"1982. Hungering for revenge, the Soviets launch a full-scale invasion against the United States of America. The Allied primary defense network is shut down under mysterious circumstances and the only thing between the Soviets and America is a tiny little ocean. The third Great World War begins, where the strings are pulled by a single man - a remnant of Stalin's psychic legacy. This war begins anew."

3 sides. 9 subfactions. 36 missions. 18 co-op maps. 300+ skirmish maps.

Mental Omega APYR 3.0

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New skirmish loading screens - PsiCorps New skirmish loading screens - China New skirmish loading screens - Euro Alliance
Blog RSS Feed Report abuse Latest News: Mental Omega 3.0 Released!

22 comments by Speeder on Nov 29th, 2013

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Furthering the Red Alert 2 legacy, Mental Omega builds on what was established by Westwood Studios and expands upon the conflict between the Allies, Soviets, and Yuri's Epsilon. Enhanced with the powerful Ares DLL, Mental Omega 3.0 strives to bring new features to Command & Conquer Red Alert 2 Yuri's Revenge while maintaining a strong sense of gameplay balance. Mental Omega 3.0 continues where the first Red Alert left off and branches out into an expanded universe with brand new missions for all three factions.

Mental Omega 3.0 requires a working installation of Red Alert 2 & Yuri's Revenge to be played. All releases (original 2001 release, The First Decade, The Ultimate Collection etc.) are compatible with it.

Mental Omega APYR 3.0


The first release includes:

  • 9 new subfactions with their own unique sets of units
  • 36 new single player missions, including a campaign for Yuri
  • 18 new cooperative maps for 2 players
  • new skirmish/multiplayer maps
  • new skirmish/multiplayer game modes
  • updated visuals & audio
  • a new soundtrack (separate download)

Here are some links you might find useful!
How to install Mental Omega 3.0?
How to play Mental Omega 3.0 on multiplayer?
Complete list of subfaction features in Mental Omega 3.0!
How you can contribute to further Mental Omega 3.0 development!
Other answers for very important and inevitable questions! Also troubleshooting.

Discuss Mental Omega 3.0 and arrange multiplayer battles on our forums and in our IRC channel.

What's next? We'll be improving and expanding the mod even further, but for now, we'd like to hear your feedback! We hope you enjoy playing the new Mental Omega. Thank you for all your support!

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Mental Omega APYR 3.0

Mental Omega APYR 3.0

Nov 29, 2013 Full Version 202 comments

Beta Revision 1 Release Date: November 30, 2013

Soundtrack for Mental Omega 3.0

Soundtrack for Mental Omega 3.0

Nov 29, 2013 Music 14 comments

New ingame music for Mental Omega 3.0, optional download. Place "thememo.mix" into the directory you installed Mental Omega 3.0 in.

Mental Omega APYR 2.0psi + Patch 2

Mental Omega APYR 2.0psi + Patch 2

Nov 18, 2010 Full Version 30 comments

Release Date: November 19, 2010

Mental Omega APYR 1.2

Mental Omega APYR 1.2

Nov 18, 2010 Full Version 1 comment

Release Date: February 22, 2005

Mental Omega APYR 2.0c

Mental Omega APYR 2.0c

Oct 1, 2007 Full Version 0 comments

Release Date: September 6, 2007

Post comment Comments  (20 - 30 of 2,021)
Guest
Guest Jul 26 2014, 9:14am says:

Game wont launch, keeps saying binkw32.dll is missing.

+1 vote     reply to comment
Speeder
Speeder Jul 26 2014, 10:05am replied:

Install in Red Alert 2 Yuri's Revenge directory.

+1 vote     reply to comment
enforcerblk
enforcerblk Jul 26 2014, 8:05am says:

Hi,
How we can access to MO campaign maps?(We can't use XCC Mixer for that)

-1 votes     reply to comment
Guest
Guest Jul 26 2014, 6:35am says:

This comment is currently awaiting admin approval, join now to view.

Speeder
Speeder Jul 26 2014, 9:04am replied:

Read Mentalomega.com and provide the required files first.

+1 vote     reply to comment
Blood-Evangelion
Blood-Evangelion Jul 25 2014, 8:08am says:

If you are get frustration about this game because of Al are so difficult to fight from skirmish it's even easy.

1. You should build more tower defenses instead of infantry because they're easily die and just waste of money unlike the sentry gun for example. It's tough and strong against infantry can kill 5.

2. Try to train more ore miner and they should nearby from ore refinery while they mining to have a chance to build tower defenses to protect them.

3. The build step should be power plant-ore refinery-barracks-radar instead war factory because if you build a radar, some tower defenses are unlock like prism tower, railgun tower or tesla coil that strong against tanks and infantry also if they're 2 or more.
Don't forget to build some anti aircraft defenses before you do the tips from #3 when you have build barracks. Maybe rocketeers or harrier are attack your base at first.

4. If you want more money, you are simply choose 50000 credits if you want.

I hope they are help to you.
(I'm not sure if all of you are understand my english because i'm filipino and try to speak it immediately.)

+2 votes     reply to comment
Blood-Evangelion
Blood-Evangelion Jul 25 2014, 10:07am replied:

Don't forget when you want to easily defeat the opponent, you must destroy the important structure first like power plants (it somehow unless there defenses are low power or use spy, saboteur or infiltrator to power sabotage) barracks, war factory, submarine pen and mostly the construction yard. In short, the computer have no option to defeat against you so they're sell all of their structure in short game so they lose and you win.

You can do by using more aircraft units like thor gunship, warhawk, kirov and basilisk with irkalla.

If doesn't work to you, you have no choice for that instead you should being faster and known the hotkeys or keep practice from the skirmish unless you know their patterns.

That's all people. ;)

+3 votes     reply to comment
Damfoos
Damfoos Jul 26 2014, 11:58am replied:

Wolfhound spam is good defense too. But I still can't relax playing MO (because of AI RUSHING, RUSHING, RUSHING 24/7), so I almost not play it.

+2 votes     reply to comment
Blood-Evangelion
Blood-Evangelion Jul 26 2014, 12:21pm replied:

Hahaha. Chill out man :)
This is a part of being addict gamer if you experienced like that. ;)

Keep practice.
Practice makes perfect.

Yeah, wolfhound and vulture are the best protector from your base and mostly the ore miner because the enemy is often destroy your ore miner at first before your base.

+1 vote     reply to comment
Damfoos
Damfoos Jul 26 2014, 12:34pm replied:

I have some game experience, but sometimes I just want to have fun, without holding the line against endless waves of AI's forces and without clicking like insane! :)

+2 votes     reply to comment
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Icon
C&C: Yuri's Revenge Icon
Platform
Windows
Developed By
Speeder
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Official Page
Mentalomega.com
Release Date
Released Sep 8, 2008
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9.1

541 votes submitted.

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Highest Rated (45 agree) 8/10


Oct 26 2011, 2:06am by irvinAR

Lowest Rated (29 agree) 1/10

Украденное у китайских товарищей творение нагло выданное за собственный проект тов. sPeeder'ом не заслужило ничего кроме моего негодования и огорчения. Попытки "автора" улучшить существующий вариант привели к внедрению в готовый проект умных иванов и гениев, что намекает на не сильную развитость личного гения польского товарища. Идеи новых юнитов не носят характер новизны и не дают людям желаемого. Их смысл так и остался для меня непостижимой тайной. Сюжет представленный в моде также лишен всякого…

Dec 22 2009, 6:14am by Master_gamer

Style
Genre
Real Time Strategy
Theme
War
Players
Single, Multiplayer & Co-Op
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