This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.

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2 comments by The_Silver on Jan 6th, 2014

Learn more about the mod Payne Evolution for Max Payne 2 and its author The Silver by reading this interview posted by Chicago Enigma on

Payne Evolution Full 1.02

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Payne Evolution Full 1.03 TORRENT

Payne Evolution Full 1.03 TORRENT

Feb 7, 2014 Full Version 10 comments

This is the torrent of the Full version 1.03 of the Payne Evolution Mod, so you can download it with your torrent client, without having to rely on your...

Payne Evolution Patch 1.03

Payne Evolution Patch 1.03

Jan 2, 2014 Patch 12 comments

Payne Evolution mod patch 1.03 made to fix the most common crashes.

Payne Evolution Full 1.03

Payne Evolution Full 1.03

Jan 1, 2014 Full Version 26 comments

This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. The aim of this mod is to combine...

Post comment Comments  (70 - 80 of 2,171)
Balathruin Mar 8 2014, 4:57pm says:

Nice work! I really like the mod, but I'm too overpowered sometimes, like here. (No cheats of course)

+2 votes     reply to comment
clayman320 Mar 9 2014, 10:35am replied:

You're not overpowered at all. How do you plan on picking up the same weapon from that pile, so you can actually add some ammo to your gun?

+1 vote     reply to comment
mayke_br Mar 6 2014, 3:29pm says:

Why dont have bullets hole in body models???

+1 vote     reply to comment
The_Silver Mar 7 2014, 7:53pm replied:

I think I remember that someone said this feature was in an early alpha of the game but was scrapped, true or not the fact is that it's impossible to implement now, so forget about it, sadly.

+1 vote     reply to comment
VGames Mar 7 2014, 3:10pm replied:

That's a DX9 feature I believe. MP2 is DX8.1.

+1 vote     reply to comment
The_Silver Mar 7 2014, 7:54pm replied:

But some boxes and some other objects have them, so I think that it's somewhat disabled in the collision system of the characters, without the source code there's nothing we can do anyway.

+1 vote     reply to comment
VGames Mar 10 2014, 7:21am replied:

I think the reason its not so good looking on dynamic objects is because its not dx9. Dx8 just hadn't perfected it yet. Would have been great if they would have used dx9. So many more things could have been added. Oh well.

+1 vote     reply to comment
clayman320 Mar 7 2014, 7:23am replied:

Because that cannot be done.

+1 vote     reply to comment
HireJockey Mar 6 2014, 12:39am says:

Nice mod!
Realy looks like Max Payne 3!

+2 votes     reply to comment
sniperwolf137 Mar 3 2014, 10:16pm replied:

Actually im already got used to it and if i picked a wrong weapon then my ammo will be gone, my solution is to use the cheat codes to get back my previous weapon

0 votes     reply to comment
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Release Date
Released Dec 31, 2013
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90 votes submitted.

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Highest Rated (7 agree) 8/10

I'm surprised at the things you were able to do with the Original Engine, and how you were able to get a functioning bullet time system and gun handling system like that of Max Payne 3. I like the little things in the mod, like how you can drink bottles of Kong Scotch and have that 'drunk' effect. Also how Max has periodical flashbacks in certain situations. The "Dead man Walking" feels just like Arcade mode in MP3, and that you took bits from other mods you made like Payne Effects 3 and Max Payne…

Jan 2 2014, 11:22am by AntonioV

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Payne Evolution
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