This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.

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2 comments by The_Silver on Jan 6th, 2014

Learn more about the mod Payne Evolution for Max Payne 2 and its author The Silver by reading this interview posted by Chicago Enigma on

Payne Evolution Full 1.02

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Payne Evolution Full 1.03 TORRENT

Payne Evolution Full 1.03 TORRENT

Feb 7, 2014 Full Version 14 comments

This is the torrent of the Full version 1.03 of the Payne Evolution Mod, so you can download it with your torrent client, without having to rely on your...

Payne Evolution Patch 1.03

Payne Evolution Patch 1.03

Jan 2, 2014 Patch 14 comments

Payne Evolution mod patch 1.03 made to fix the most common crashes.

Payne Evolution Full 1.03

Payne Evolution Full 1.03

Jan 1, 2014 Full Version 36 comments

This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. The aim of this mod is to combine...

Post comment Comments  (70 - 80 of 2,251)
GordonFreemanGTA Dec 30 2014, 9:01am says:

The enhanced version release is the New Year's Gift for everyone then?

+1 vote     reply to comment
The_Silver Creator
The_Silver Dec 30 2014, 10:01am replied:

I'd like to, but I'm sorry guys I will not be able to release it for the new year, I'm honest, if the release of this mod one year ago teached me something is that it's better to delay and test it one more time rather than having gamebreaking problems that prevents you fellow gamers to enjoy it, ok sure problems can always happen, but if I made day-one patches than I'd rather release it one day after without the need of them for example, I hope you all will understand.
Anyway stay tuned, an official article will be posted here before the release, with improvements description and release date inside.

PS: Also, I have other mods to reveal soon...

+2 votes   reply to comment
magemancvn Dec 31 2014, 1:11pm replied:

If only more developers thought like you... *ahem ubisoft*

+1 vote     reply to comment
Quanghuy98 Dec 16 2014, 7:08am says:


+2 votes     reply to comment
8105 Dec 9 2014, 1:26pm says:

Played trough the game with it. MP3 inventory system is very annoying. Especially manually picking up all the items and absence of grenades. MP3 was quite awful actually.
Don't really get the purpose of changes other than visuals. Those are pretty good.

0 votes     reply to comment
Guest Dec 8 2014, 9:35am says:

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GordonFreemanGTA Dec 3 2014, 7:39am says:

Any updates on the new version? Some screens or video maybe? I'm excited about the enhanced version.

+1 vote     reply to comment
The_Silver Creator
The_Silver Dec 3 2014, 8:05am replied:

Soon. ;) Anyway the mayor differences will be improvements and fixes for original features (like automatic ammo collection, weapon sounds engine redone etc), there are also some visual improvements but they are minor (like better player skin shaders highlighting sweat when appropriate, real first person ADS overlay for the MPK and such). :)

+2 votes   reply to comment
GordonFreemanGTA Dec 3 2014, 12:13pm replied:

Does MP2 have normal maps?

+1 vote     reply to comment
The_Silver Creator
The_Silver Dec 3 2014, 12:56pm replied:

Nope, but specualr maps yes, and in some levels the new skin shader will highlight the sweat (like in and after the max's apartment nightmare, or when he is badly hurt etc). :D

+1 vote   reply to comment
GordonFreemanGTA Dec 8 2014, 11:08am replied:

Will you restore the cinematic view that happens when Max reloads in bullet time after he's killed a bunch of goons? I want to see that with the new skin.

+1 vote     reply to comment
The_Silver Creator
The_Silver Dec 9 2014, 8:01am replied:

Nope, it's incompatible with the bullettime mechanics of my mod, it would play everytime and not only after a few rapid kills like in the vanilla game.

+1 vote   reply to comment
GordonFreemanGTA Dec 23 2014, 1:59pm replied:

Where's my Christmas present?

+1 vote     reply to comment
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Max Payne 2 Icon
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Release Date
Released Dec 31, 2013
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99 votes submitted.

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Highest Rated (7 agree) 8/10

I'm surprised at the things you were able to do with the Original Engine, and how you were able to get a functioning bullet time system and gun handling system like that of Max Payne 3. I like the little things in the mod, like how you can drink bottles of Kong Scotch and have that 'drunk' effect. Also how Max has periodical flashbacks in certain situations. The "Dead man Walking" feels just like Arcade mode in MP3, and that you took bits from other mods you made like Payne Effects 3 and Max Payne…

Jan 2 2014, 11:22am by AntonioV

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455 members