Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!

Upload a file Report abuse ROTR Patch 1.2 MAC
Jan 5th, 2009
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Hello once again Generals! We are back with yet another update to your battle software. This patch contains graphical improvements, bug fixes and balancing. You can find more details on the description here!

Hello once again Generals! We are back with yet another update to your battle software. This patch contains graphical improvements, bug fixes and balancing. You can find the list of changes included in your download. Please remember to post any bugs you find so that we can keep improving your game play experience. That’s enough ceremony, go download now!

Note: Patch 1.2 does not require you to patch ROTR 1.1.

***Changes from 1.1 to 1.2***

-Russian Conscript Capture flag now properly shows a russian flag
-Greatly reduced the ammount of polygons on the Tesla coil to increase system preformance on lower machines
-Littlebirds now require a rocket pods upgrade from the airfield to gain their rocket attack
-Littlebirds now do 12.5% less damage with their minigun weapon
-Littlebirds no longer shows ammo pips for it's rockets (this was a requirement otherwise the pips would have shown up pre upgraded too)
-Littlebirds now gains a new ground attack icon once upgraded with rocket pods (compensation for the ammo pips)
-Golem Tank now has a new/modified model
-Golem Tank now has a new/modified cameo
-USA Vehicle drones they are no longer affected by EMP
-Chinese Airship it is no longer affected by EMP
-Chinese Airship now has search lights on it when used on a night map
-Airborne Humvees will no longer couse a random crash on snow maps
-Arms suppliers no longer play the door opening animation when they become damaged while not moving
-Starting the game in quickstart will no longer missmatch the game if playing with someone who didn't use quickstart
-Worldbuilder will now startup properly again (the previous patch broke this)

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ROTR Patch 1.2 MAC
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Viper1608 Jan 6 2009 says:

in my game are no new buildings i can't build the weapon bunker or the super reaktor or the USA camp

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CommanderJRB Jan 7 2009 replied:

For about the third time... they're not in this release, they just happened to be in the same update. They'll be added in in the next major content release. Check the changelog to see exactly what this patch includes (it's mostly balance and bug fixes).

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NoCareForMicroPhones Feb 14 2009 replied:

For some reason, i always win without doing anything, so i saved a replay and it read Rise of the reds 1.4.

The replay showed the enemies selling their structures at once...


+1 vote     reply to comment
purplepinkflame Jul 4 2009 replied:

it's a mod not everything is going to work right... what do you expect anyway...

+1 vote     reply to comment
Gen_Giggleguns Feb 13 2009 replied:

hey viper are you using OSX leopard?

+1 vote     reply to comment
CommanderJRB Feb 15 2009 says:

Okay, as I'm not on a Mac, I can't actually help you with specifics. What's gone wrong is that you have a corrupted AI file which doesn't have the right scripts in it. Are you sure there are no remnants of any other mods you may have had installed that might be interfering with Rise of the Reds? If so, reinstall both the game and the mod; if not, probably reinstall too (and possibly re-download if the problem persists). It's just the fastest way of making sure everything is where it should be and sure beats trawling through unfamiliar file paths for hours. If there's still no change, have a look at our support forums:
Join and drop us a line and people with more technical knowledge than I will be able to help you out.

+1 vote     reply to comment
shadow_mac Feb 23 2009 says:

Hey, Why the world builder not working. i click it and nothing happen

+1 vote     reply to comment
eemis Apr 14 2009 says:

hey. sorry this question but i didnt find is at 1.0 also ECA and GLA or is it coming on later updates? Cause ive installed it succesfully and its working, but how to instal this update? Just put it to same folder than other files or, cause it didnt work for me.

+1 vote     reply to comment
CommanderJRB Apr 22 2009 replied:

No, they're not supposed to be in there - they're not finished yet, and are coming in a later release. Please check our FAQ section:
for more information.

+1 vote     reply to comment
Hanamichi Aug 9 2009 says:

"Then once you are in game you will be prompted as to which general you wish to play".
Nothing prompted when i in game. It's really boring to play only 3 general with minor change for USA and China faction. GLA? Where are they? Totally vanish by Alien invasion? (just kidding) ^_^

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masseymasseymassey Mar 3 2010 says:

For all that are getting a crash to desktop or a command prompt opening then quickly going off this is the fix

ht tp://masseymasseymassey.blogspot.com/2010/03/how-to-stop-rise-of-reds-beta-15.html

+1 vote     reply to comment
SergeantJ Aug 1 2010 replied:

Yeah, Shame you deleted it. :(

+1 vote     reply to comment
MXK Sep 23 2010 says:

hello guys this expansion needs some kind of patch for zero hour

+1 vote     reply to comment
bklink May 23 2014 says:

download full game -c&c general zero hour and c&c general 1

+1 vote     reply to comment
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Released 2008
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Rise of the Reds
Rise of the Reds C&C Generals: Zero Hour - Single & Multiplayer Real Time Strategy
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C&C Generals: Zero Hour Single & Multiplayer Real Time Strategy
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