This game is not related to the story of the Half-Life 2. Something goes mad because the human race failed in the experiment, and it connects with another world. The resident in the another world is crazy due to the mistake. We should restore the situation. As for this game, almost all are made only from the basic function of HL2. Having fiddled with the code for the chapter unlock is the only exception. You will learn the degree of freedom of the expression of HL2 is very high. K.S.(Koumei satou)

RSS Reviews  (0 - 10 of 282)
10

ghostings says

May contain spoilers Agree (3) Disagree

This is indeed a mod worth playing. Hell, this is one of the first mods I downloaded, which were selected with much care and after many positive reviews. There were parts that bugged out like crazy for me *spoiler* like the time when Alyx and friends didn't accompany me when I fought the flying tube. But the art design and mapping is indeed superior to many mods, and these days you just don't find many Half-life 2 mods where the Combine AND the Rebels are your allies. The custom bosses are an immense treat and the music is just plain addicting to listen to. This mod sports a rock solid number of 10 out of 10.

Some serious technical difficulties to get this one working with modern HL2 (I had to change 220 to 215 in gameinfo.txt just to get it to run, then apply a patch and replay much of part 3 because my save was ruined), but another all-time classic from Koumei Satou. From his very first Quake and Quake 2 mods long ago, through Pieces Like Us and Sweet Half-Life and now to this (and his Portal map, too), Koumei has always been inspiring. Creative, colourful and emotional. Thank you for everything.

This mod is fantastic! It's very inventive and creative. Be sure to play Peaces Like Us and Sweet Half-Life as well. This guy's work is impeccable.

5

This mod is a fever dream.

Kind of annoying architecture. The building setting with central staircase and multiple levels was overdone and uninteresting. Bland, sparse environments even though there were some good ideas.

Way too much open area sprinting with unlcear direction.

Confusing, unintuitive puzzles. Like a random event generator.

Scripting was pretty janky with awkward delays and random deaths of both myself and Alyx.

Enemies are spongy and frustrating with no clear indication that you're doing damage.

It was certainly creative, but tends to come off as "im so randumbbb xxx".

Ultimately, this mod was just bizarre and weird. I don't understand the hype or high rating.

Very fun and creative classics.

10

круто

10

A simple and very lovable mod! :3

I dont know if this mod gets better or deeper the more you play it.
But I played this for like 10 minutes because it world is hollow and it looks awful. There wasnt much gameplay or gunplay or atleast something going on and for the story... all the hl2 characters (in a team with the combine)(using default voice datas) are concerned about akward spaceships and random portals letting out giant numbers.
->Nothing really appealing, quite the opposite, especially in terms of leveldesign.

8

I had started this a long time ago, didn't realize how close I'd been to the end! Started and finished this time. what a delight! Love the surrealism of the numbers dropping around. Even at that, there should be some internal logic to a game, and that's what lacked a bit here. The ending was somewhat anti-climactic and didn't seem to really answer any questions about what had just happened or why. However, that doesn't really affect the gameplay before you finish, and the gameplay is topnotch. Probably the only criticism I'd make there is that there are one or two sequences which are puzzle-y feeling, but rather than a "puzzle" solution to the situation, all you have to do is run fast. I like the difficulty settings! I played on normal and felt plenty challenged. Again, a couple of places where you get to feel entirely overwhelmed, have to play through a few times, and then find that just where you thought was too hard, it turns out to be the end of the sequence.

The psychokinesis bits are great fun, but I never really felt in control of it, maybe that's part of it, that you never really are and you must struggle with this power.

So definitely a winner in my book! And I've just read that there a number of secrets and hidden levels, so it looks like I'm gonna have to go back and play it through again soon!

It has such a rich atmosphere, it's not a master-piece, but it feels like it.