"1982. Hungering for revenge, the Soviets launch a full-scale invasion against the United States of America. The Allied primary defense network is shut down under mysterious circumstances and the only thing between the Soviets and America is a tiny little ocean. The third Great World War begins, where the strings are pulled by a single man - a remnant of Stalin's psychic legacy. This war begins anew."

3 sides. 9 subfactions. 36 missions. 18 co-op maps. 300+ skirmish maps.

Mental Omega APYR 3.0

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Blog RSS Feed Report abuse Latest News: Mental Omega 3.0 Released!

22 comments by Speeder on Nov 29th, 2013

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Furthering the Red Alert 2 legacy, Mental Omega builds on what was established by Westwood Studios and expands upon the conflict between the Allies, Soviets, and Yuri's Epsilon. Enhanced with the powerful Ares DLL, Mental Omega 3.0 strives to bring new features to Command & Conquer Red Alert 2 Yuri's Revenge while maintaining a strong sense of gameplay balance. Mental Omega 3.0 continues where the first Red Alert left off and branches out into an expanded universe with brand new missions for all three factions.

Mental Omega 3.0 requires a working installation of Red Alert 2 & Yuri's Revenge to be played. All releases (original 2001 release, The First Decade, The Ultimate Collection etc.) are compatible with it.

Mental Omega APYR 3.0

The first release includes:

  • 9 new subfactions with their own unique sets of units
  • 36 new single player missions, including a campaign for Yuri
  • 18 new cooperative maps for 2 players
  • new skirmish/multiplayer maps
  • new skirmish/multiplayer game modes
  • updated visuals & audio
  • a new soundtrack (separate download)

Here are some links you might find useful!
How to install Mental Omega 3.0?
How to play Mental Omega 3.0 on multiplayer?
Complete list of subfaction features in Mental Omega 3.0!
How you can contribute to further Mental Omega 3.0 development!
Other answers for very important and inevitable questions! Also troubleshooting.

Discuss Mental Omega 3.0 and arrange multiplayer battles on our forums and in our IRC channel.

What's next? We'll be improving and expanding the mod even further, but for now, we'd like to hear your feedback! We hope you enjoy playing the new Mental Omega. Thank you for all your support!

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Mental Omega APYR 3.0

Mental Omega APYR 3.0

Nov 29, 2013 Full Version 202 comments

Beta Revision 1 Release Date: November 30, 2013

Soundtrack for Mental Omega 3.0

Soundtrack for Mental Omega 3.0

Nov 29, 2013 Music 14 comments

New ingame music for Mental Omega 3.0, optional download. Place "thememo.mix" into the directory you installed Mental Omega 3.0 in.

Mental Omega APYR 2.0psi + Patch 2

Mental Omega APYR 2.0psi + Patch 2

Nov 18, 2010 Full Version 30 comments

Release Date: November 19, 2010

Mental Omega APYR 1.2

Mental Omega APYR 1.2

Nov 18, 2010 Full Version 1 comment

Release Date: February 22, 2005

Mental Omega APYR 2.0c

Mental Omega APYR 2.0c

Oct 1, 2007 Full Version 0 comments

Release Date: September 6, 2007

Post comment Comments  (30 - 40 of 2,021)
BegunValkery Jul 24 2014, 5:46pm says: Online

I've posted the same message a couple of weeks ago, but no help...

The uninstaller for MO does not work. I can't even remove it from Remove Program Files. PLEASE, can someone help me get this problem solved. Nothing I use works when trying to get rid of the mod.

+1 vote     reply to comment
TheKussh Aug 3 2014, 1:46am replied:

Not sure if this is going to help but here I got:
You don't need to unistall Mental Omega, to play vanilla RA, just make a shortcut from gamemd.exe for Yuri's Revange or game.exe for Red Alert 2, gamemo.exe is for the mod.
To unisntall:
You can try to go to the Start Button, then Controll Panel, then find Uninstall Program and search for "Memtal Omega APYR" and then try again from that unistaller.
Alternatively you can try to manually delete the following files from the root folder where you installed the game (most likely where the ".exe" to boot the game are):
Those are the files installed by the mod, and the Ares patch which is required by MO to run properly. If you can't find any of these files you probably already deleted the while trying to uninstall the mod. Best luck.

Last minute edit: If you have the time you could download the mod installer again, reinstall it and then unistall MO, that way its sure you have all the necsesary and unmodified files of the mod and a clean unistall. If you found any thing wrong with my grammar or spelling sorry for that but English is not my first lenguage.

+1 vote     reply to comment
Ahrimansiah Jul 25 2014, 2:23am replied:

what kind of moron down vote this comments? O.o

+1 vote     reply to comment
Ahrimansiah Jul 24 2014, 9:18am says:

Hi hi, awesome mod as i said before,
can you please upload INI files so i can do personal edits for my self? or can you tell me in which files they are located and how to unpack them? thanks

+1 vote     reply to comment
Pre-Zenith Jul 23 2014, 10:29am says:

I don't understand why EVERY single C&C mod that is ever made, that is the least bit decent, HAS TO HAVE an overpowered AI. Seriously I don't get it (O.o) What the hell is wrong with having an easy AI? Like one that can actually be defeated without having to rebuild your f**** base in the first 5minutes. I don't like it, I wanna like this mod I really do, but your AI opponents are messed up. They desperately need to take a chill pill.
When I download a mod I expect to at least be able to build every building and unit just to see what they are capable of, but EVERY mod of a C&C game does the exact same thing. It's no fun when you have to do everything lightning fast without a mistake, keep the exact same pattern or else you'll be defeated.
I've played games like that, usually means that the AI doesn't work so they do this little trick.
Sorry thumbs down, especially for that god awfull soviet soundtrack, death metal? WTF!!

-3 votes     reply to comment
Guest Jul 23 2014, 2:11pm replied:

Death metal? OMF WTG? Tell me that Klepacki is a drummer for Morbid Angel too ;)

+2 votes     reply to comment
ApolloRS Jul 23 2014, 1:34pm replied:

Mods generally are harder since basic games are usually this age considered too easy (unlike 80s and some 90s titles) and is useful for learning the basics. MO caters more to hardcore fans that know how to play the game and want a challenge than push over like original game is. If you truly do bad in every C&C mod out there, you need to go back practicing on original games where AI is generally brain dead waiting you to make your slow moves. Sadly such slow pace and easy games do not really teach quick countering tactics or economic control too well unlike online games would.
Besides, you could always take AI allys for yourself or play sandbox by not choosing any opponents, just don't go 1 vs 1 with an AI if your that much of a rookie until have basics covered.

+3 votes     reply to comment
Speeder Jul 23 2014, 12:56pm replied:

Easy AI will be toned down. You are mistaken, Frank Klepacki's Soviet soundtrack is not of death metal genre. In regards to your review, each side has ways to repair units in a more effective way than by using a Service Depot and we can't change how the game handles support power display. Thank you and have a nice day.

+1 vote     reply to comment
keithktam Jul 22 2014, 12:30pm says:

does it support ingame save/load now??

+1 vote     reply to comment
Fox2503 Jul 22 2014, 8:28pm replied:

Not yet

+1 vote     reply to comment
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C&C: Yuri's Revenge Icon
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Released Sep 8, 2008
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541 votes submitted.

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Ratings closed.

Highest Rated (45 agree) 8/10

Oct 26 2011, 2:06am by irvinAR

Lowest Rated (29 agree) 1/10

Украденное у китайских товарищей творение нагло выданное за собственный проект тов. sPeeder'ом не заслужило ничего кроме моего негодования и огорчения. Попытки "автора" улучшить существующий вариант привели к внедрению в готовый проект умных иванов и гениев, что намекает на не сильную развитость личного гения польского товарища. Идеи новых юнитов не носят характер новизны и не дают людям желаемого. Их смысл так и остался для меня непостижимой тайной. Сюжет представленный в моде также лишен всякого…

Dec 22 2009, 6:14am by Master_gamer

Real Time Strategy
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