The Empire has fallen and a New Republic is born out of the conflict. But in the ashes of civil war, yet another life stirs...

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Report RSS TIE Lancet Mk1 F (view original)
TIE Lancet Mk1 F
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Packy21
Packy21 - - 1,706 comments

Hmmm yeah i never really liked the lancet's weapons. I always felt they just had to be lasers. So this should be a great improvement!

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the_Farseer Author
the_Farseer - - 6,407 comments

Agreed. It might have been cool if implemented in another way but the FoC setup (using the "lightning" ability) was not only really silly but it also was a gameplay disaster. It was really buggy and, intentional or not, it caused it's target to stop moving...attacking...doing anything...until it was dead. Just really poor execution of a potentially good idea.

Since the original concept can't really be improved on with the way the ability was set up, lasers seemed like the next best option :)

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_w_
_w_ - - 6,176 comments

If the beam did consistent and worthwhile damage it wouldve worked. It felt cool to have a real aerial artillery unit. I dont remember exactly what damage it did but it felt way off.

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MiWadiAddiction
MiWadiAddiction - - 718 comments

Incredibly detailed and skinned model. Congrats to the creator as this is epic.

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the_Farseer Author
the_Farseer - - 6,407 comments

Thanks!

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Jeroenimo
Jeroenimo - - 6,765 comments

Mm, so will this be usable in space as the description might suggest? I've personally had some difficulties balancing a basilisk war droid squadron in both space and land, having an entire squad land on the ground is quite overpowered but they need to be in numbers in order for them to be useful in space. And just landing 2 when a squadron contains 5 just looks dumb. How do you intent to fix this balance issue with the Lancet if I may ask? I might just take a page from your book on the matter ;)

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the_Farseer Author
the_Farseer - - 6,407 comments

Yes, it will be :) I guess I just don't see a problem with a space squad deploying as a single unit on land. I mean, its easily explainable by saying the rest stayed in orbit while the one guy went planetside to engage.

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Jeroenimo
Jeroenimo - - 6,765 comments

I still think that that would just look strange, especially because when you then lose the 1 or 2 units you do deploy, you lose the whole squadron in space aswell.

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the_Farseer Author
the_Farseer - - 6,407 comments

I guess I'm ok with that, as long as land/space are of comparable worth. Squadrons aren't going to be massive either. Maybe...3 ships, max.

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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

Could always say that the other ships in the squadron were relocated to other squadrons that took losses.

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the_Farseer Author
the_Farseer - - 6,407 comments

That's how I usually rationalize it. I mean, if you are invading a whole planet, the one battlefield you fight on isn't the only battle that's happening...so the rest of the squad could have simply been lost fighting elsewhere on the planet.

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07_Contrite_Witness
07_Contrite_Witness - - 194 comments

Will this have the same role as in the base game (Anti-armor/base destroyer)? Because the addition of extra blaster cannons almost makes it seem better used for anti-air.

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the_Farseer Author
the_Farseer - - 6,407 comments

Its an attacker or gunship like the AC-130 Spooky. So, not a fighter at all but capable of defending itself when need be (unlike the 130).

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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

So...more like the old LAAT Gunships from AotC?

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the_Farseer Author
the_Farseer - - 6,407 comments

Yes, that would be a fair comparison that's actually from Star Wars. How did I not think of that? Lol

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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

Either because your mind is blocking out AotC...

Or, more likely, it's just simpler to use a real life comparison. In this case, it'd probably be more like an attack helicopter.

Speaking of which, how hard would it be to give the Lancet a missile ability, perhaps firing a barrage of missiles over an area or a single 'bunker buster' good against heavy targets like buildings or heavy ground vehicles like the AT-AT or that Mando one?

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Trooper_
Trooper_ - - 530 comments

Nice work as always Farseer :).

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the_Farseer Author
the_Farseer - - 6,407 comments

Thank you

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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

I like what you've done with the ship. It always somewhat surprises me that the units in the game can actually look this good.

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the_Farseer Author
the_Farseer - - 6,407 comments

Yes, EaW was rushed...and the quality of many units suffered as a result. The power of the ALO engine had so much potential but almost none if it was realized in fullness. If they had devoted even one more year, with an entire team at work, they could have really produced a blockbuster game.

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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

I'm guessing the power of the ALO engine is why it can handle some rather detailed models, considering this is an RTS?

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the_Farseer Author
the_Farseer - - 6,407 comments

ALO can handle some very high-poly units, actually and also high-res textures. The shaders are...interesting and I wish they had been written a little better but they work well enough I guess.

It'st just like... right on the cusp of being something spectacular and then they just said "screw it...we are going to release." It makes me sad. Lol

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Description

While the original TIE Lancet was designed as an aerial artillery unit, it was discovered quickly that the Lancet had potential to make an effective heavy-fighter or gunship. Several experimental adaptations were tested, resulting in the TIE Lancet Mk1 F variant. The F model remained visually similar to standard Lancet Mk1 A designs except that the nose-mounted plasma artillery gun was replaced with turret-mounted, twin heavy blaster cannons.

Field tests proved effective and further adaptations were ordered, namely a set of magnetically sealed cockpits and ion sublight engines like those on standard TIE Fighter models. Both additions were conceived as a way to allow the Lancet to operate in the vacuum of space, alongside all other TIE counterparts.

It was decided not to include an individual shield generator however, as budgetary restrictions made mass-production of such a model impossible for the struggling Imperial Remnant. Though, the already hardy armor of the Lancet series of TIEs made the necessity for such an addition minimal.