Renegade X is a mod dedicated to recreating C&C Renegade in the new generation engine, the Unreal Engine 3. We all believe the Command and Conquer series is a very special one, and its fans have been following its games for over a decade now. C&C has been one of the most successful videogame series in the RTS Genre. Our modding team believes that C&C Renegade is truly a hidden gem in the FPS genre. C&C Renegade's specialty was its multiplayer mode, because it was not mindless killing like most games. A player was thrown into a battle as soon as he joined a server, in which teamplay was the only way to win. The game revolves around a war between the Global Defense Initiative, and the Brotherhood of Nod. Each faction would have their own base of operations consisting of buildings. A team had to work together to destroy the enemy base, while keeping theirs intact. Obelisk/Advanced Guard Tower (Base defenses) Without these, your team has no automatic defense. Hand of Nod/ Barracks...

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Media RSS Feed Report media Renegade X is looking for talent! (view original)
Renegade X is looking for talent!
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Commander_RealWar Jul 28 2011, 7:53pm says:

Why don't I have any skills?!?! :'(

+15 votes     reply to comment
RocKRebel Jul 28 2011, 7:53pm says:

That pun was horrible !

+5 votes     reply to comment
[NE]Fobby[GEN] Author
[NE]Fobby[GEN] Jul 28 2011, 8:12pm replied:

I'll change it just for you :)

+4 votes   reply to comment
Jerkakame Jul 28 2011, 8:44pm says:

No Mapper? aff

+4 votes     reply to comment
Chezzlor Jul 28 2011, 9:06pm says:

omg I just want this mod to be completed lol

I am from Australia and I doubt many of us have developed any servers for the current version. I am itching for some unique gaming, nostalgia and improvements that only the canceled sequel could of offered.

+1 vote     reply to comment
Zealot671 Jul 28 2011, 10:52pm says:

Renegade x is looking for talent so that means your not looking for me k

+6 votes     reply to comment
Kerubim Jul 29 2011, 3:30am says:

If I was not busy with my own modification, I would certainly try to help :)

+3 votes     reply to comment
TheNodCommander Jul 29 2011, 5:14am says:

And I would of had, if I knew anything at all on how to even start learning it...

+3 votes     reply to comment
[TZP]LoNer1 Jul 29 2011, 10:14am says:

i have decent skills, i think... (texture, FX and enviroment), but i just dont have the time ): but i really look out to the mod though! :D

+3 votes     reply to comment
ApornasPlanet Jul 29 2011, 2:57pm says:

Join up now people!

+2 votes     reply to comment
Lucífer Jul 29 2011, 3:03pm says:

Is there anything in-particular for the voice actor?

+3 votes     reply to comment
xalener Jul 29 2011, 4:25pm says:

Yeah, any kind of character you're looking for with the voice acting?

+3 votes     reply to comment
[NE]Fobby[GEN] Author
[NE]Fobby[GEN] Jul 29 2011, 9:00pm says:

A Voice Actor capable of professionally creating and recording scripted war-themed voices.

+2 votes   reply to comment
Packer Jul 30 2011, 5:21am says:

Last time I applied for positions your jobs email was down, I was sad.

+1 vote     reply to comment
[NE]Fobby[GEN] Author
[NE]Fobby[GEN] Jul 31 2011, 12:01pm replied:

What kind of position did you apply for? Because the jobs email is up now :)

+3 votes   reply to comment
Packer Jul 31 2011, 11:33pm replied:

Environment and/or Prop Artist, reapplying through email now.

+2 votes     reply to comment
FullMetalFox Aug 20 2011, 6:35am says:

Could you tell me the requirements for the Sound Designer Job?
Basicaly what types of Sounds you need, and if the sounds can be remixes of various samples.

Later is very important for me because im living in Germany, and you cant just go out and record some gun samples here, since its against the law, so i have to use samples.

+1 vote     reply to comment
The-Light Sep 27 2011, 8:03am says:

What's the idea of the character artist? concept art or the actual modelling/texturing?

+2 votes     reply to comment
Havoc89 Creator
Havoc89 Sep 29 2011, 12:28am replied:

Actual modeling and texturing.

+2 votes   reply to comment
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Jul 28th, 2011
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