Germany/Japan

+1 vote     reply to comment
Lord_Drokoth
Lord_Drokoth Jan 30 2015, 7:22am replied:

22:27 second video.. Killed me with the music!! Lol!!

+1 vote     reply to comment
Lord_Drokoth
Lord_Drokoth Jan 27 2015, 11:59am replied:

The fact you had so many caps and so little sub caps meant your damage wasn't working well. But the video is a little reminiscent of some eve videos which I've seen :)

+1 vote     reply to comment
MassDownloader
MassDownloader Jan 31 2015, 9:42pm replied:

If I were to sent in my subcaps the enemy fleet would instantly flee, and since I was leveling my caps I was keeping them back.

Right after that battle they engaged again with a similar fleet and actually managed to destroy an archon because the aeons weren't using their weapon disruption in an intelligent way, but that would be part of the micro'ing process I suppose.

+1 vote     reply to comment
Ortumbra
Ortumbra Jan 27 2015, 11:08pm replied:

In my games I tend to not even use subcaps once you get a full supercap / titan / triage carrier fleet because the auto-attack function in sins doesn't work with so many units on screen, so most subcaps would sit there and do nothing anyway, while all the supercaps can always run in with smartbombs on auto-cast and stay alive from reps while taking down the enemy.

+1 vote     reply to comment
Haiyooo Creator
Haiyooo Jan 23 2015, 9:28am says:

Working on some bug fixes for the Amarr release .03, hoping to have it in your hands within a week or so.

+3 votes   reply to comment
TheHubby
TheHubby Jan 22 2015, 7:15am says:

Downloaded and played tonight.. beautiful work. The ships look amazing. I did run across one thing I have to assume is a bug: After building my Avatar titan, over the next hour or so I had two more Avatars just appear out of nowhere, so now I have 3 titans ;)
Can't wait until we get more of the races in, how about Caldari next? They were always my favs, gotta love those missiles.

+1 vote     reply to comment
Jixxl
Jixxl Jan 22 2015, 8:08am replied:

Not a glitch. After the first titan is built others can be bought for the cost of 24k credits; it is auto-cast, so assuming you have the income you shall receive more.

Check the titan building if you are still unsure.

+1 vote     reply to comment
TheHubby
TheHubby Jan 22 2015, 9:00pm replied:

Ah, that explains it, thanks. :)

+1 vote     reply to comment
Jixxl
Jixxl Jan 21 2015, 8:25pm says:

So when will the next update be released and what will be in it? :))

+1 vote     reply to comment
MassDownloader
MassDownloader Jan 21 2015, 4:02pm says:

Youtube.com

Youtube.com

2 more videos of an hour long fight, disabled in Germany for both, 2nd in USA as well. Currently am verifying a version for the 2nd part that isn't locked at all. Freaking copyrights :/

+1 vote     reply to comment
MassDownloader
MassDownloader Jan 22 2015, 11:56pm replied:

Youtube.com

Processing(Not verifying) took a long while lol. youtube >.<. But that is part 2 unrestricted, had to delete 2 songs in the video.

+1 vote     reply to comment
malanthor
malanthor Jan 15 2015, 11:08pm says:

Any plans on reducing the size of buildings/units in the mod slightly? Right now it feels like every time you build a laboratory its the death star orbiting your planet.

+2 votes     reply to comment
Haiyooo Creator
Haiyooo Jan 16 2015, 11:35am replied:

actually thought about making planets bigger, but the sins resize tool seems to be smarter than me... as in none of the team can get it to work.

+2 votes   reply to comment
Ionus
Ionus Jan 21 2015, 9:36am replied:

You could Group Resize it in another 3D editor,Then upload it to Sin's editor,That worked fine to me with some ships that I made for myself,But it's from a long time,Worth to try it out,Maybe it works.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Sins of a Solar Empire: Rebellion Icon
Platform
Windows
Developer
Concord Dev Team
Contact
Send Message
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Sins of New Eden on your homepage or blog by selecting a button and using the embed code provided (more).

Sins of New Eden
Sins of New Eden
Statistics
Rank
519 of 23,235
Last Update
2 weeks ago
Watchers
822 members
Addons
1
Files
3
News
16