MapMixer is a modification for the game Unreal Tournament 3 (a game by Epic Games).
 
It's designed to give you more control over the way you launch and manage your game session in UT3. At its core it works as a Mutator that hooks into the game, providing its unique management operations, however, it does much more.  It replaces the UT3 Main Menu and provides direct links to the MapMixer Menus as well as the standard Settings Menus.  MapMixer has been specifically designed from the ground up for both standalone and server environments.
 
The core philosophy of MapMixer is that each match you play in a game session should not be confined by one set of parameters.  In other words, each match in a game session should be allowed its own individual settings, such as Game Type, Map, Rules, Mutators, Player Counts and Bots.
MapMixer provides two methods to launch a game session.  The Quick Session allows you to get into the action quickly, whereas the Advanced Session gives you much greater depth in terms of customisation and randomisation.  For example, in the Advanced Session, you may like to make each match a little unpredictable by randomising the setup of each match.  Perhaps you’d like the Goal Score for Deathmatch to be a random value between 30 and 50, or you’d like a 5% chance that the Big Head Mutator is enabled.
In an Advanced Session, maps can have their own individual default options, either globally or for a specific Gametype.  For example, you may like a particular Map to always appear with a certain Mutator or perhaps you’d like to alter the recommended Player Counts for a specific Map across different Gametypes.
MapMixer allows you to customise common settings and easily switch between configurations.  With the Advanced Session Menu, you can create Lists of Settings for Rules and Mutators etc.  Use the Map List Editor to create a single list of maps combined from various gametypes, individually customising them, or alternatively let MapMixer create your Session Map List by telling it what Map Sources to use and how to select from them.
MapMixer also contains its own independent Faction Management system where you can easily create and manage your own Factions, all in a graphical user interface, with the ability directly customise the look and attributes of each character, or create your own.
Each player in a MapMixer hosted session has access to an in-game Client Menu, that lets them individualise parts of their in-game experience, per user login.
Great care has been taken to support any possible gametype in a generic manner, where no dependancies are created on additonal downloadable content.  To support a gametype, all you need do is modify a configuration file, and MapMixer comes pre-configured for use with a number of community gametypes.
 
MapMixer keeps all its settings completely separate from the game and will not overwrite or harm any original setting.
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0 comments by sinx on Apr 12th, 2010

The mapmixer site (mapmixer.oceaniaut.com) has mysteriously disappeared.  My guess is the magic host fairies haven't re-registered the domain.  I'll use the excellent resources here to act as the new location for the hosting of the mapmixer releases.
 
I'll make the 3.01 Final Release available when I get time.  For now, you can email me at the usual address provided on this page.  I'm going to have to work out what to do with all the online documentation I created :\
 
While I still have respect for the game, I've nearly lost my entire interest for the project.  Time will tell.
If you're still playing UT3 and using mapmixer, send me an email.
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MapMixer 3.01

MapMixer 3.01

Apr 16, 2010 Full Version 4 comments

This is a minor full release version containing some small improvements and bug fixes from the original 3.00 release.

Comments  (0 - 10 of 26)
master_oli-p
master_oli-p Oct 29 2010, 6:24am says:

uh, anyone know how to incorporate jailbreak into mapmixer? And for that matter, any of the other custom game modes (domination for example)? I've got access to domination maps in the selection, but trying to play them causes the game to crash during loading...

anyone got any ideas???

oh and nice mod btw ;)

+1 vote     reply to comment
sinx
sinx Oct 31 2010, 5:32pm replied:

MapMixer can support all custom gametypes via edits to its UTMapMixer.ini file - ie, does not require hard coding to support a community gametype.

MapMixer's UTMapMixer.ini file comes pre-configured for JailBreak and UTDom, assuming you have them correctly installed and the UTMapMixer.ini file has not been altered to break them.

+1 vote     reply to comment
jayson8899
jayson8899 Aug 10 2010, 8:42pm says:

do have any more mods

+1 vote     reply to comment
sinx
sinx Aug 11 2010, 6:22pm replied:

Nothing worth mentioning.

+1 vote     reply to comment
jayson8899
jayson8899 Aug 10 2010, 8:40pm says:

i dont have a ps3 but i think you should do one for the ps3 because some of the people that have ps3s want this mod for the ps3

+1 vote     reply to comment
sinx
sinx Aug 11 2010, 6:21pm replied:

PS3 is not possible for two reasons: [1] It's technically not possible, and [2] I'm one of those people who blame Consoles for ruining the world :)

+3 votes     reply to comment
jayson8899
jayson8899 Aug 10 2010, 8:32pm says:

dude you are the best i have been trying to look for stuff just like this for heeps long you are the coolest man ever GREAT JOB!

+1 vote     reply to comment
ImperialKaskins
ImperialKaskins Aug 10 2010, 2:24am says:

Oh A MapMixer that i can customize either he/she wants. So. I got a 1 Questions.

Does it works with Warfare mod That allows you up o 128 Bots in game.

Moddb.com

WOuld be G-Great!

+1 vote     reply to comment
sinx
sinx Aug 10 2010, 6:39pm replied:

Its been a while since I looked at the player count code but you may be able to override the player caps via a mapmixer ini file but I can't guarantee anything. I generally dislike and avoid hard-coding limiting values but this may have been an exception. I'd have to look into it further.

+1 vote     reply to comment
ImperialKaskins
ImperialKaskins Aug 13 2010, 3:36am replied:

So this is the last and the latest version of mapmixer? Will there be any other updates in the future? You should work out with the member in this mod wheather can you remove that bug that only let you play one time with 128 bots, and it will crash after the second game if i create without restarting the game.
Moddb.com

Or you are working with them long ago before i mention?

+1 vote     reply to comment
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sinx
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Released Apr 17, 2010
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