Rise Of The Reds is an expansion mod for Generals: Zero Hour which adds the Russian Federation as a fully independent faction in addition to making extensive additions to the old factions USA, China and GLA. Later on, we will also include the European Continental Alliance as a second fully unique faction, as well as three special generals for each faction, an in-game general selection, faction-specific naval units and much more. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - ROTR has a faction for everyone, all in one mod!

Report article RSS Feed Rise of the Reds Update #60: Leave them in the Dust

Greetings brother. Today we introduce a bit of GLA ingenuity that will help us defeat the infidels! As well as introduce one of our faithful and brilliant General Ibrahiim, whom will lead us to glory and victory!

Posted by NergiZed on Jul 18th, 2012

GLA Buggies have recently become capable of fielding mortar cannons with an ingeniously improvised self-loading mechanism that allows them to adapt to any circumstances at hand. The gunner riding shotgun with the driver is in direct control and requires the assistance of the crude targeting computer to calculate the arc and trajectory of the projectile to ensure optimal accuracy. Samir and Amir, two brothers who operated the same Buggy, took credit for the invention. "Those imperialist Chinese dogs just kept sending more and more waves of infantry at us." Amir commented. "That's right, brother! Sometimes we'd fire a full rocket barrage and kill only one of them at best. But the issue is that hit-and-run guerrilla tactics are supposed to be ammunition-efficient." "So me and Samir here showed up the next day with our beloved mortar. Well, let's say the Chinese have to send their cowardly aircraft at us now. But at least we got rid of the old problem, right...?"

What this means in simple gameplay terms is that GLA Buggies in 1.72 will be able to switch between two fire-modes: The familiar rocket barrage and a mortar which fires single shells at a slower rate. The shells produce greater individual damage with a splash effect on impact, but can't hit moving targets reliably. As such, the Buggies are now able to combat a wider range of ground targets more efficiently if you micro-manage them correctly. Do consider that switching between the two weapons takes several seconds during which the vehicle is unable to defend itself though.

Next up, we present you the updated version of another Mett-the-General Update:


(click to enlarge)

Once again, we shall conclude this neat little update with a few screenshots of the upcoming version 1.72:


(click to enlarge)

Post comment Comments
GooberTrooper
GooberTrooper Jul 18 2012, 11:31pm says:

"Lookin' Good..."

+2 votes     reply to comment
B.O.M
B.O.M Jul 18 2012, 11:35pm says:

"STEP ON THEH GAS!!!"

+2 votes     reply to comment
Mernom
Mernom Jul 19 2012, 3:29am says:

about the brother's comment,did the buggy ever could attack "cowardly aircraft"?

+1 vote     reply to comment
$wedishplayer-97
$wedishplayer-97 Jul 19 2012, 5:31am says:

"AIYEEEEEEEEE"!!

+6 votes     reply to comment
kijebe
kijebe Jul 19 2012, 6:57am replied:

i hope they add more memorable quotes like that one

+1 vote     reply to comment
AirborneSn1p3r
AirborneSn1p3r Jul 19 2012, 9:08am says:

great i cant wait :)

+2 votes     reply to comment
phoenix8
phoenix8 Jul 19 2012, 9:31am says:

Goin' strong. ;)

+2 votes     reply to comment
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C&C Generals: Zero Hour Icon
Platforms
Windows, Mac
Developer
SWR Productions
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Official Page
Rotr.swr-productions.com
Release Date
Released Dec 18, 2008
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Rise of the Reds (C&C Generals: Zero Hour)
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C&C Generals: Zero Hour
C&C Generals: Zero Hour Single & Multiplayer Real Time Strategy
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SWR Productions
SWR Productions Developer & Publisher with 12 members