Have you ever wondered why Westwood made third side in Red Alert 2's addon - Yuri's Revenge so imbalanced and poor at once? Yuri's side had less units than the Allies or the Soviets, but most of his forces were seriously overpowered. For example - his Magnetron was pulling your tanks to it's owner's forces, leading the lifted unit into sure trouble thanks to additional enemy forces surrounding that Magnetron, while additionally Yuri was using heavy Masterminds with their infinite mind-control to take over pulled units. Cloaked Boomer Submarines kept moving close to your base and destroying Construction Yards with cruise missiles quickly, as it was a matter of luck to notice Boomers early enough to stop them almost at the beginning of the game. Same for Gattling Cannons which were taking your aircrafts down very easily and killing your infantry at once. AI was too idiotic to destroy enemy Psychic Towers without moving it's own units into defence's fire range e.t.c. These and many other imbalances were annoying players so much, that they decided to keep kicking Yuri's army from online multiplayer games. But while they kept underlining those bad sides of Yuri's army - his fans and those who really knew how to play even against Yuri always noticed that he had only one country to play as in skirmish game, only TWO naval units, additionally with only one to attack, no air armada, only SIX infantry types and 8 armored units, without serious assault ones. Also, third side was using Slave Miners to gather resources, which were truly unuseful against real players as they've been swarming those mobile refineries with snipers or SEALs, killing Slaves and preventing Yuri from getting ore. Though Yuri's side's originality was enjoyed by many of players, most of them said it was imbalanced in overpowered way. Yes, that's true in few fields. But who did notice what Yuri's side lacked?

      Mental Omega APYR is unofficial expansion set for C&C Red Alert 2: Yuri's Revenge (Westwood Studios - 2001). Making it, I decided to make each army more equalized - each of three sides now has own strong and weak points. I've also divided Yuri's army to four Epsilon "countries", in order to make Yuri's side more similar to the Allies and Soviets in construction. The other aims of MO are to expand whole game - make it better, more interesting and challenging, fix each known bug ingame and add most needed stuff as well as some extra units to increase the fun factor. You won't find such units which destroy whole bases within one shot. You will find new units and additions very unique, truly expanding the gameplay. MO is supposed to increase and revamp your interests in Yuri's Revenge especially now - when Tiberium Wars, Kane's Wrath and Red Alert 3 - dominate the C&C community. With MO, you will get new exclusive features in game and lots of improved things, which neither EA nor Westwood managed to fix as they had made only one patch for this game. This modification will also make each existing unit more interesting and attractive to be built. Each of them has now own purpose in game, which also forces to think a bit during the battle what to use, before you get acknowledged with expanded armies.

      Mental Omega APYR also continues the storyline from Red Alert 2 Yuri's Revenge, including new missions following it. As you remember, one of the worst things in Yuri's Revenge was lack of Yuri's campaign - you could only join Allied or Soviet forces and try to defeat Yuri in the next war, so Yuri always had to lose. In Mental Omega APYR, Yuri returns and it looks like he hasn't been eaten by the T-Rex. With help of Epsilon forces he arrived back to "present" times and then, managed to redevelop his army, for instance by supporting it with very dangerous psychic illusion technology. Using it, he conquered all Soviet countries, enslaving the Red Army. With half of world in his hands, he is preparing to head Allies in the last battle for domination. It appears though that the Soviets haven't been destroyed yet. Some of their survivors are hiding in Ural mountains so Yuri sent his forces to find and deal with them. Now, year after the second Great War, when each side of this conflict constructed new deadly equipment to fight with against all enemies the battle bursts with more fire than ever before. Allies are being attacked, Soviet legacy is almost destroyed, Yuri is dominating on half of the globe. Who will win? Allies, Soviets or Yuri and his maniacal Epsilon Empire? The second Great War continues.

FEATURES

1. Over 30 new units, each unique in it's way
2. 100 new skirmish/multiplayer maps
3. 8 new tech buildings
4. 28 skirmish/multiplayer game modes
5. Most of Yuri's Revenge bugs fixed
6. Reconstructed Yuri's Army - the Epsilon
7. 6 new countries - 1 Soviet, 1 Allied and 4 Epsilon
8. Unique country units and tactics
9. Balance between all three sides
10. Expanded Soviet and Yuri's airforce
11. New storyline and 3 new campaigns (27 missions)
12. 9 new missions for cooperative play
12. Heavily enhanced Artifical Intelligence
13. Lots of graphical and sound enhancements
14. New music themes
...and many more features waiting to be found out by you!

Image RSS Feed Latest Screens
Alamo Redux Updated stolen tech Wrath of Gaia
Latest News

We're sorry, but no news has been posted here.

If you would like to share news with the community, sign up and you can.

Media RSS Feed Latest Audio

You need to have Flash and Javascript running in your browser to see this player.

Downloads RSS Feed Latest Downloads
Mental Omega APYR 2.0c expansion

Mental Omega APYR 2.0c expansion

Oct 01, 2007 Other 4 comments

Skirmish maps and additional audio for Mental Omega APYR v2.0c. Just place the file in directory before activation.

Mental Omega APYR 2.0c

Mental Omega APYR 2.0c

Oct 01, 2007 Full Version 10 comments

The core launcher of Mental Omega APYR 2.0c modification.

Comments  (30 - 40 of 191)
anthony_g4i
anthony_g4i May 29 2009, 11:02am says:

the mod is lag with 2 players vs AI in multiplayer,,,,,,,,,,, with the new version (with coop), Is it going to get better??

sorry my english XI

+1 vote     reply to comment
erikwijnands
erikwijnands May 9 2009, 1:21pm says:

this miod looks really cool but I have a problem, I tried to install it but it doesn't work, any help will be appreciated

+1 vote     reply to comment
Speeder
Speeder May 9 2009, 3:34pm replied:

Well, what do you exactly have problem with?

+1 vote     reply to comment
Pimmetjuh
Pimmetjuh Apr 18 2009, 7:00am says:

Is this mode Compatible with The first decade?

+1 vote     reply to comment
Speeder
Speeder Apr 19 2009, 7:08pm replied:

It is.

+1 vote     reply to comment
dj-database
dj-database Feb 24 2009, 10:34am says:

hmmm good mod ?

+1 vote     reply to comment
soalle
soalle Dec 15 2008, 3:23am says:

cant use the mob...
just because .xlf or something like that....
can you convert it into a .dll or something that can install it in a easy way?? thnx

+1 vote     reply to comment
Scarwing
Scarwing Dec 12 2008, 7:09pm says:

You are a dedicated moddeer my friend, you sir have just a old red alert fan happy, this is the perfect, not almost perfect, but the perfect red alert 2 yuri's revenge exspansion, seeing how i'm a modifier, i have made a disk for my self, only for my self, where it installs yuri's revenge, and adds all of the mental omega files on it there youv'e made me super duper happy!

+1 vote     reply to comment
Black_Drakon
Black_Drakon Dec 9 2008, 4:12pm says:

I think this mod can be official storyline!
Because... It is best!

Some suggestions. You will upgrade your mod in future?
Good model for new Soviet Spy Plane
Ppmsite.com

+1 vote     reply to comment
Aple
Aple Dec 3 2008, 6:59pm says:

The only problem and i mean it is the ONLY problem is that there is no loading screen music

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
C&C: Yuri's Revenge Icon
Platform
PC
Developed By
Speeder
Contact
Send Message
Official Page
Mo.cncguild.net
Release Date
TBD
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Statistics
Rank
365 of 10,565
Last Update
3 days ago
Watchers
117 members
Files
2