Test patch 2 for CUtlLinkedList Overflow
Jul 06, 2006 Patch 0 comments:Attention: To our regret, there is no guarantee that the problem solves by this patch. Please try this file, when a problem has not improved, even if...
This game is not related to the story of the Half-life2.
Something goes mad because the human race failed in the
experiment, and it connects with another world.
The resident in the another world is crazy due to the mistake.
We should restore the situation.

As for this game, almost all are made only from the basic function of HL2.
Having fiddled with the code for the chapter unlock is the only exception.
You will learn the degree of freedom of the expression of HL2 is very high.
K.S.(Koumei satou)
The search is on to find the hottest mod of 2009, so if you
believe this is the one - vote for it. Everybody can vote all
they want, however, guest votes only count in the event
of a tie. For rules, prizes, movies & more - head on over
to the official 2009 awards page. Good luck to all!
0 comments by koumei_s on Jul 6th, 2006 digg this super bookmark
I released the test patch ver.2 for the CUtlLinkedList Overflow error.
Please try this file, when a problem has not improved, even if it tried "Test patch 1 for CUtlLinkedList Overflow" .
If you are not confronted with this error, the patch need not be used.
:Attention:
To our regret, there is no guarantee that the problem solves by this
patch.
Refer to readme for details.
:Attention: To our regret, there is no guarantee that the problem solves by this patch. Please try this file, when a problem has not improved, even if...
:Attention: To our regret, there is no guarantee that the problem solves by this patch. Please tell it to me if the problem still happens. Refer to readme...
Please copy this "MOP" folder into your Steam/SteamApps/SourceMods folder. (Please make it in SteamApps if there is no SourceMods folder. ...
The version becomes v1.0c. I fixed some stucked parts, and fixed the game balance. Please download the ks_mop_v1b-v1c_update.zip file if you have already...
Please copy this "MOP" folder into your Steam/SteamApps/SourceMods folder. re-start Steam. It is a success if "Mistake Of Pythagoras"...
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Umm...
what am I supposed to do with the file I downloaded? My computer is just telling me it's a "file", so I don't know what do do with it or where to put it. Am I doing something wrong? Can anybody help me?
keep shooting it from below. It's hard. because there are alot of obsturctions that stop your rockets from hitting, but just keep at it. You'll get a few in eventualy. Aim for the inside sides, there are these little pyramid like things on the inside. Shoot for those.
I found a secret area :D.
anyway, I'm at the part with the floating cylinder-- I keep shooting rockets at it. there was an explosion and the white lights turned green. I kept playing but it got laggy with the zombies repeatedly respawning. Is there something i'm doing wrong? I suspected I should be shooting the thing from below, but I'm not sure. And damn, the zombies just keep spawning. and spawning. I figure they must keep spawning until the game crashes.
on the final puzzle what do i do it is so confusing please help (the puzzle with th floating numbers and the super charged gravity gun)
Game looked great in the city parts, but it makes no sense whatsoever. Massive numbers falling from the sky. And wtf does it have to do with pythagoras? And the bit with MILLIONS of manhacks was stupidly difficult. I can survive, but alyx sucks @ manhacks.
Please explain wtf it was about - doesnt really make much sense.
I love this mod! :) But how in all of reality am I supposed too get passed the flying thing that kills Alyx everytime I try to get past it? :( But I love the mod, and the psychokinesis sounds like alot of fun once I get it :p
#1) Play at your PC's level, what graphic's card do you have, if it sucks quit trying to play the game higher, if it is really sad and you are playing at bare minimum graphics, sucks to be you
#2) The crashes seem to be very very rare, I have expereinced none of the crashes and apparently many tohers haven't either
#3) Having to load the map from console, I have never seen that happen to any mods before, with exception to SMOD which requires the console to play custom maps
If mine can run it smooth being as bad as it truly is yours should too
i only have 1.1ghz processing speed and 512 mb ram but i got no lag or crashes it ran just fine from beginning to end so i guess the crashing problems is unrelated to pc power
my favorite part was the telekinese by far!
tho i wish i had better control of it,
most of the time it was more a burden then a gift, sending every object i look at in random directions
and at me, but when there were no object around to get tosed around carelessly, watching waves of enemys blow up and die in front of you just by looking at them really makes you feel powerful
So a good game. It involves you into a new world of new ideas. So good make up. Only i think the argument could be better. But so godd anyway thanks!
I'm stuck on that map where headcrabs keep spawning, and i have to kill that flying thing. I managed to kill all the headcrabs and the flying thing, but then i couldn't figure out what to do. So, could anyone help me?