Mental Omega: Almost Perfect Yuri's Revenge started off as a balance modification for Command & Conquer Red Alert 2 Yuri’s Revenge. After a few years, it had grown into an unofficial sequel with new campaigns for the Allies, Soviets, and Yuri. Now, Mentalmeisters hope to revive interest in this classic game with Mental Omega 3.0.

Enhanced with powerful Ares DLL, Mental Omega 3.0 strives to bring new features to Red Alert 2 Yuri’s Revenge while maintaining a strong sense of gameplay balance.

Mental Omega APYR mod will continue where the first Red Alert left off and branch out into an expanded universe with brand new missions for all three factions.

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Blog RSS Feed Report abuse Latest News: Centurion Siege Crawler Returns

5 comments by Speeder on Apr 14th, 2013

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First of all, as some of you might have noticed, we have a channel on Twitch.tv. For the past few weeks we've been doing Mental Omega streams on a private one and most likely starting next week, semi-regular streams will be held on the official channel with Doomhammer as the host with other members of staff/beta testers team joining him to comment on the games and progress so far. They are usually held on Wednesday and Friday, GMT 20:00. For now we're streaming closed beta multi-player game play, after the release we're looking forward to broadcast games with our fans. Every time we are actually live, I'll be posting about it, most likely on Twitter.
 


The mechanical monstrosity that is the Centurion Siege Crawler returns! The last Soviet unit to be revealed was in fact the classic Mental Omega behemoth, which returns in 3.0 with completely new art created by mevitar as a unit unique to the Chinese. You can watch the reveal video right now!
  

 
The Soviet Units page has been finally updated with the Centurion's profile, including a preview picture the necessary important details. While in previous version the Centurion worked as a one-unit army in many situations, in 3.0 the Centurion has been adjusted to fit the role of a support long-range unit which is a great supplement to the slow but powerful Chinese army.
 


A few weeks earlier, we also released the Epsilon Units information page which revealed the ones that haven't been showcased in the news before.
 


Stinger


Invader


Deviator


Piranha Minisub


Resheph


This pretty much means the basic tech trees for all sub-factions are finished. The art and information will be updated with the actual info before the first release, so ignore inconsistencies that are currently present on the pages released so far. I'd guess that Stolen Tech infantry will be next!
 
In other news: at this stage I come to the conclusion that there is a lot we can do with cooperative missions for 2 or more players. The first release will include 9 of them and the feedback will tell us what to do next. Here's a preview of one of the cooperative missions.
 


Two new blueprints from Banderi. One of them is a joke. Can you guess which one?
 


Stay tuned for further announcements!

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Mental Omega APYR 2.0psi + Patch 2

Mental Omega APYR 2.0psi + Patch 2

Nov 18, 2010 Full Version 41 comments

Release Date: November 19, 2010

Mental Omega APYR 1.2

Mental Omega APYR 1.2

Nov 18, 2010 Full Version 3 comments

Release Date: February 22, 2005

Mental Omega APYR 2.0c

Mental Omega APYR 2.0c

Oct 1, 2007 Full Version 10 comments

Release Date: September 6, 2007

Post comment Comments  (20 - 30 of 1,255)
CaaNeeR
CaaNeeR May 18 2013, 7:05am says:

This mod is awesome. I hope you could relase it until this summer.

+1 vote     reply to comment
SpaceOctopus
SpaceOctopus May 18 2013, 2:28am says:

Is the next release of mental omega gonna use NPSE#0022?

0 votes     reply to comment
Ratonhnhaké:ton
Ratonhnhaké:ton May 18 2013, 4:24am replied:

i think it won't. at one point the devs said it won't require YR at all.

+1 vote     reply to comment
Speeder
Speeder May 18 2013, 4:54am replied:

It will require YR, it won't require NPSE#0022. It will use Ares.

+1 vote     reply to comment
Ratonhnhaké:ton
Ratonhnhaké:ton May 15 2013, 4:02am says:

will you guys give it as separated release (skirmish only first then campaigns will be added later) or all in one?

+1 vote     reply to comment
siftheadz
siftheadz May 15 2013, 6:09am replied:

My guess is that the campaigns are already finished, and that they're just waiting for Ares 0.3. Therefore, I don't think it would make sense to do that. However, I think it would be awesome if they release a version that works on Ares 0.2. It'll probably have features missing but it would definitely satisfy all us fans (me, at least).

+1 vote     reply to comment
█Black/Brunez█
█Black/Brunez█ May 15 2013, 3:33pm replied:

Wrong. On our first release, we will give you skirmish and the Act I of the Allied, Sovied and Epsilon campaing. It´s not everything which is done. The creation of many mission is still in progress. We also need to polish more some other stuff.

I don´t think that a version for Ares 0.2. would be possible, since some features, like Attach Effect, became vital.

+1 vote     reply to comment
siftheadz
siftheadz May 16 2013, 8:01am replied:

So, Act I contains how many missions?

Also, have you settled on the current arsenal for the three sides?

Anyway, I wish you success on polishing this work of art ;)

+1 vote     reply to comment
█Black/Brunez█
█Black/Brunez█ May 16 2013, 1:10pm replied:

- Act I will have a total of 36 missions.

- The tech trees are basically done. Maybe there will be a change or two.

- Thank you :)

+1 vote     reply to comment
█Black/Brunez█
█Black/Brunez█ May 15 2013, 7:09pm replied:

Update: act one missions are done. But they require testings to find bugs and inconsistencies.

+1 vote     reply to comment
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C&C: Yuri's Revenge Icon
Platform
Windows
Developer
Mentalmeisters
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Official Page
Mo.cncguild.net
Release Date
Released Sep 9, 2008
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Highest Rated (34 agree) 9/10

Easily one of the best, most professional "YR+" mods around. MO is genuinely produced as a "YR expansion", continuing the game's theme and storyline with a whole brand new campaign for all three factions.

While bringing in a few new ideas and a lot of new units for the games houses (without being overcrowded), MO doesn't depart too much from the original games atmosphere - a great mod for anyone who wants 'a little bit more YR'.

Nov 19 2010, 8:36am by OmegaBolt

Lowest Rated (40 agree) 1/10

Why 1/10? Two words - "Police Van".

Oct 26 2011, 2:06am by irvinAR

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Real Time Strategy
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War
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Single & Multiplayer
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