An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

Report article RSS Feed Help Paradox Help You!

As the release date approaches, we're on the hunt for some help. Also, we say a sad goodbye to founding member and lead coder Kerensky287.

Posted by open_sketchbook on Jun 2nd, 2010

As you may or may not know, Red Alert 3 Paradox's first release is slated for July 4, 2010, and we're really quite close to achieving that goal. Unfortunately we've been hit by a double whammy of unfortunate circumstance, and in short we're looking for a little help from the community to help us achieve our deadline. Basically, we're down to the last few units needing to be finishing; we're just animating infantry and finishing up coding some units. Unfortunately our lead coder, Kerensky287, recently had to leave the project, so we need some temporary help until we figure out how to get through this.

We're not looking for full-time team members, we're just on the hunt for some temporary work. Coding a unit or two, getting some animation done on an infantry unit, or making some collaspe models or damage textures. Mappers would also be a great help. Anyone helping us out such will have access to builds as we make them to help us with the testing process and their name in the credits of the finished work. If you are personally unable to help, but know people who might or post on a different community, forwarding/posting this there would be a great help to us.

If you don't have any experience, don't worry! We'll give you a crash course in the required skill.

Thank you for you time and support.

Post comment Comments
R3ven
R3ven Jun 3 2010, 9:16pm says:

If anyone needs any coding help that signs up, you can contact me at TheTrueHuhnu@hotmail.com on Windows Live Messenger.

This is only if you want to help Paradox though, I'm not just gonna give coding lessons, as I have my own work to do on Paradox.

+3 votes     reply to comment
MattDModder
MattDModder Jul 4 2010, 5:00pm replied:

woah dude calm down i just added u, u said so right -.-

+1 vote     reply to comment
█Black/Brunez█
█Black/Brunez█ Jun 3 2010, 9:52pm says:

I´m sorry about Kerensky. And I would like to help, but I don´t have time even to deal with my real life works.

+3 votes     reply to comment
sgtNACHO
sgtNACHO Jun 3 2010, 10:22pm says:

I might be able to help I don't know a whole lot about coding and stuff and I do have school, but that's winding down and I'd love to do anything I can to see Paradox through.

So if you can get me the tools and the knowledge I can hopefully help you guys out :)

+2 votes     reply to comment
BluishGreenPro
BluishGreenPro Jun 3 2010, 11:59pm says:

I'll see what I can do about making some damage textures... Robo's World 3 is on hold right now anyways.

I'm sorry to hear that Kerensky is leaving...

+2 votes     reply to comment
Hijacker
Hijacker Jun 4 2010, 12:30am says:

I'm sorry about Kerensky but why did he have to leave anyway?

+3 votes     reply to comment
R3ven
R3ven Jun 4 2010, 12:48am replied:

School reasons.

+3 votes     reply to comment
SliderFF
SliderFF Jun 4 2010, 3:05am says:

don't hurry, just do you best

+2 votes     reply to comment
thecrazygamemaster
thecrazygamemaster Jun 4 2010, 3:34am says:

Im pretty experienced in C and C++ programming, and i love RA3 and really wanna see Paradox become a reality. If you guys use a different kind of coding id be happy to learn it. PM me on ModDB plz.

+2 votes     reply to comment
TotalSnappy
TotalSnappy Jun 4 2010, 8:29am replied:

RA3 uses xml so it shouldn't be too difficult if you know C++

+1 vote     reply to comment
DarkyPwnz
DarkyPwnz Jun 4 2010, 4:00am says:

Will kerensky ever come back? And may this mean that the mod will eventually die?

+2 votes     reply to comment
PsychoticLoner
PsychoticLoner Jun 4 2010, 4:52am replied:

This mod will eventually die no matter what happens.

+1 vote     reply to comment
ECasThat
ECasThat Jun 4 2010, 5:21am replied:

It is a good think that you are such an optimist!

OT: I can't help you here :S but maybe I can persuade one of my friends to help you

+2 votes     reply to comment
RighteousFighter
RighteousFighter Jun 4 2010, 8:35am replied:

If this mods fate is to eventually die before total completion, then I hope it doesn't happen before the second modpack release.

+1 vote     reply to comment
open_sketchbook
open_sketchbook Jun 4 2010, 3:34pm replied: Online

Dudes, he just means that one way or another this project will eventually end; completion or failure was never mentioned. I really don't want to have to work on this my whole life, then pass on leadership to my children, who will pass it to their children, and so on and so forth.

+4 votes     reply to comment
ferriswheel42
ferriswheel42 Jun 4 2010, 6:04pm replied:

Unless of course we get hired by EALA to revive the C&C series. Or our children. Or their children.

+2 votes     reply to comment
DarkyPwnz
DarkyPwnz Jun 5 2010, 7:12am replied:

Your grandgrandchildren?

+1 vote     reply to comment
HERPADERPII
HERPADERPII Jun 21 2010, 2:56pm replied:

If anyone asks me, it'll be around the time of possibly the third or fourth pack if it does die out. So I'm presented with the very real possibility of there being no Talon, China, Syndicate - or the often unloved Protectorate.

+1 vote     reply to comment
Garuda1Talisman
Garuda1Talisman Feb 24 2011, 2:01pm replied:

NOOOOOOOOOO!

+1 vote     reply to comment
semsteve
semsteve Jun 4 2010, 4:10am says:

I'm very sorry for kerensky departure, i'd like to help with the mod, but i don't really have any idea what is a code or an animation.but i want to learn. i'm here to help. i am really prone to repetitive works, if they don't require artistical skill i'm apt. Plz send me a PM.

thank you

+2 votes     reply to comment
Cjslayer16
Cjslayer16 Jun 4 2010, 9:29am says:

Id be more then happy to attempt to find time to map for you guys. I know a fair deal of coding in mapping, and I can make decent enough maps. (after a few previous versions of course)

Hit me up with a message. Ill get back to you when I can.

Ps. I cant code. :P

+1 vote     reply to comment
Jason_Zombolt
Jason_Zombolt Jun 4 2010, 12:48pm says:

I would like to help too, yet I have rudimentary coding skills...

Yet I'm enthusiastic!

+1 vote     reply to comment
ManimalR
ManimalR Jun 4 2010, 1:01pm says:

I can do some mapping as soon as my new copy of RA3 arrives :-)

+1 vote     reply to comment
Redcomet95
Redcomet95 Jun 4 2010, 8:56pm says:

If anyone who wants to join paradox needs coding help pm me or send a request to msn or skype on 1337swordman@gmail.com

+1 vote     reply to comment
TLhikan
TLhikan Jun 5 2010, 6:58am says:

Two questions:

How much computer programming do we need to know before hand for this crash course?

And:

What software would I have to download?

+1 vote     reply to comment
open_sketchbook
open_sketchbook Jun 5 2010, 8:02am replied: Online

None if you are suffiently enthusiastic, and the RA3 SDK.

+1 vote     reply to comment
ferriswheel42
ferriswheel42 Jun 5 2010, 2:04pm replied:

Plus, it's all in XML, which isn't hard to understand AT ALL (well, compared to most programming languages... But still), and all you need in order to edit xml files is Notepad. So you're pretty much prepared already. All you need is the SDK: Moddb.com

+1 vote     reply to comment
Magmafusion
Magmafusion Jun 5 2010, 7:46am says:

I am really sorry to hear that i wish i could help but i don't know anything about coding and these stuf....

+1 vote     reply to comment
SEA-106
SEA-106 Jun 5 2010, 3:11pm says:

The only thing you need for coding is the mod SDK and sufficient motivation. I learnt is rather easily, and with almost no help at all.

+1 vote     reply to comment
Magmafusion
Magmafusion Jun 6 2010, 8:24am replied:

lol ok so i download this thing? i am having exams at this time of the year but i am finished in june 17th so i will be free to help...

+1 vote     reply to comment
Commander_RealWar
Commander_RealWar Jun 11 2010, 1:58pm says:

Damn! I'm on the team and I don't get recent builds!*!*!
OK. Settling down. Oh yes, We need a page of completed and approved unit voices on the paradox wiki.

+1 vote     reply to comment
PsychoticLoner
PsychoticLoner Jun 12 2010, 2:55am replied:

We have it already, actually.

+1 vote     reply to comment
Commander_RealWar
Commander_RealWar Jun 13 2010, 12:16pm replied:

Where?

+1 vote     reply to comment
jiangyi
jiangyi Jun 18 2010, 5:46pm says:

I'm willing to help, but I'm just enthusiastic and I have no skills whatsoever when it comes to coding... However, I'm a quick learner! If you need help, I'm more than willing to!

+1 vote     reply to comment
HERPADERPII
HERPADERPII Jun 20 2010, 9:08am says:

I would love to, and my specialty being code...but 3d Modding is new to me. Prevously, I've only modded for RA2/YR.

+1 vote     reply to comment
norm0616
norm0616 Jun 21 2010, 3:24pm says:

I'm willing to help also, but I do not know how to code. The only things I have to offer is a lot of free time and a lot of enthusiasm

+1 vote     reply to comment
norm0616
norm0616 Jun 21 2010, 4:54pm says:

By the way since I have nothing to do I will be able to learn coding ect if anyone can teach me. My e-mail is norm0616@yahoo.com in case anyone can spare some time

+1 vote     reply to comment
Crowbw
Crowbw Jun 25 2010, 4:14am says:

Would like to help, got some free time on hands. Got NO experience with coding but i'd be happy to help this great mod!E-mail: Guild.wars@live.nl (that is msn as well).

+1 vote     reply to comment
EmperorColo
EmperorColo Jun 26 2010, 7:34am says:

The only things I can do is come up with ideas and draw concept art for it, but you guys seem to have that all the ideas covered :/

I wish I were a bit experienced in coding/mapping/textures so I can help out, but alas, I am not.

Hope to play this soon. I'm waiting for the Japanese pack >_< Destroying things with mechs gives me an ****** :D


+2 votes     reply to comment
go123452
go123452 Jul 3 2010, 6:52am says:

sry guys:P I was afk for the past few days.

Im pretty proficient in C so if you need any eleventh hour coding in C/C++ im fine with it.

+1 vote     reply to comment
MattDModder
MattDModder Jul 4 2010, 4:58pm says:

i have like 3/4 months free xD perhaps i can offer some help

+1 vote     reply to comment
EvilConker
EvilConker Jul 5 2010, 1:50am says:

My skills may be a bit rusty, but I'll see what I can do.
I know I got on and off board once, but that was a year ago.

I can map, and MAYBE code, like I said, my skills might've gotten rusty.

+1 vote     reply to comment
RyanTaylorrz
RyanTaylorrz Jul 8 2010, 5:49pm says:

I have sufficient skills in mapping, If you needed some skirmish-based or campaign template maps I'd be more than happy to help over the fast approaching holidays.

I GOT NOTHING ELSE BETTER TO DO!
Just message me at: ryan2taylor@hotmail.co.uk and let me know if you would consider me to do some of the dirty work (map making) for you.

Cheers :)
Ryan

+1 vote     reply to comment
Garuda1Talisman
Garuda1Talisman Feb 24 2011, 1:58pm says:

id like to help with the unit voices , i might have a go at the ICON animation.

+1 vote     reply to comment
acook10
acook10 Mar 28 2011, 6:33pm says:

I'll help, but I have nothing going for me other than enthusiasm and free time. If someone could show me where to get the programs and teaches me how to do it I will, though I cannot test maps and codes and animations ingame because I do not own it. I did at one point, but not anymore

+1 vote     reply to comment
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Infinity Realms
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Released Jul 3, 2010
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