"1982. Hungering for revenge, the Soviets launch a full-scale invasion against the United States of America. The Allied primary defense network is shut down under mysterious circumstances and the only thing between the Soviets and America is a tiny little ocean. The third Great World War begins, where the strings are pulled by a single man - a remnant of Stalin's psychic legacy. This war begins anew."

3 sides. 9 subfactions. 36 missions. 18 co-op maps. 300+ skirmish maps.

Mental Omega APYR 3.0

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Operation: Puppet Master New Mental Omega Maps Operation: Ghost Hunt
Blog RSS Feed Report abuse Latest News: Mental Omega News Bulletin #6

4 comments by Speeder on Dec 15th, 2014

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Seeing this much interest in our little project and having entered the TOP100 of ModDB's 2014 Mod of the Year for the 5th time in a row in this annual contest rekindles my interest in continuing it. While we didn't make the update many were waiting to happen this year, we haven't been slacking off and I hope the new content we've been working on and the improvements to what you already have will make up for it next year. There is a big thing coming along with long overdue fixes and I think you'll like it.

Big thanks to everyone who voted for us this year, the second round is still on-going so if you'd like to vote for us again, head to the voting page with the TOP100 mods.

To celebrate that, we are revealing the next batch of new features for Mental Omega. Yuri restarts the Psychic Amplifier project and is keen on defeating the Allies hidden within the London Fortress without having his forces ever set foot on the British Islands.

Operation: Puppet Master

We also have previews for the latest batch of new skirmish maps from Toveena.

Visit Mentalomega.com for additional screenshots & videos from this News Bulletin.
Stay tuned!

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Mental Omega APYR 3.0

Mental Omega APYR 3.0

Nov 29, 2013 Full Version 212 comments

Beta Revision 1 Release Date: November 30, 2013

Soundtrack for Mental Omega 3.0

Soundtrack for Mental Omega 3.0

Nov 29, 2013 Music 19 comments

New ingame music for Mental Omega 3.0, optional download. Place "thememo.mix" into the directory you installed Mental Omega 3.0 in.

[Old Version] Mental Omega APYR 2.0psi + Patch 2

[Old Version] Mental Omega APYR 2.0psi + Patch 2

Nov 18, 2010 Full Version 30 comments

Release Date: November 19, 2010

[Old Version] Mental Omega APYR 1.2

[Old Version] Mental Omega APYR 1.2

Nov 18, 2010 Full Version 2 comments

Release Date: February 22, 2005

[Old Version] Mental Omega APYR 2.0c

[Old Version] Mental Omega APYR 2.0c

Oct 1, 2007 Full Version 3 comments

Release Date: September 6, 2007

Post comment Comments  (60 - 70 of 2,198)
SteamingBullet Nov 22 2014, 3:38pm says:

Kind of an odd question, but what happened to the Mental Omega wallpapers you before? I remember using them for my desktop, but then once I got a new computer and looking for them again they aren't online anymore... Just invalid URL's. Kinda miss them.

+1 vote     reply to comment
Speeder Creator
Speeder Nov 22 2014, 5:46pm replied:

I'll reupload them soon.

+2 votes   reply to comment
Meyerm Nov 19 2014, 7:48pm says:

I'm still intrigued by the 4th faction rumors. The fact it hasn't been commented on gives me the idea that it's a possibility. I was thinking if it were true that it was gonna be a secret, unannounced addition to a future update.

+2 votes     reply to comment
The_Dementor Nov 20 2014, 2:01am replied:

Wait, what?

When did this happen?

+2 votes     reply to comment
Meyerm Nov 20 2014, 6:17pm replied:

Just ongoing rumors sparked by a comment made by a tester, and never confirmed nor denied by the devs.

+2 votes     reply to comment
FenixHuN Nov 19 2014, 9:37am says:

Sorry for not posting this on the forums, but I can't register there. :O
When I capture an MCV with engineers, I can't access all units of the captured faction.

For example, I was playing Russia, captured a USA MCV, I couldn't train Aeroblazes, or Abrams tanks.

Is it a bug, or intentional? :o

Thanks for the help in advance! ;)

+1 vote     reply to comment
GraionDilach Nov 19 2014, 12:34pm replied:

In BR1 it's a limitation. No idea if it'll work in BR2.

+1 vote     reply to comment
FenixHuN Nov 19 2014, 1:00pm replied:

I see. Hope it will be solved somehow :O
Thanks for the answer!

+1 vote     reply to comment
Meyerm Nov 17 2014, 11:57pm says:

So.... how many weekly updates do you plan on? Until release? Because there's only so much that can be shown before all the modelling, mapping, coding, etc is done. I expected to see ACT II no sooner than summer-fall of next year.

+2 votes     reply to comment
Speeder Creator
Speeder Nov 18 2014, 5:39am replied:

Yes, until release. I believe we have enough content to show you on a weekly basis.

+1 vote   reply to comment
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C&C: Yuri's Revenge Icon
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Released Nov 29, 2013
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552 votes submitted.

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Ratings closed.

Highest Rated (47 agree) 9/10

Easily one of the best, most professional "YR+" mods around. MO is genuinely produced as a "YR expansion", continuing the game's theme and storyline with a whole brand new campaign for all three factions.

While bringing in a few new ideas and a lot of new units for the games houses (without being overcrowded), MO doesn't depart too much from the original games atmosphere - a great mod for anyone who wants 'a little bit more YR'.

Nov 19 2010, 8:36am by OmegaBolt

Lowest Rated (30 agree) 1/10

Украденное у китайских товарищей творение нагло выданное за собственный проект тов. sPeeder'ом не заслужило ничего кроме моего негодования и огорчения. Попытки "автора" улучшить существующий вариант привели к внедрению в готовый проект умных иванов и гениев, что намекает на не сильную развитость личного гения польского товарища. Идеи новых юнитов не носят характер новизны и не дают людям желаемого. Их смысл так и остался для меня непостижимой тайной. Сюжет представленный в моде также лишен всякого…

Dec 22 2009, 6:14am by Master_gamer

Real Time Strategy
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