An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.
As the release date approaches, we're on the hunt for some help. Also, we say a sad goodbye to founding member and lead coder Kerensky287.
Posted by open_sketchbook on Jun 2nd, 2010
As you may or may not know, Red Alert 3 Paradox's first release is slated for July 4, 2010, and we're really quite close to achieving that goal. Unfortunately we've been hit by a double whammy of unfortunate circumstance, and in short we're looking for a little help from the community to help us achieve our deadline. Basically, we're down to the last few units needing to be finishing; we're just animating infantry and finishing up coding some units. Unfortunately our lead coder, Kerensky287, recently had to leave the project, so we need some temporary help until we figure out how to get through this.
We're not looking for full-time team members, we're just on the hunt for some temporary work. Coding a unit or two, getting some animation done on an infantry unit, or making some collaspe models or damage textures. Mappers would also be a great help. Anyone helping us out such will have access to builds as we make them to help us with the testing process and their name in the credits of the finished work. If you are personally unable to help, but know people who might or post on a different community, forwarding/posting this there would be a great help to us.
If you don't have any experience, don't worry! We'll give you a crash course in the required skill.
Thank you for you time and support.