This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.

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2 comments by The_Silver on Jan 6th, 2014

Learn more about the mod Payne Evolution for Max Payne 2 and its author The Silver by reading this interview posted by Chicago Enigma on

Payne Evolution Full 1.02

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Payne Evolution Full 1.03 TORRENT

Payne Evolution Full 1.03 TORRENT

Feb 7, 2014 Full Version 6 comments

This is the torrent of the Full version 1.03 of the Payne Evolution Mod, so you can download it with your torrent client, without having to rely on your...

Payne Evolution Patch 1.03

Payne Evolution Patch 1.03

Jan 2, 2014 Patch 8 comments

Payne Evolution mod patch 1.03 made to fix the most common crashes.

Payne Evolution Full 1.03

Payne Evolution Full 1.03

Jan 1, 2014 Full Version 22 comments

This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. The aim of this mod is to combine...

Post comment Comments  (70 - 80 of 2,139)
jester776 Feb 21 2014, 9:32am says:

Hey, that's an awesome mod you made. Totally enjoying new feel of the game. Updated DMW mode is just superb. Thanks for adding widescreen support (i know it wasn't you technically, but otherwise i wouldn't bothered) Also need to know if menu themes are from MP3? (haven't played it)
There are, however some slight issues like weapons duplicating when enemy dies, or killcams activating when you kill "last" enemy first but those are very minor and have no effect on gameplay whatsoever. Great job.

+2 votes     reply to comment
The_Silver Feb 21 2014, 1:40pm replied:

Thank you very much for the kind words, I'm glad you enjoy my mod. :)
Yes MP3 have these 5 random menu musics playing on the main menu. ;)
I know about these issues, the killcams are assigned to enemies because there was no way to implement this feature specifically on the last enemy of a group, so I tried to "give" them to the least common enemies hoping they will look ok most of the times, sadly in MP2 you fight the same enemies dozens of times per level so... :P
Weapons duplicating happens even on vanilla MP2 sometimes and there's no way to "fix" it.
Thanks again! :)

+1 vote     reply to comment
avenged8 Feb 20 2014, 10:06am says:

You can check this out it seems pretty cool and will make your mod better :P

-1 votes     reply to comment
SteveXGamer Feb 23 2014, 9:52am replied:

But how the hell that video make ?

+1 vote     reply to comment
The_Silver Feb 20 2014, 4:38pm replied:

Oh please not this fake video again...

+1 vote     reply to comment
ALT_OhDude Feb 21 2014, 2:45am replied:

Lol, for some reason, I already knew that it would be that exact video before I even watched it.
Speaking of which, has he even released anything big, like, ever?

+1 vote     reply to comment
Keystrokes Feb 20 2014, 4:15pm replied:

Wasn't that proven to be a fake?

+1 vote     reply to comment
TheGovernor Feb 20 2014, 3:06pm replied:

I wonder how can someone use a mod from another modder, that's not even released?

+1 vote     reply to comment
SteveXGamer Feb 19 2014, 10:16am says:

Silver, do you plan to do more mods for other old games? OR you just keep the way on Max Payne 2 ? I can't way to see more from you :)

+1 vote     reply to comment
TheGovernor Feb 15 2014, 4:08pm says:

It's an awesome mod for those, who can't play Max Payne 3 on their dinosaur age computers, like me.
Anyway, I haven't had any issues except the gun changing and ammo disappearing.

So, could someone tell me how the gun pickup works? Because rolling takes away a clip from the weapon and picking up another two handed guns keeps effing up.

+2 votes     reply to comment
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Release Date
Released Dec 31, 2013
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83 votes submitted.

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Highest Rated (7 agree) 8/10

I'm surprised at the things you were able to do with the Original Engine, and how you were able to get a functioning bullet time system and gun handling system like that of Max Payne 3. I like the little things in the mod, like how you can drink bottles of Kong Scotch and have that 'drunk' effect. Also how Max has periodical flashbacks in certain situations. The "Dead man Walking" feels just like Arcade mode in MP3, and that you took bits from other mods you made like Payne Effects 3 and Max Payne…

Jan 2 2014, 11:22am by AntonioV

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