This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.

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Hy guys! I'm finally proud to release the Enhanced Edition of my Payne Evolution mod! It's been a looong time I know, but real life hit me hard and I had to prioritize things making difficult choices, sadly I was forced to miss several release dates that I had internally planned, but now everything has settled well and I'm finally able to give you the most polished version of my mod, with the best and most requested enhancements, everything while still struggling with the 15 years old Max Payne 2 engine. :D


HERE'S A QUICK OVERVIEW OF THE MAIN ENHANCEMENTS:

- Automatic ammo collection (weapon "teleporting" on first touch is expected and unsolvable)
- Replacing a weapon now drops the old one (all ammo still disappear, but now one single mag stays)
- New weapons sound system (whole different BT specific sounds for both player and enemies)
- Implemented Last Stand also in the two levels where it wasn't working (Upper East Side and Ending Manor)
- Replaced the Chow Yun Fat skin with John Wick skin (thanks AndersenTheMuss!)
- Implemented shootdodge slowmotion canceling (just press the bullettime button again, exactly like in MP3)
- More last stand surviving speech (with proper subtitles obviously)
- Improved Fal/ColtCommando muzzleflash (closer to the MP3 one)
- Replaced Max's jump sound with hopefully better sounds (still from MP3 like the old ones)
- Ported Marty's bar radio musics (Vinnie have it playing in his parking lot where you escort him)
- Now cough sounds plays along with the cough anim (when near a big fire like in Condemned Building B)
- Improved whirl reload effects (BulletTime reload feels more like in MP3 now)
- Fixed cinematics audio shots (Max's apartment intro have MP3 sniper sound, last level intro have hammer cocking sound, etc)
- New piano play sound (enemy now plays a real recorded custom piano version of MP theme played by a fan)
- Improved shootdodge background noise (falling/slowingdown sound effect like in MP3)
- New mpk first person overlay (I still prefer the old one, but a lot of people complained so...)
- Tweaked bullets speed and BulletTime values to improve gameplay (even cooler slomotions action now)
- Countless of fixes to audio, textures, models, subtitles and so on
- Hud hidden when unneeded (now screeen is completely clear in exploration part of levels)
- Replaced original MP2 musics with appropriate MP3 musics
- Added LOD and Framerate Smoothness sliders to video options menu

Payne Evolution Enhanced Edition Full Final


TutorialKillcam MomentMona The AssassinAttachments Showcase


Payne Evolution Mod INSIGHT

Payne Evolution Mod INSIGHT

News 4 comments

Learn more about Payne Evolution and The Silver with this interview by Chicago Enigma on RockstarNetwork.net

Payne Evolution Mod RELEASED

Payne Evolution Mod RELEASED

News 34 comments

The Payne Evolution Mod for Max Payne 2 created by The Silver is RELEASED.

Payne Evolution - FAQ

Payne Evolution - FAQ

Feature 14 comments

If you have any question regarding the Payne Evolution mod please check this article first.

Payne Evolution - Weapons Insight

Payne Evolution - Weapons Insight

Feature 6 comments

This article covers all the aspects of the weapons featured in the mod, their unique stats like damage ROF accuracy etc, the new caliber penetration stats...

RSS Files
Payne Evolution Enhanced Edition Widescreen Fix

Payne Evolution Enhanced Edition Widescreen Fix

Patch 1 comment

This is the newest Widescreen Fix for the Payne Evolution mod, it's already included in the latest Enhanced Edition, this is a separate download for people...

Payne Evolution Enhanced Edition Full Final

Payne Evolution Enhanced Edition Full Final

Full Version 31 comments

This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. The aim of this mod is to combine...

Payne Evolution Full 1.03 Torrent - OUTDATED

Payne Evolution Full 1.03 Torrent - OUTDATED

Full Version 16 comments

This is the torrent of the Full version 1.03 of the Payne Evolution Mod, so you can download it with your torrent client, without having to rely on your...

Payne Evolution Patch 1.03 - OUTDATED

Payne Evolution Patch 1.03 - OUTDATED

Patch 16 comments

Payne Evolution mod patch 1.03 made to fix the most common crashes.

Payne Evolution Full 1.03 - OUTDATED

Payne Evolution Full 1.03 - OUTDATED

Full Version 40 comments

This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. The aim of this mod is to combine...

Comments  (0 - 10 of 2,292)
Saforino
Saforino

this mod is pretty good, but i wanna ask something, would you please make it so i can change max's skin in campaign too not only dead man walking mode? like what if i wanna play max payne 2 story while having hilarious max payne 1 skin?

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The_Silver Creator
The_Silver

You can use the cheat -developerkeys to change your skin at any time by pressing PgUp and PgDown, google for it if you need.

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Saforino
Saforino

okay

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PSI7
PSI7

Are you gonna release a version that doesn't squeeze the 2D elements for people using the lastest Widescreen fix from ThirteenAG?
The new versions include a fix to keep the proper proportions of the 2D elements.
So when playing with your mod and the fix, the 2D elements is squeezed (HUD, scopes, loading screens..) since you made the HUD with a stretched width in mind.

I would really appreciate this to be fixed but I can understand if you don't want to do this since it's a lot of work.

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The_Silver Creator
The_Silver

There's nothing to fix, the mod comes with its widescreen fix preconfigured, so use whatever fix you want, but my package works fine the way it's provided.

PS: Just a tip, the widescreen fix is higly customizable.

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PSI7
PSI7

The method you are using only makes the HUD appear correctly only for people playing on 16:9. Someone playing on a 4:3 monitor will get a squeezed HUD and the ones playing on a ultrawide monitor will not be able to use their whole screen if they want a correct HUD (playing at 21:9 with FixHud set to 0 will still get stretched HUD).
But if you used the correct width and height in hud.txt the HUD will appear correctly even at ultrawide (since it will be compatible with FixHud=1), just like playing the original game (or any other mods that doesn't squeeze the HUD) with the widescreen fix set at FixHud=1. And people playing at 4:3 will not be forced to have a squeezed HUD.

I'm just saying this because it will improve the quality of your mod for people playing at other aspect ratios. Like in this video (https://youtu.be/lOHuwxzHSkw?t=32m55s) if you had made your mod compatible with FixHud set at 1, the HUD would be able to appear correctly

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The_Silver Creator
The_Silver

I know what FixHud does, thanks, but I'm not gonna bang my head again against the absurd hud-coordinates management of MP2 (and reupload over 1Gb of data with my limited internet connection, and create an incremental patch for people that obviously wouldn't like to download the whole package again) only for some hud stretching only for the few people pretending to flawlessly play a mod for a 14 years old game on an ULTRAWIDE monitor (something that can give stretching even on nowdays commercial games)...
and don't even start talking about the crazy people that wants to use a WIDEscreen fix on a 4:3 monitor please... How many masochist friends do you have? :P LOL

TLTR: No.

Reply Good karma+1 vote
PSI7
PSI7

In fact on 4:3 resolutions MP2 don't even need any fix at all. The WS fix was causing some issues so I play now MP2 at 1920x1440 but your 2D fix is still in effect so I guess I will just deal with it.

I've tried modifying the width values myself but I don't know how to calculate the correct width. So I understand that there is a lot of trial and error.

Sorry for being annoying. :P

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Arnold_Darwen
Arnold_Darwen

very good mod but i can not download it as its high size

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jesuswept61487114457
jesuswept61487114457

How do you enable the John Wick skin? I must be missing something, everything else runs good.

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jesuswept61487114457
jesuswept61487114457

nevermind

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Highest Rated (7 agree) 8/10

I'm surprised at the things you were able to do with the Original Engine, and how you were able to get a functioning bullet time system and gun handling system like that of Max Payne 3. I like the little things in the mod, like how you can drink bottles of Kong Scotch and have that 'drunk' effect. Also how Max has periodical flashbacks in certain situations. The "Dead man Walking" feels just like Arcade mode in MP3, and that you took bits from other mods you made like Payne Effects 3 and Max Payne…

Jan 2 2014 by AntonioV

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