This is a full beta multiplayer candidate. Please uninstall all previous versions of Renegade X.
It's about time. Since Renegade X will be standalone as soon as the Black Dawn campaign hits the Internet, we've been meaning to get a new page on IndieDB. You can access the new page by clicking HERE!
Renegade X (formerly known as Renegade 2007) is a mod dedicated to recreating C&C Renegade in the new generation engine, the Unreal Engine 3. We all believe the Command and Conquer series is a very special one, and its fans have been following its games for over a decade now. C&C has been one of the most successful videogame series in the RTS Genre. Our modding team believes that C&C Renegade is truly a hidden gem in the FPS genre.
C&C Renegade's specialty was its multiplayer mode, because it was not mindless killing like most games. A player was thrown into a battle as soon as he joined a server, in which teamplay was the only way to win. The game revolves around a war between the Global Defense Initiative, and the Brotherhood of Nod. Each faction would have their own base of operations consisting of buildings. A team had to work together to destroy the enemy base, while keeping theirs intact. By simply switching engines, our team will have fixed many of C&C Renegade's faults. The original game had many problems such as bad netcoding, poor graphics, glitches, etc. Our main goal is to bring this great gameplay to the masses, all the graphical enhancements is merely just icing on the cake.
There are 2 ways to destroy an enemy building- you can either destroy them by infiltrating the structure and planting C4 explosives, or you can bombard it with vehicles and weapons from the outside. You also have 14 classes of Infantry per team to choose from, as well as 15 vehicles in total.
We also plan on adding plenty of new features that the original Renegade didn't ship with, such as:
We plan on remaking the original standard maps in the new-generation format. The team will be taking advantage of the engine by using much more polygons and bigger resolutions of textures. Although the maps will keep their original appearance and feel introduced in Renegade, they will graphically be much better than the initial versions. Of course, that being said, our project is not only limited to remaking the original maps. We will be making maps of our own design, which will all be littered with strategic and vantage points.
All ingame models will have a fresh new look with todays standards of 3d design, such as normal mapping, bump mapping, and will all be dynamically lit up during gameplay.
How are you all? We've been busy enjoying our latest release, Beta 3: the most stable and most complete version of Renegade X thus far. Renegade X is a multiplayer Tactical Shooter based on the Command & Conquer universe. It is a standalone indie game that can be downloaded for absolutely free here: Renegade-x.com
But in between playing, we've also been working on a few things. We have been preparing a new version of Renegade X that will feature a few new multiplayer levels, fixes, and some gameplay changes. We will be sharing more details about our upcoming release soon - but you can expect a new version in early 2015.
Indie of the Year awards!
Phase 2 of the Indie of the Year awards has begun! Please vote for Renegade X by clicking "Tactical Shooter" and pressing the "VOTE" button next to Renegade X: Indiedb.com
If you have voted in Phase 1, you can vote again in Phase 2!
Spread the word! It's time to win some awards.
Without further ado, the new Renegade X maps
The original C&C Renegade map is back in a beautiful remake by our very own Robin Nielsen:
A personal favourite, Complex is a rush go-go-go map with no automated defenses:
Kenz has been working on a remake of Canyon. Here's another trip down memory lane:
You can check out Kenz's YouTube channel to check out his progress on Canyon: Youtube.com
That's all for now folks!
Be sure to vote for us, and join us ingame. In fact, I'm going to get some gaming in right now.
Highest Rated (5 agree) 10/10
Ren > all
Dec 4 2010, 12:54pm by DGDolph
Lowest Rated (3 agree) 1/10
Played through half of the campaign and suffered through two system lockups which required restarting my system via the power button. Graphics were pretty decent. Comparable to games from 2008-2009, but the overall (lack of) brightness makes it difficult to discern any details in their work. AI was pretty terrible. Was difficult to see who and what was attacking you and where it was coming from. On a technical aspect, the foliage looked good. The voice acting was pretty sub-par - didn't sound anywhere…
Jan 31 2012, 2:16pm by Aircraftkiller