This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. With new models, weapons, animations, graphic effects, sounds, particles, and so on this mod will improve your good old Max Payne 2 to make it shine again in the next generation gaming.

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Learn more about the mod Payne Evolution for Max Payne 2 and its author The Silver by reading this interview posted by Chicago Enigma on RockstarNetwork.net


Payne Evolution Full 1.02

Payne Evolution Mod RELEASED

Payne Evolution Mod RELEASED

News 32 comments

The Payne Evolution Mod for Max Payne 2 created by The Silver is RELEASED.

Payne Evolution - FAQ

Payne Evolution - FAQ

Feature 13 comments

If you have any question regarding the Payne Evolution mod please check this article first.

Payne Evolution - Weapons Insight

Payne Evolution - Weapons Insight

Feature 6 comments

This article covers all the aspects of the weapons featured in the mod, their unique stats like damage ROF accuracy etc, the new caliber penetration stats...

Payne Evolution - Features List

Payne Evolution - Features List

Feature 4 comments

Here's a quick guide to my Payne Evolution mod: features description, installation guide, important tips, credits etc.

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Payne Evolution Full 1.03 TORRENT

Payne Evolution Full 1.03 TORRENT

Full Version 14 comments

This is the torrent of the Full version 1.03 of the Payne Evolution Mod, so you can download it with your torrent client, without having to rely on your...

Payne Evolution Patch 1.03

Payne Evolution Patch 1.03

Patch 16 comments

Payne Evolution mod patch 1.03 made to fix the most common crashes.

Payne Evolution Full 1.03

Payne Evolution Full 1.03

Full Version 39 comments

This mod will evolve your Max Payne 2 experience to a whole new level, one step closer to its successor Max Payne 3. The aim of this mod is to combine...

Post comment Comments  (60 - 70 of 2,246)
Guest
Guest

Thank U! This is very cool! Graphics and gameplay on a new level! Only I do not like the Limited Inventory system. Please tell me how to remove it, I can unpack game archives and do it myself.

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The_Silver Creator
The_Silver

Sadly it's not that easy, it would require recoding the whole mod from the ground up basically, because it's a deep and complex system, so maybe just wait for the Enhanced Edition patch, or learn to deal with it...

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Guest
Guest

Will this be updated, or is development dead? Because it's a great mod, but sorely in need of polishing. Model clipping, Mona's run animation (she has her own unique one in the vanilla game, but it's replaced with Max's animation here), glitchy inventory, etc. Would it be at all possible to upload a version with the original inventory system, or would that be an unrealistic undertaking?

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The_Silver Creator
The_Silver

I'm working on an "Enhanced Edition" that will improve the inventory and a lot of other annoying things, there will be Automatic Ammo Collection and Replaced Weapon Dropping, along with other improvements like new weapon audio system etc.
I will post an official news article as soon as I've finalized it enough, stay tuned.

Reply Good karma+3 votes
SteveXGamer
SteveXGamer

That great mate :)

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Guest
Guest

Nice, glad to hear it. Just managed to beat Vlad, it was almost impossible because I was incredibly low on ammo as a result of the glitchy pickup system.

Will you put grenades and molotovs back in, or is that not possible?

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The_Silver Creator
The_Silver

Nope, impossible, and not coherent to MP3 singleplayer.

It's a lot easier to beat Vlad if you shoot him with his powerful 608 Bull that you start with, use only one bullet for the first enemy and keep the other 5 for him. ;)

Reply Good karma+1 vote
Guest
Guest

Easier said than done lol, I swear weapon accuracy seems off. I tend to miss even when the dot is on target. Speaking of, can you provide an option to use the dot reticule for all weapons?

Also, some Dead Man Walking maps crash instantly when loading, like the Helicopter Pad level. Are these going to be fixed?

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The_Silver Creator
The_Silver

Weapons are a lot more accurate than vanilla MP2 but they still have some spread, so even if the dot is on target there's a chance to miss (how much depends on the weapon) since they aren't laser accurate (the 608 Bull is very very accurate though).

Sadly it's impossible to give a choice, because reticles aren't like the MP2 reticles but are weapon-depending images placed at the center of the screen, so to have all dots you would have to unpack the mod and replace the .dds image file of the crosshairs, then repack it (I've in fact included a all-dots crosshairs variation for modders than wants to do this).

I've never heard of instant maps crash, they load correctly both for me and my testers, maybe try to redownload the mod and use a clean MP2 installation, or try using cheats (-developer mode) or try with the -disable3dpreloads trick written in the Readme.

Reply Good karma+1 vote
xWhiteKnife
xWhiteKnife

I genuinely believe this is the best mod I've ever played. Thank you so much!!

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103 votes submitted.

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Highest Rated (7 agree) 8/10

I'm surprised at the things you were able to do with the Original Engine, and how you were able to get a functioning bullet time system and gun handling system like that of Max Payne 3. I like the little things in the mod, like how you can drink bottles of Kong Scotch and have that 'drunk' effect. Also how Max has periodical flashbacks in certain situations. The "Dead man Walking" feels just like Arcade mode in MP3, and that you took bits from other mods you made like Payne Effects 3 and Max Payne…

Jan 2 2014 by AntonioV

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