Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!

Report article RSS Feed ROTR Patch Release 1.801

In the past few days, we actually read a lot of comments and looked into the feedback many of you provided. Due to all this and a few observations of our own, we've noticed a number of minor and major errors in our release. In response to this, we have prepped a patch for you that should fix most of these errors while you wait for our next big release.

Posted by The_Hunter649 on Dec 31st, 2012

Hello everyone! We hope you all had a nice Christmas!

In the past few days, we actually read a lot of comments and looked into the feedback many of you provided. Due to all this and a few observations of our own, we've noticed a number of minor and major errors in our release. In response to this, we have prepped a patch for you that should fix most of these errors while you wait for our next big release.

You can now Download the patch from our download page and this time, we have made that some alternative mirrors available for those of you who couldn't properly access Filefront.

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SveaRikeSoldier
SveaRikeSoldier Dec 31 2012, 1:23pm says:

Why I thank you. This will surely brighten my day. Happy New Year everyone!

+11 votes     reply to comment
Iscariot24
Iscariot24 Dec 31 2012, 1:38pm replied:

Agreed, and thank for multiple mirrors, Gamefront and Moddb is not availeble for me =(

+3 votes     reply to comment
Alex_06
Alex_06 Dec 31 2012, 2:09pm replied:

GameFront and ModDB is available to no one but US residents, actually. They blocked not only a few countries, as they've mentionned. Canada is apparently on their "unblocked" list even though we're blocked.

They're being real jerks, not to mention liars. Not going to GameFront ever again. Not giving ad revenue to jerks and liars, especially not when I can't use their service.

+3 votes     reply to comment
magachs
magachs Dec 31 2012, 3:23pm replied:

ABSOLUTELY AGREE. GameFail couldn't (uh) fail anymore right now (or could it?)

+2 votes     reply to comment
Dutchygamer
Dutchygamer Jan 1 2013, 12:31pm replied:

Funny, as a Netherlands resident I can download from both sites. Unless the Netherlands are suddenly a colony of USA =P

+1 vote     reply to comment
Katana_
Katana_ Jan 2 2013, 4:15pm replied:

Why not continue to use them and just adblock the hell out of anything on their site? They still have to put up server power, and they don't get any cash out of you because you don't see the ads.

+2 votes     reply to comment
Xofolez
Xofolez Jan 3 2013, 10:17am replied:

You people need to learn how to use a IP hider to make foreign material downloadable! I'm from Canada without an IP hider and got it immediately.

0 votes     reply to comment
105kg
105kg Dec 31 2012, 2:39pm says:

still getting a bunch of serious errors whenever i play as ECA and build a lot...

like I said though, I appreciate all your hard work. just letting you know what i notice

+5 votes     reply to comment
The_Hunter649
The_Hunter649 Dec 31 2012, 3:04pm replied:

There is only so much we can fix unfortunatly.
This engine often punishes us for beeing creative basicly.

+5 votes     reply to comment
105kg
105kg Dec 31 2012, 4:18pm replied:

I've noticed for other mods though there are engines available to increase the playability of the game. is one available for zero hour that you guys could use that would allow your mod to be better played? sorry if this doesn't make sense. i am still ignorant to much of how modding works

also i think what could help is if the AI would use more of its units. i find that factions like china and USA on brutal will build a hundred units but will leave 90% at their base

+3 votes     reply to comment
Mernom
Mernom Jan 1 2013, 7:19am replied:

yea that suks,i don't get to fight for my life untill i go to the front,which is not really fun

+1 vote     reply to comment
AirborneSn1p3r
AirborneSn1p3r Jan 1 2013, 2:22pm says:

thx vm really needed this, i was finding alot of bugs with the new eca faction

+1 vote     reply to comment
edsato82
edsato82 Jan 1 2013, 6:27pm says:

thanks for the patch.

+1 vote     reply to comment
Haydarcan
Haydarcan Jan 2 2013, 2:22pm says:

Game runs very slow whit this mod but don't other mods. :/

+1 vote     reply to comment
atishadow
atishadow Jan 2 2013, 6:21pm says:

Any idea why I get a "detected fun" error mid game with this mod in my LAN?

+2 votes     reply to comment
sim0b
sim0b Jan 16 2013, 12:36pm says:

ROTR does NOT work ONLINE with W7. (Zero hour does work ONLINE with W7).
My mate and i have installed everything properly with all the latest patches (Z/H 1.04, ROTH 1.8 and 1.801) and when were in the online lobby with Gamespy accounts we cant join games or it times out when we start a game. Our internets are fine and were running in XP SP3 compatibility mode with Firewalls off. When in the ROTR lobby, the games are all dull in colour and says "Failed to join game" or "Game is a different version" or "Error unable to connect to other players".

If anyone knows why this is happening you are a genius as we've tried everything inc reinstallation and nothing works. Any help would be appreciated. Thanks...

+1 vote     reply to comment
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Platforms
Windows, Mac
Developer
SWR Productions
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Official Page
Rotr.swr-productions.com
Release Date
Released Dec 18, 2008
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Related Mods
Rise of the Reds (C&C Generals: Zero Hour)
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Related Games
C&C Generals: Zero Hour
C&C Generals: Zero Hour Single & Multiplayer Real Time Strategy
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SWR Productions
SWR Productions Developer & Publisher with 14 members