"1982. Hungering for revenge, the Soviets launch a full-scale invasion against the United States of America. The Allied primary defense network is shut down under mysterious circumstances and the only thing between the Soviets and America is a tiny little ocean. The third Great World War begins, where the strings are pulled by a single man - a remnant of Stalin's psychic legacy. This war begins anew."

3 sides. 9 subfactions. 36 missions. 18 co-op maps. 300+ skirmish maps.

Mental Omega APYR 3.0

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Operation: Divergence A Nation To Save - Operation: The Mermaid Mental Omega News Bulletin #2 (10/11/2014)
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5 comments by Speeder on Nov 22nd, 2014

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After Act One the Soviets emerge victorious and control the entire European continent. They've built a large prison facility in Warsaw, the capital of Poland, which in this timeline is never completely destroyed. Now a city transformed into a fortress, where the Soviets hold one of their most valuable prisoners. You, as the Allied commander, will have to use the first ever Chrono Legionnaire suit to rescue this prisoner. The Allied Act Two begins with..

Operation: The Mermaid

Head to Mentalomega.com for more information on "The Mermaid" operation, new tech buildings, new maps and more. As usual, we also explain how new features come to be thanks to the Ares DLL.

Unfortunately, the spying system still fails us thus we were unable to acquire a better picture of the unidentified Chinese unit. We'll keep you posted on the latest developments!

Some believe it is the finalized Iron Fist prototype. We'll see what the future holds.

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Mental Omega APYR 3.0

Mental Omega APYR 3.0

Nov 29, 2013 Full Version 208 comments

Beta Revision 1 Release Date: November 30, 2013

Soundtrack for Mental Omega 3.0

Soundtrack for Mental Omega 3.0

Nov 29, 2013 Music 19 comments

New ingame music for Mental Omega 3.0, optional download. Place "thememo.mix" into the directory you installed Mental Omega 3.0 in.

Mental Omega APYR 2.0psi + Patch 2

Mental Omega APYR 2.0psi + Patch 2

Nov 18, 2010 Full Version 30 comments

Release Date: November 19, 2010

Mental Omega APYR 1.2

Mental Omega APYR 1.2

Nov 18, 2010 Full Version 2 comments

Release Date: February 22, 2005

Mental Omega APYR 2.0c

Mental Omega APYR 2.0c

Oct 1, 2007 Full Version 3 comments

Release Date: September 6, 2007

Post comment Comments  (30 - 40 of 2,144)
Alomalomynous Nov 15 2014, 7:30am says:

AI's Level of Cheating:
>Can deploy reinforcements without airfields or radar tower.
>Even with deployed gap generators. It still can see what is under it.
>Without even deploying a Crow. Epsilon still can see your units.
>Had Dual Like Unique structures like the Oil Purifier and Industrial Factory(Not presented if epsilon is used) wherein it can produce units endlessly.
>The New apocalypse armor looks weaker than the original one. Why?
Non Ai Related Issues:
>Soviets and Epsilon have 2 Anti vehicle infantry while AI has only one. What happen to the Prism trooper? And why replace with anti structure infantry?
>Previously, I can train 2 Commando's thanks to cloning vats. Now I can't even clone a commando, Why?
>Previous version of invader allows you to drain power. But now, instead of draining it. It only attacks it. Why the script was removed?
>Would it be better if all Railgun towers be risen Railgun so that there would be no Repair IFV traffic in the units way?
>Why the Hammer has the most accurate attacks with no splash damage, while grand cannons and antares also damages any structure on its firing path?

+1 vote     reply to comment
Alomalomynous Nov 14 2014, 8:50am says:

The blittercrash had occured but i'm still in the game although I cannot click anything but I can move around the map.
Also, When I'm commandering units. There's a delay in selecting groups by 10 secs.
When I use 10 basilisk or 10 thors in attacking enemy units and bases. The game slows down to 5 fps. What gives?

+1 vote     reply to comment
mevitar Nov 15 2014, 2:25pm replied:

Are you perhaps playing fullscreen on Windows 8?

+1 vote     reply to comment
Meyerm Nov 14 2014, 2:57am says:

I'm seeing a lot of Act II screenshots. Has Act II been bumped up to be included in BR2? You said before it won't come until after that.

+1 vote     reply to comment
VinylPonyPaul Nov 13 2014, 11:05pm says:

Good day Speeder, i have some questions.
1.Can you please lower the difficulty on missions and AI? Because on missions its really hard(+ i cannot save game!), and if i have easy AI, its hard because they have everything at 5 minutes!
2.When i go to the meteor shower, what cheats wil AI use?
3.I try to start MO3 launcher but it says some error (i using win XP, i have old computer), do you now how to fix it? ( i got all frameworks)
4.how do i get future tank? (I dont know:( )
PS:Sorry if i have nad english(im Czech)

+1 vote     reply to comment
Speeder Creator
Speeder Nov 15 2014, 9:46am replied:

1. It will be easier on Easy in the next version.
2. Factory cloning and money.
3. What error?
4. Read info on the website.

+1 vote   reply to comment
Meyerm Nov 11 2014, 11:50pm says:

I would enjoy there being some story behind Libra and Rahn's coming to being, rather than showing up out of nowhere.

+1 vote     reply to comment
mevitar Nov 13 2014, 7:43am replied:

All in due time. ;)

+1 vote     reply to comment
BlackRangerXIII Nov 11 2014, 8:49pm replied:

and please make the cyborg commando and the stolen techs available.
since the modes' names mixtech and alltech are there for something right?

+1 vote     reply to comment
BlackRangerXIII Nov 11 2014, 8:59pm replied:

like in Mixtech all the Main forces will have their stolen techs unlocked with the exception of the Cyborg commando and the other forces and in Alltech all the forces are unlocked.

Besides infiltrating the Secret lab and the Conyard takes time and annoys me somehow

+1 vote     reply to comment
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C&C: Yuri's Revenge Icon
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Released Sep 8, 2008
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548 votes submitted.

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Ratings closed.

Highest Rated (45 agree) 8/10

Oct 26 2011, 2:06am by irvinAR

Lowest Rated (30 agree) 1/10

Украденное у китайских товарищей творение нагло выданное за собственный проект тов. sPeeder'ом не заслужило ничего кроме моего негодования и огорчения. Попытки "автора" улучшить существующий вариант привели к внедрению в готовый проект умных иванов и гениев, что намекает на не сильную развитость личного гения польского товарища. Идеи новых юнитов не носят характер новизны и не дают людям желаемого. Их смысл так и остался для меня непостижимой тайной. Сюжет представленный в моде также лишен всякого…

Dec 22 2009, 6:14am by Master_gamer

Real Time Strategy
Single, Multiplayer & Co-Op

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