Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.

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Our Base was destroyed by the russians and have built in our land, we have came back to the land and have finished building our base Objective: Destroy Both The Russians Playing as china Please Send Feedback

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Radu273
Radu273 - - 1,463 comments

i got the technical difficulties crash right at the end when i was about to destroy the fortress in the second general base. the enemy was having just the tremor agas unpowered and some defences. it sucks when it crashes at 98% progress :(
I am assuming that was the end of the mission. i like the difficulty, is challenging but not brutal, same for the first map you done. the map is simple yet interesting with lots of technical structures and space conditioning at least at the first general before expanding map. on a scale from 1 to 10 i would give it a 7.
i really enjoy your content.

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HiIamCraig Author
HiIamCraig - - 45 comments

Thank you so much for the feedback i understand what you mean and i can look into it

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HiIamCraig Author
HiIamCraig - - 45 comments

Caution: On the 2nd objective it was difficult for me to add the ai attacking script so the 2nd russian troops wont attack

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Radu273
Radu273 - - 1,463 comments

i found the crash reason. it appears only if you destroy the fortress in the second russian base. all other fortresses can be safely destroyed.

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Radu273
Radu273 - - 1,463 comments

another thing. the tremor agas did not fire not even once. i dont know if this was intentionally but at least at the first general it was conforting because it made the gameplay bearable.

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HiIamCraig Author
HiIamCraig - - 45 comments

the reason why the 2nd objective russians dont attack is beacuse there was an unknown error in my AI building script that i dont know and the purple tremor launched in the first objective

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66Six66
66Six66 - - 81 comments

А вы сможете добавить в будущем каждому генералу своего героя а? просто хотелось бы разнообразия в героях и можете добавить так же китайцам героя девушку которая будет лечить юнитов в среднем радиусе немного сильнее чем это делают вышки пропаганды и прочие юниты ну и чтоб она была живучая по лечению самой себя если можно а так мод прикольный жду версию 2.0

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HiIamCraig Author
HiIamCraig - - 45 comments

Will you be able to add your own hero to each general in the future? I just would like a variety in the heroes and you can also add to the Chinese hero a girl who will heal units in the middle radius a little stronger than propaganda towers and other units do, and so that she is tenacious to treat herself if possible, and so the mod is cool, I'm waiting for version 2.0

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