Blind Mind Studios
Developer & Publisher with 3 members, invitation onlyBlind Mind Studios (BMS) is a startup Computer Game development company, currently focused on making games that are easy to play, but engaging even for...
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Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!
Blind Mind Studios (BMS) is a startup Computer Game development company, currently focused on making games that are easy to play, but engaging even for...
SWR is a modding team dedicated to several mods based on EA's Game Command and Conquer Generals and possibly other games in the future.
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what do you guys use in swr mods couse i was thinking of making my own mod for zh plz reply on my page nukeu
ps Rotr is the greatest mod for generals zh (i am inspired to make my own) :)
Hello I have the rotr beta 1.1
its the best mod I have ever seen and , I have seen about 10 so far including the top ones like destructive forces and contra, MEC, and Blitz Krieg
basically is there a way I can view the INi Files (if indeed there are any)
I love to play around with things on my own version, such as make plane formations large for huge air strikes,
by toggling stuff in the object creation list.
I tried using final big but it does not seem to show up,
have you used somthing else?
If indeed you don,t want people to edit your game I can respect that, but I just love to toggle values, and weapon power etc.
so if its ok, please let me know what file viewer i need to edit these things in rotr
thanks
I will be too in this group i have all SWR mods!Im a Big Fan from SWR!
Hello, Comr4de u are good work make a ROTR, i very Imppresive to you Mods,
SWR team are best for make C&C General mod, Nice to Meet u Comr4de , Have a Nice Day ^_^
That's not his name.
Excellent job with SWR. You guys are the envy of all ZH modders, wat u guys do are revolutionary. :salutes:
I will tell my friends and you can be sure we will start working! I cannot thank you enough, Comrade General! And, if it works and we finish our mod, I will send you it.
Oh, and, can I offer you something? When you make a new ShockWave update, could you put a naval general, who has battleships, submarines, dolphins and aircraft carriers? I am an absolute maniac about ships and I love hover units. And I don't think I am the only one, who loves them!
Holy crap. Folks, this is what happens when you neglect your profile for long extensions of time!
Ehem,
zerberos666:
If you'd like to learn more about zero hour modding or .Big editing, go ahead and ask this on our forum where other modders can get you their own insight.
Forum.cncreneclips.com
We use 3DS Max to model our content. 3DS Max 7 to be exact, and we tend to use multiple addons to help us develop our content faster and more efficiently. To texture we use Adobe Photoshop (our version vary from staff members) and finally we use Renegade tools (W3D Viewer, etc) to implement smaller unit effects, particles etc. It's fun stuff but it has a huge learning curve and I suggest you take the time to look at tutorials and learn to do this yourself, or go ahead and ask away on our forums.
Hope it helps. :)
HeartbreakOne:
The Music Pack actually includes our complete soundtrack, you do however require to decrypt from the .big using something like DragonUnpacker. That should help you check out even the models and texture files we use for the mod.
To everyone else:
We do not publicly state when the next version is due. "It will be done when it's done." will be and always will be the answer you'll get. Thank you for your praise and comments and we hope you have enjoyed the mod just as we have been developing and playing it :)
Hi C0MR4DE I was just woundering what modding software you guys use for all the swr proudctionsif you could send me a link to where you got that would be great my email is guitarjake002@yahoo.com and if thats emails doesn't wort send it to bobwild10@yahoo.com
Thank you your soon to be fellow modder
-the_shadowking
Please... you are my only hope left...